public class Vector3
{
public float x,y,z,length;
public Vector3()
{
Console.WriteLine("Vector被调用了");
}
public Vector3(float x,float y,float z){
this.x=x;
this.y=y;
this.z=z;
length=Length();
}
public float Length(){
return(float)Math.Sqrt(x*x+y*y+z*z);
}
}
}
//
using System;
namespace c构造函数
{
class Program
{
public static void Main(string[] args)
{
Vector3 v1=new Vector3(1,1,1);
Console.WriteLine("Hello World!");
// TODO: Implement Functionality Here
Console.Write("Press any key to continue . . . ");
Console.ReadKey(true);
}
}
}