- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UISwitch *swit = [[UISwitch alloc] initWithFrame:CGRectMake(20, 300, 100, 20)];
[self.view addSubview:swit];
// 3. (开关按钮)圆圈的颜色
swit.thumbTintColor = [UIColor yellowColor];
// switch 宽和高不影响控件, 只有x和y
// 1. 开启时的控件内部颜色
swit.onTintColor = [UIColor blueColor];
// 2. 边框及切换到关闭的时的颜色(non_resettable)
swit.tintColor = nil;
// 4. 打开时的图片, ios7后失效
swit.onImage = [UIImage imageNamed:@"456"];
// 5. 关闭时的图片, 也失效
swit.offImage = [UIImage imageNamed:@"456"];
// 6. 判断switchControl的开闭状态
// 通过setter方法, 给变switchControl的初始状态
swit.on = YES;
NSLog(@"%@", swit.isOn ? @"yes" : @"no");
[swit setOn:YES animated:NO];
// 添加绑定事件(与button相同)
[swit addTarget:self action:@selector(switchAction:) forControlEvents:UIControlEventValueChanged];
// slider
// 高度不影响控件的高度, 这个控件永远居中与视图中间
UISlider *slider = [[UISlider alloc]initWithFrame:CGRectMake(0, 100, 100, 20)];
[self.view addSubview:slider];
// slider.minimumValueImage = [UIImage imageNamed:@"456"];
// 1. 滑块最大值和最小值, 最大和最小可以根据需求去改变
slider.maximumValue = 200.0f;
// 2. 当前滑块的值
slider.value = 50.0f;
[slider setValue:100 animated:YES];
// 3. 最小值和最大值显示的图片
// maximumValueImage minimumValueImage
// 4. containous 为no时, 只在按下和松手是触发方法
slider.continuous = NO;
NSLog(@"%@", slider.isContinuous ? @"yes" : @"no");
// 5. 绑定事件
[slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged];
CGRect rect = [slider maximumValueImageRectForBounds:slider.bounds];
NSLog(@"%f, %f", rect.size.width, rect.size.height);
// 8. maximumTrackTintColor 未移动到的区域的颜色
slider.maximumTrackTintColor = [UIColor blueColor];
// 9. minimumTrackTintColor 已移动的区域的颜色
slider.minimumTrackTintColor = [UIColor whiteColor];
// 10. 滑块的颜色
// slider.thumbTintColor = [UIColor blueColor];
// 11. 设置进度条滑块左边的图片
[slider setMinimumTrackImage:[UIImage imageNamed:@"player_slider_playback_right"] forState:UIControlStateNormal];
// 12. 设置进度条滑块右边的图片
[slider setMaximumTrackImage:[UIImage imageNamed:@"player_slider_playback_left"] forState:UIControlStateNormal];
// 13. 设置圆圈的图片
[slider setThumbImage:[UIImage imageNamed:@"player_slider_playback_thumb"] forState:UIControlStateNormal];
self.seg = [[UISegmentedControl alloc] initWithItems:@[@"first", @"second", @"last", @"one", @"two"]];
// segment不给frame, 系统会自动计算大小, 推荐, 自己加上frame
self.seg.frame = CGRectMake(0, 0, 600, 50);
[self.view addSubview:self.seg];
// 1. momentary 设置为yes 如果点击选中没有选中的效果,
// 默认为NO
self.seg.momentary = YES;
// 2. seg的控制段的数量
NSInteger number = self.seg.numberOfSegments;
NSLog(@"分段控制器的段数:(items的个数) %ld", number);
// 3. remove 移除
// 4. insertSegmentWithTitle:@"name" atIndex:2 animated:YES 插入
// 5. setTitle:forSegmentAtIndex: 用来修改对应下标的标题
// 6. setWidth:0 forSegmentAtIndex: 默认是0
[self.seg setWidth:0 forSegmentAtIndex:0];
// 7. setContentOffset:<#(CGSize)#> forSegmentAtIndex:<#(NSUInteger)#> 设置对应下标内容的偏移
[self.seg setContentOffset:CGSizeMake(20, 0) forSegmentAtIndex:0];
// 8. 能否被选中
[self.seg setEnabled:NO forSegmentAtIndex:0];
// 9. selectedSegmentIndex 开始选中的下标
self.seg.selectedSegmentIndex = 1;
// 10. tintColor文字及边框颜色
self.seg.tintColor = [UIColor greenColor];
// 11. apportionsSegmentWidthsByContent 默认为no
// 如果分段控制器的段宽为0时, 并且该属性为YES, 系统会自动计算
self.seg.apportionsSegmentWidthsByContent = YES;
// 12. 绑定事件
[self.seg addTarget:self action:@selector(segAction:) forControlEvents:UIControlEventValueChanged];
UIPageControl *page = [[UIPageControl alloc] initWithFrame:CGRectMake(10, 500, 100, 30)];
page.backgroundColor = [UIColor blackColor];
// 1. 分页控制器的页数 默认为 0
page.numberOfPages = 5;
// 2. 当前页
page.currentPage = 3;
// 3. 当只有一页的时候pageControl隐藏
page.hidesForSinglePage = YES;
// 4.
CGSize size = [page sizeForNumberOfPages:4];
NSLog(@"size++%@", NSStringFromCGSize(size));
// 其他页的颜色
page.pageIndicatorTintColor = [UIColor redColor];
// 当前页的颜色
page.currentPageIndicatorTintColor = [UIColor whiteColor];
[self.view addSubview:page];
// 绑定事件
[page addTarget:self action:@selector(pageControllChange:) forControlEvents:UIControlEventValueChanged];
// 设置为yes, 关闭系统事件page的切换, 直到调用updateCurrentPageDisplay的方法, 才会显示
page.defersCurrentPageDisplay = YES;
}
- (void)pageControllChange:(UIPageControl *)page {
NSLog(@"Change");
[page updateCurrentPageDisplay];
}
- (void)segAction:(UISegmentedControl *)seg {
NSLog(@"%ld", seg.selectedSegmentIndex);
switch (seg.selectedSegmentIndex) {
case 1:
break;
case 2:
break;
// ....
default:
break;
}
}
//
- (void)sliderAction:(UISlider *)slider {
NSLog(@"%f", slider.value);
}
- (void)switchAction:(UISwitch *)swit {
NSLog(@"开关事件");
[self.seg insertSegmentWithTitle:@"name" atIndex:2 animated:YES];
[self.seg insertSegmentWithImage:[UIImage imageNamed:@"player_slider_playback_thumb"] atIndex:2 animated:YES];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}