uimgr 子控件主动往管理类注册自己
/// <summary>
    /// 供UIBehaviour调用,UIBehaviour每个控件都会动态挂载,并且在awake里面调用,注册自己
    /// </summary>
    /// <param name="panelName"></param>
    /// <param name="widgeName"></param>
    /// <param name="widge"></param>
    public void RegistGameObject(string panelName, string widgeName, GameObject widge)
    {
        if (!allChild.ContainsKey(panelName))
        {
            allChild.Add(panelName, new Dictionary<string, GameObject>());
        }
        if (!allChild[panelName].ContainsKey(widgeName))
        {
            allChild[panelName].Add(widgeName, widge);
        }
        else
        {
            Debug.LogError(" has been registed => " + widgeName);
        }
    }
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浙公网安备 33010602011771号