using System;
using System.Collections;
namespace Lucia
{
[Serializable]
public sealed class ClassCollection : CollectionBase
{
public int Add(Class value)
{
return base.List.Add(value);
}
public void AddRange(Class[] values)
{
foreach (Class info in values)
{
this.Add(info);
}
}
public void AddRange(IEnumerable @enum)
{
foreach (Class info in @enum)
{
this.Add(info);
}
}
public bool Contains(Class value)
{
return base.List.Contains(value);
}
public int IndexOf(Class value)
{
return base.List.IndexOf(value);
}
public void Insert(int index, Class value)
{
base.List.Insert(index, value);
}
public void Remove(Class value)
{
base.List.Remove(value);
}
public void CopyTo(Class[] array, int index)
{
ICollection is2 = this;
is2.CopyTo(array, index);
}
public Class[] ToArray()
{
Class[] array = new Class[base.Count];
this.CopyTo(array, 0);
return array;
}
public Class this[int index]
{
get
{
return (Class)base.List[index];
}
set
{
base.List[index] = value;
}
}
}
public class Class
{
}
}