函数: 选择场景种含某几种材质的所有对象.
1 fn mat_Finder mat LL = 2 ( 3 aa=finditem LL (classof mat) 4 return aa 5 ) 6 7 8 filter_List =#(VRay_材质包裹器,VRay_灯光材质,VRay_覆盖材质,VRay_混合材质,VRayMtlWrapper,VRayLightMtl,VRayOverrideMtl,VRayBlendMtl) 9 select( for i in geometry where ( classof i.material== Multimaterial and (for J in i.material where ( mat_Finder J filter_List !=0 ) collect J ).count!=0 or (mat_Finder i.material filter_List !=0 ) ) collect i )

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