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u3d单例类

public class Singleton<T> : MonoBehaviour where T : Singleton<T>
    {
        private static T instance;
        public static T Instance
        {
            get
            {
                return instance;
            }
        }

        /// <summary>
        /// Returns whether the instance has been initialized or not.
        /// </summary>
        public static bool IsInitialized
        {
            get
            {
                return instance != null;
            }
        }

        /// <summary>
        /// Base awake method that sets the singleton's unique instance.
        /// </summary>
        protected virtual void Awake()
        {
            if (instance != null)
            {
                Debug.LogErrorFormat("Trying to instantiate a second instance of singleton class {0}", GetType().Name);
            }
            else
            {
                instance = (T) this;
            }
        }

        protected virtual void OnDestroy()
        {
            if (instance == this)
            {
                instance = null;
            }
        }
    }

如何使用

public class xxx: Singleton<xxx>

posted on 2017-05-04 10:26  luoyikun  阅读(10)  评论(0)    收藏  举报  来源