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定时器_在.net core3.0 webapi中添加自定义定时器功能

  前言:想在.net framework环境使用自定义定时器的话,参考我的另一篇文章:https://www.cnblogs.com/lxhbky/p/10242839.html

  想在.net core中使用定时器功能,需要借助一个服务接口:IHostedService,   继承并实现对应方法,最后再setup.cs类中添加注册服务:services.AddHostedService<实现服务类>();   既然要写计时器的服务器,那么该实现类就要包含定时器,本篇博客也是借助System.Timers.Timer类封装的。

 

  下面展示具体代码:

  1-计时器封装类:

  相对于.net framework文章计时器部分的类做了对应优化,更加简化了:

 

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Timers;

namespace MyPaymentHelper.Helper
{
    public class TimeCycleHelper
    {
        /// <summary>
        /// 服务专属计时器
        /// </summary>
        private Timer Timer;

        /// <summary>
        /// 默认计时器时间间隔1秒(提高计时器开始时间准确度)
        /// </summary>
        private double DefaultTimerInterval = 1 * 1000;

        /// <summary>
        /// 设置多个循环周期
        /// </summary>
        private List<TimeCycle> TimeCycleList;

        public TimeCycleHelper()
        {
            this.Timer = new Timer();
        }

        /// <summary>
        /// 更新一个计时器的计时周期
        /// </summary>
        /// <param name="newTimerInterval">新的计时周期</param>
        /// <param name="isFirstStart">是否是首次更新计时器周期</param>
        private void UpdateTimeInterval(double newTimerInterval, bool isFirstStart = false)
        {
            if (this.Timer != null && newTimerInterval > 0)
            {
                Timer.Stop();
                if (this.Timer.Interval != newTimerInterval)
                {
                    this.Timer.Interval = newTimerInterval;
                }
                if (isFirstStart)
                {
                    this.Timer.Elapsed += new ElapsedEventHandler(ServiceAction);
                }
                this.Timer.AutoReset = true;
                this.Timer.Start();
            }
        }

        /// <summary>
        /// 内部辅助方法
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ServiceAction(object sender, ElapsedEventArgs e)
        {
            List<TimeCycle> currentTimeCycleList = new List<TimeCycle>(0);

            DateTime now = DateTime.Now;
            DateTime cycleBeginTime;
            DateTime cycleEndTime;
            foreach (TimeCycle timeCycle in this.TimeCycleList)
            {
                cycleBeginTime = Convert.ToDateTime(timeCycle.BeginTime);
                cycleBeginTime = now.Date.AddHours(cycleBeginTime.Hour).AddMinutes(cycleBeginTime.Minute).AddSeconds(cycleBeginTime.Second);
                cycleEndTime = Convert.ToDateTime(timeCycle.EndTime);
                cycleEndTime = now.Date.AddHours(cycleEndTime.Hour).AddMinutes(cycleEndTime.Minute).AddSeconds(cycleEndTime.Second);
                if (cycleEndTime < cycleBeginTime)
                {
                    cycleEndTime = cycleEndTime.AddDays(1);
                }

                if (now >= cycleBeginTime && now <= cycleEndTime)
                {
                    //有最大执行次数限制或者没有限制
                    if (timeCycle.ActionExecutionTimes < timeCycle.MaxActionTimes || timeCycle.MaxActionTimes == 0)
                    {
                        TimeSpan timeSpan = now - cycleBeginTime;
                        bool isCanAction = (int)timeSpan.TotalSeconds % timeCycle.ActionSeconds == 0 ? true : false;
                        if (isCanAction)
                        {
                            timeCycle.ActionExecutionTimes++;
                            currentTimeCycleList.Add(timeCycle);
                        }
                    }
                }
                else
                {
                    //不在计时周期内,已执行次数清零
                    timeCycle.ActionExecutionTimes = 0;
                }
            }
            //找到当前循环周期后,执行周期内动作
            if (currentTimeCycleList.Count > 0)
            {
                currentTimeCycleList.ForEach(item =>
                {
                    //使用多线程执行任务,让代码快速执行
                    Task.Run(() => item.Action());
                });
            }
        }

        /// <summary>
        /// 开启计时器
        /// </summary>
        /// <param name="timeCycleArray"></param>
        public void Start(params TimeCycle[] timeCycleArray)
        {
            if (timeCycleArray != null && timeCycleArray.Length > 0)
            {
                if (this.TimeCycleList == null)
                {
                    this.TimeCycleList = new List<TimeCycle>(100);
                }
                this.TimeCycleList = timeCycleArray.ToList();

                //设置首次计时器周期(首次动作执行,是在计时器启动后在设置的时间间隔后做出的动作)
                this.UpdateTimeInterval(DefaultTimerInterval, true);
            }
        }

        /// <summary>
        /// 结束计时器
        /// </summary>
        public void Stop()
        {
            this.Timer.Stop();
        }

    }

    /// <summary>
    /// 计时周期类
    /// </summary>
    public class TimeCycle
    {
        /// <summary>
        /// 唯一标识
        /// </summary>
        public int ID { get; set; }
        /// <summary>
        /// 开始时间(误差1秒=取决于计时器默认时间间隔)
        /// </summary>
        public string BeginTime { get; set; }
        /// <summary>
        /// 结束时间
        /// </summary>
        public string EndTime { get; set; }
        /// <summary>
        /// 最大执行次数
        /// </summary>
        public int MaxActionTimes { get; set; }
        /// <summary>
        /// 计时周期内执行的动作(动作会在到达开始时间后的)
        /// </summary>
        public Action Action { get; set; }
        /// <summary>
        /// 动作执行时间间隔(秒)
        /// </summary>
        public int ActionSeconds { get; set; }
        /// <summary>
        /// 方法执行次数
        /// </summary>
        internal int ActionExecutionTimes { get; set; }

        public TimeCycle(int id, Action action, int actionSeconds) : this(id, "00:00:00", action, actionSeconds)
        {
        }

        public TimeCycle(int id, string beginTime, Action action, int actionSeconds) : this(id, beginTime, action, actionSeconds, 0)
        {
        }

        public TimeCycle(int id, string beginTime, Action action, int actionSeconds, int maxActionTimes) : this(id, beginTime, "23:59:59", action, actionSeconds, maxActionTimes)
        {
        }

        /// <summary>
        /// 基本构造器
        /// </summary>
        /// <param name="id">唯一标识</param>
        /// <param name="beginTime">开始时间</param>
        /// <param name="endTime">结束时间</param>
        /// <param name="action">要执行的任务</param>
        /// <param name="actionSeconds">任务执行时间间隔</param>
        /// <param name="maxActionTimes">最大执行次数</param>
        public TimeCycle(int id, string beginTime, string endTime, Action action, int actionSeconds, int maxActionTimes)
        {
            ID = id;
            BeginTime = beginTime;
            EndTime = endTime;
            Action = action;
            ActionSeconds = actionSeconds;
            MaxActionTimes = maxActionTimes;
        }
    }
}

  2-Service服务封装类:

using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using MyPaymentHelper.Helper;
using System.Threading.Tasks;
using System.Threading;
using Microsoft.Extensions.Configuration;

namespace MyPaymentHelper.Service
{
    /// <summary>
    /// 收款账号检测服务类
    /// </summary>
    public class PayAccountCheckService : IHostedService
    {
        private readonly IConfiguration _config;
        private readonly ILogger<PayAccountCheckService> _logger;
        private TimeCycleHelper _timeCycleHelper { get; set; }

        public PayAccountCheckService(IConfiguration config, TimeCycleHelper timeCycleHelp, ILogger<PayAccountCheckService> logger)
        {
            this._config = config;
            this._logger = logger;
            this._timeCycleHelper = timeCycleHelp;
        }

        public void ServiceDo()
        {
            //...需要执行的任务代码
        }

        public Task StartAsync(CancellationToken cancellationToken)
        {
            this._logger.LogInformation($"定时任务:同步服务已启动...");

            //正式代码
            string syncBeginTime = this._config.GetSection("PayAccountCheckServiceBeginTime").Get<string>();
            string syncEndTime = this._config.GetSection("PayAccountCheckServiceEndTime").Get<string>();

            //这里设置了一个在一个固定时段段内,间隔时间为1分钟,最多执行1次的任务
            this._timeCycleHelper.Start(new TimeCycle(999, syncBeginTime, syncEndTime, this.ServiceDo, 60, 1));

            return Task.CompletedTask;
        }

        public Task StopAsync(CancellationToken cancellationToken)
        {
            this._logger.LogInformation($"同步服务已停止...");
            this._timeCycleHelper.Stop();

            return Task.CompletedTask;
        }
    }
}

  3-在startup.cs添加注册服务:

services.AddSingleton<TimeCycleHelper>();
services.AddHostedService<PayAccountCheckService>();

 

  4-部署到IIS站点项目时的注意事项(引用下面道友的一段话):

       关于GenericHost的生存周期问题

  如果你使用的是控制台启动,则此问题暂时可以忽略。

  如果你使用的是站点项目,并且还是通过IIS启动,那么你可能要注意了,因为.net core 的站点自身是有HOST宿主处理,IIS是其上代理,其启动关闭,端口映射等由IIS内部完成。所以其依然受限于IIS的闲置回收影响,当IIS闲置回收时,其后的.Net Host也会被一同关闭,需要有新的请求进来时才会再次启动。不过鉴于当前任务处理已经如此简单,有个取巧的做法,实现一个站点自身的心跳检测任务,IIS默认20分钟回收,任务时间可以设为15分钟(这个需要额外做一点工作),你也可以设置IIS站点应用程序池回收时间和进程闲置回收时间(本人采用的是这个方案),当然如果你的任务如果没有那么严格的时间要求你也可以不用处理,因为回收后一旦接受到新的请求,任务会再次发起。

  以下设置为:不自动回收程序,进程闲置超时时间设置为足够长(或者设置进程空闲超时操作动作为:Suspend)

 

 

 

 

  最后感谢一篇道友的文章:.Net Core 简单定时任务框架封装

posted on 2020-01-20 18:10  深入学习ing  阅读(3426)  评论(0编辑  收藏  举报

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