#include <iostream>
#include <string>
using namespace std;
//定义学生结构体
struct Student {
//定义成员列表
string name;
int age;
int score;
};
//值传递
void printStudent1(struct Student s) {
s.age = 100;
cout << "子函数1中 姓名:" << s.name << "年龄:" << s.age << "分数:" << s.score << endl;
}
//地址传递
void printStudent2(struct Student *p) {
p->age = 200; //这里修改main函数中的age也会被修改,这里是直接修改了地址中的值
cout << "子函数2中 姓名:" << p->name << "年龄:" << p->age << "分数:" << p->score << endl;
}
int main() {
struct Student s;
s.name = "张三";
s.age = 19;
s.score = 90;
printStudent1(s);
printStudent2(&s);
cout << "main函数中 姓名:" << s.name << "年龄:" << s.age << "分数:" << s.score << endl;
system("pause");
return 0;
}
- 总结:如果不想修改主函数中的数据,就用值传递即可,反之用地址传递