1 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2 <html xmlns="http://www.w3.org/1999/xhtml">
3 <head>
4 <meta http-equiv="Content-Type" content="text/html; charset=gb2312" />
5 <title>flash load progress</title>
6 <script>
7 </script>
8 </head>
9 <body>
10 <div><span class="intro">下载进度:</span>
11 <div class="barborder">
12 <div class="bar" id="loadpercent"></div>
13 </div>
14 </div>
15
16
17 <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="700px" height="350" id="ieGame">
18 <param name="movie" value="http://360.kuaiwan.com/games/6/6C36DF75DE92FF1148592FF0F093E5C00DA17A91.swf">
19 <param name="quality" value="high"><param name="wmode" value="transparent">
20 <embed
21 wmode="transparent"
22 src="http://360.kuaiwan.com/games/6/6C36DF75DE92FF1148592FF0F093E5C00DA17A91.swf"
23 quality="high"
24 type="application/x-shockwave-flash"
25 pluginspage="http://www.macromedia.com/go/getflashplayer"
26 width="700px" height="350px" id="fireFoxGame" name="fireFoxGame">
27 </embed>
28 </object>
29 </body>
30 </html>
31
32
33 <script>
34
35 if(window.navigator.userAgent.indexOf("Firefox")>=1 || window.navigator.userAgent.indexOf("AppleWebKit")>=1) {/*is fireFox*/
36 var progress = self.setInterval(function() {
37 var progress = document.fireFoxGame;
38 document.getElementById("loadpercent").innerHTML=""+progress.PercentLoaded();
39 }, 5);
40 //document.getElementById("loadpercent").innerHTML=""+Math.abs(progress)+"%";
41 } else { /*is IE*/
42 refreshProgress();
43 }
44 function show(){//隐藏AD层、显示FLASH层
45 document.getElementById("showAD").style.display='none';
46 //document.getElementById("showSWF").style.display='block';
47 }
48
49 function refreshProgress() { //刷新进度条函数
50 var bar = document.getElementById("loadpercent");
51 var movie = document.getElementById("ieGame");
52 var nPercentLoaded = Math.abs(movie.PercentLoaded());
53 bar.innerHTML= nPercentLoaded+"%";
54 if(nPercentLoaded==100) {
55 bar.innerHTML= "Game download is complete";
56 } else {
57 setTimeout('refreshProgress()',0);
58 }
59 }
60 </script>