Torque、Unity、Cocos2d这三大游戏开发引擎的比较
2012-02-12 10:53 张智清 阅读(1563) 评论(0) 收藏 举报| 特性 | Torque Game Builder | Unity | Cocos2d |
| 开发语言 | C++ |
C++(Engine source available under a separate license) |
Objective-C |
| 脚本语言 | Torque Script |
JavaScript,C#,Boo, extended with C++(Unity Pro) |
None |
| 通用二进制工具 | Yes | Yes | Not applicable |
| 通用二进制成品 | Yes | Yes | Not applicable |
| 开发平台 | Mac OS X,Windows,Linux | Mac OS X,Windows | Mac OS X only |
| 发布平台 | Mac OS X,Windows,Linux |
Mac OS X app,Dashboard Widget,Windows(Unity Pro)app |
Mac OS X |
| 包含材质 |
Editors,professional assets, and starter kits |
One integrated editor,documentation, tutorials,first-person shooter assets |
Just the source code for the framework |
| 社区支持 |
Extensive documentation, active message boards, prolific sample code and tutorials |
Extensive documentation, active message boards, prolific sample code and tutorials |
Class documentation with usage examples, some sample demos and active message board |
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