//注意:要获取safeAreaInsets最好的办法是重写viewSafeAreaInsetsDidChange函数,在里面获取。因为viewDidLoad之前,safeAreaInsets是0值。并且屏幕也会转动。
override func viewSafeAreaInsetsDidChange () {
print(view.safeAreaInsets.bottom)
}
//这里以safeAreaInsets举例建立类似宏定义的东西
//全局的
//建一个.swift文件
//创建常量
let SafeAreaInsets = UIEdgeInsets(top: 44, left: 0, bottom: 34, right: 0)
//view.safeAreaInsets要在viewDidLoad之后调用才有正确的值,所以可以写一个全局常量,默认lazy属性,延时加载只赋值一次
//注意,常量只会赋值一次,竖屏调用后,转横屏,再调用值不会变
let SafeAreaInsets: UIEdgeInsets = {
guard #available(iOS 11.0, *), let safeAreaInsets = UIApplication.shared.delegate?.window??.safeAreaInsets else {
return UIEdgeInsets()
}
return safeAreaInsets
} ()
//本页的
//如果常量很多且是类似的,可以在本页面建一个私有结构体,定义静态常量和方法
private struct Constants {
//静态常量
static let SafeAreaInsets = UIEdgeInsets(top: 44, left: 0, bottom: 34, right: 0)
static func safeAreaInsets () -> UIEdgeInsets {
guard #available(iOS 11.0, *), let safeAreaInsets = UIApplication.shared.delegate?.window??.safeAreaInsets else {
return UIEdgeInsets()
}
return safeAreaInsets
}
}
//调用
print(Constants.SafeAreaInsets, Constants.safeAreaInsets())