unity shader logo流光线条
摘要:
Shader "myPractices/LogoShader" { Properties { _MainTex ("Texture", 2D) = "white" {} } SubShader { Tags{"Queue"="Transparent" "IgnoreProjector"="True" 阅读全文
posted @ 2019-09-18 15:08 某年夏天 阅读(1031) 评论(0) 推荐(0)
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