金融系统中PBOC/EMV的TLV的算法实现(含C++/C#)

      TLV即Tag-Length-Value,常在IC卡与POS终端设备中通过这样的一个应用通信协议进行数据交换。在金融系统以及认证中,PBOC以及EMV的认证规范文档上面也有对TLV做了一些说明,由于认证规范都是英文文档,所以有些人可能不易于理解。首先我先介绍下什么是TLV,TLV的用途是什么,以及如何实现它的打包解包算法。

 

      金融系统中的TLV是BER-TLV编码的一个特例编码规范,而BER-TLV是ISO定义中的规范。在TLV的定义中,可以知道它包括三个域,分别为:标签域(Tag),长度域(Length),内容域(Value)。这里的长度域的值实际上就是内容域的长度

      其实,在BER编码的方式有两种情况,一种是确定长度的方式,一种是不确定长度的方式,而金融TLV选择了确定长度的方式,这样在设备之间的数据传输量上就可以减少。

 

Tag域说明:

      先来看下TLV的Tag是如何编码的,先看下图:

image

 

这张图说明了Tag域第一个字节的编码格式。其中b8-b1代表1个字节中的8个位。

其中b8,b7代表数据的类别。根据2个位的组合,有四种类别:通用类别,应用类别,上下文语境类别,专用类别。这个主要用于在于终端设备交互的时候,确定数据处理的类型。

b6代表的是数据元结构,也就是说它是属于简单数据元结构,还是属于结构(复合)数据元结构。当b6为1的时候,就需要后续的字节进行扩展。也就是说复合的TLV中,value域里也包含一个或多个TLV,这个稍后接着介绍。

当b5-b1代表串行号,当5个位都为1时,需要将tag域扩展到下一个字节中,也就是Tag占2个字节;而当5个位都不全为1时,该Tag域就只占1个字节。

      现在,看下b5-b1:11111的情况:

image

      从图中我们看到BER-TLV编码中,当b8为1时,Tag还需要有后续字节,直到b8为0为止。从EMV文档中的说明,Tag最多只占用2个字节,所以这样就相对比较简单一些了。当b8为0时,该Tag域结束,总共就占用2个字节。

 

Length域说明:

      在文档中没有图片叙述,我自绘一个:

image

当b8为0时,该字节的b7-b1作为value域的长度;当b8为1时,b7-b1作为后续字节的长度,也就是说,例如有这样一个值:10000011,代表后续还有3个字节作为value域的长度(本字节不算,本字节变为作为一个Length的索引)。3个字节代表value的长度,意味着什么呢,意味着内容的长度当需要很大的时候,字节的位数就会跟着越高,3个字节就代表最大可以有256*256*256的长度。

 

Value域说明:

      也是分成两种情况考虑,就是前面说到的Tag分成两个数据元结构,一种是简单数据元结构,一种是复合数据元架构:

      先来看看简单数据元结构:

      image

Tag就是Tag,没有子标签Tag,基本结构就是T-L-V。

      再看下符合数据元结构:

image

后面的Value说明:Primitive or constructed BER-TLV data object number,包含一个简单数据元结构或者也可以是一个符合数据元结构。这样可以看出,算法中必须要实现Tag的嵌套功能,递归算法不可少。

 

算法实现:

      根据以上的说明现在来实现它的打包解包的算法(打包的目的是将一个从终端上发的请求数据——字节数组,构造成一系列的TLV结构实体;解包的目的刚好相反,就是将TLV结构实体解析成字节数组,然后通过IC卡发送到终端上)。

      首先定义一个TLV结构实体:

// TLV结构体
struct TLVEntity {
	unsigned char* Tag;			//标记
	unsigned char* Length;		//数据长度
	unsigned char* Value;		//数据
	unsigned int TagSize;		//标记占用字节数
	unsigned int LengthSize;	//数据长度占用字节数
	TLVEntity* Sub_TLVEntity;	//子嵌套TLV实体
};
其中TagSize代表Tag字段的字节长度,LengthSize代表Length的字节长度,这里的Length记住要使用char*,由于前面说过,Length可能包含多个字节,通过多个字节确定Value域的长度,Sub_TLVEntity作为子嵌套的TLV结构体。

      定义一个TLVPackage的打包类:

TLVPackage.h:

// TLV打包类
class TLVPackage
{
public:
	TLVPackage();
	virtual ~TLVPackage();
	//构造TLV实体
	static void Construct(unsigned char* buffer, unsigned int bufferLength, TLVEntity* tlvEntity, unsigned int& entityLength, unsigned int status=0);
	//解析TLV字节数组
	static void Parse(TLVEntity* tlvEntity, unsigned int entityLength, unsigned char* buffer, unsigned int& bufferLength);
};

具体方法实现:

// 构造TLV
void TLVPackage:: Construct(
	unsigned char* buffer, 
	unsigned int bufferLength, 
	TLVEntity* tlvEntity, 
	unsigned int& entityLength,
	unsigned int status
	)
{
	int currentTLVIndex = 0;
	int currentIndex = 0;
	int currentStatus = 'T'; //状态字符
	unsigned long valueSize = 0;

	while(currentIndex < bufferLength)
	{
		switch(currentStatus)
		{
		case 'T':
			valueSize = 0;
			//判断是否单一结构
			if((status == 1 && buffer[currentIndex] & 0x20) != 0x20)
			{
				tlvEntity[currentTLVIndex].Sub_TLVEntity = NULL; //单一结构时将子Tag置空
				//判断是否多字节Tag
				if((buffer[currentIndex] & 0x1f) == 0x1f)
				{
					int endTagIndex = currentIndex;
					while((buffer[++endTagIndex] & 0x80) == 0x80); //判断第二个字节的最高位是否为1
					int tagSize = endTagIndex - currentIndex + 1; //计算Tag包含多少字节

					tlvEntity[currentTLVIndex].Tag = new unsigned char[tagSize];
					memcpy(tlvEntity[currentTLVIndex].Tag, buffer + currentIndex, tagSize); 
					tlvEntity[currentTLVIndex].Tag[tagSize] = 0;

					tlvEntity[currentTLVIndex].TagSize = tagSize;

					currentIndex += tagSize;
				}
				else
				{
					tlvEntity[currentTLVIndex].Tag = new unsigned char[1];
					memcpy(tlvEntity[currentTLVIndex].Tag, buffer + currentIndex, 1);
					tlvEntity[currentTLVIndex].Tag[1] = 0;

					tlvEntity[currentTLVIndex].TagSize = 1;

					currentIndex += 1;
				}
			}
			else
			{
				//判断是否多字节Tag
				if((buffer[currentIndex] & 0x1f) == 0x1f)
				{
					int endTagIndex = currentIndex;
					while((buffer[++endTagIndex] & 0x80) == 0x80); //判断第二个字节的最高位是否为1
					int tagSize = endTagIndex - currentIndex + 1; //计算Tag包含多少字节

					tlvEntity[currentTLVIndex].Tag = new unsigned char[tagSize];
					memcpy(tlvEntity[currentTLVIndex].Tag, buffer + currentIndex, tagSize); 
					tlvEntity[currentTLVIndex].Tag[tagSize] = 0;

					tlvEntity[currentTLVIndex].TagSize = tagSize;

					currentIndex += tagSize;
				}
				else
				{
					tlvEntity[currentTLVIndex].Tag = new unsigned char[1];
					memcpy(tlvEntity[currentTLVIndex].Tag, buffer + currentIndex, 1);
					tlvEntity[currentTLVIndex].Tag[1] = 0;

					tlvEntity[currentTLVIndex].TagSize = 1;

					currentIndex += 1;				
				}

				//分析SubTag
				int subLength = 0;	
				
				unsigned char* temp;
				if((buffer[currentIndex] & 0x80) == 0x80)
				{
					for (int index = 0; index < 2; index++)
					{
						subLength += buffer[currentIndex + 1 + index] << (index * 8); //计算Length域的长度
					}

					temp = new unsigned char[subLength];

					memcpy(temp, buffer + currentIndex + 3, subLength);
				}
				else
				{
					subLength = buffer[currentIndex];

					temp = new unsigned char[subLength];

					memcpy(temp, buffer + currentIndex + 1, subLength);
				}
				temp[subLength] = 0;
				
				//memcpy(temp, buffer + currentIndex + 1, subLength);
				unsigned int oLength;
				tlvEntity[currentTLVIndex].Sub_TLVEntity = new TLVEntity[1];
				Construct(temp, subLength, tlvEntity[currentTLVIndex].Sub_TLVEntity, oLength);
			}

			currentStatus = 'L';
			break;
		case 'L':		
			//判断长度字节的最高位是否为1,如果为1,则该字节为长度扩展字节,由下一个字节开始决定长度
			if((buffer[currentIndex] & 0x80) != 0x80)
			{
				tlvEntity[currentTLVIndex].Length = new unsigned char[1];
				memcpy(tlvEntity[currentTLVIndex].Length, buffer + currentIndex, 1);
				tlvEntity[currentTLVIndex].Length[1] = 0;
				tlvEntity[currentTLVIndex].LengthSize = 1;

				valueSize = tlvEntity[currentTLVIndex].Length[0];

				currentIndex += 1;
			}
			else
			{
				//为1的情况

				unsigned int lengthSize = buffer[currentIndex] & 0x7f;
				
				currentIndex += 1; //从下一个字节开始算Length域

				for (int index = 0; index < lengthSize; index++)
				{
					valueSize += buffer[currentIndex + index] << (index * 8); //计算Length域的长度
				}

				tlvEntity[currentTLVIndex].Length = new unsigned char[lengthSize];
				memcpy(tlvEntity[currentTLVIndex].Length, buffer + currentIndex, lengthSize);
				tlvEntity[currentTLVIndex].Length[lengthSize] = 0;

				tlvEntity[currentTLVIndex].LengthSize = lengthSize;

				currentIndex += lengthSize;
			}

			currentStatus = 'V';
			break;
		case 'V':
			tlvEntity[currentTLVIndex].Value = new unsigned char[valueSize];
			memcpy(tlvEntity[currentTLVIndex].Value, buffer + currentIndex, valueSize);
			tlvEntity[currentTLVIndex].Value[valueSize] = 0;

			currentIndex += valueSize;
			
			//进入下一个TLV构造循环
			currentTLVIndex += 1;

			currentStatus = 'T';
			break;
		default:
			return;
		}
	}

	entityLength = currentTLVIndex;
}

// 解析TLV
void TLVPackage::Parse(
	TLVEntity* tlvEntity, 
	unsigned int entityLength, 
	unsigned char* buffer, 
	unsigned int& bufferLength
	)
{
	int currentIndex = 0;
	int currentTLVIndex = 0;
	unsigned long valueSize = 0;

	while(currentTLVIndex < entityLength)
	{
		valueSize = 0;
		TLVEntity entity = tlvEntity[currentTLVIndex];
		
		memcpy(buffer + currentIndex, entity.Tag, entity.TagSize);	//解析Tag
		currentIndex += entity.TagSize;

		for (int index = 0; index < entity.LengthSize; index++)
		{
			valueSize += entity.Length[index] << (index * 8); //计算Length域的长度
		}
		if(valueSize > 127)
		{
			buffer[currentIndex] = 0x80 | entity.LengthSize;
			currentIndex += 1;
		}
		
		memcpy(buffer + currentIndex, entity.Length, entity.LengthSize);	//解析Length
		currentIndex += entity.LengthSize;
		//判断是否包含子嵌套TLV
		if(entity.Sub_TLVEntity == NULL)
		{
			memcpy(buffer + currentIndex, entity.Value, valueSize);	//解析Value
			currentIndex += valueSize;
		}
		else
		{
			unsigned int oLength;
			Parse(entity.Sub_TLVEntity, 1, buffer + currentIndex, oLength);	//解析子嵌套TLV
			currentIndex += oLength;
		}

		currentTLVIndex++;
	}
	buffer[currentIndex] = 0;
	bufferLength = currentIndex;
}

然后写测试程序:

// 上发测试数据
unsigned char requestBuf[] = {
		0x9F, 0x1C, 0x12, 0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32, 0x30, 0x34, 0x30, 0x34, 
		0x32, 0x37, 0x31, 0x38, 0x9F, 0x62, 0x01, 0x01, 0x57, 0x12, 0x62, 0x22, 0x89, 0x00, 0x00, 0x02, 0x91, 
		0x01, 0xD0, 0x90, 0x32, 0x01, 0x02, 0x47, 0x17, 0x13, 0x00, 0x0F, 0x5F, 0x20, 0x0A, 0x48, 0x55, 0x47, 
		0x55, 0x4F, 0x20, 0x4D, 0x49, 0x4E, 0x47, 0x9F, 0x1F, 0x3C, 0x25, 0x39, 0x39, 0x36, 0x32, 0x32, 0x32, 
		0x38, 0x39, 0x30, 0x30, 0x30, 0x30, 0x30, 0x32, 0x39, 0x31, 0x30, 0x31, 0x5E, 0x47, 0x55, 0x4F, 0x20, 
		0x4D, 0x49, 0x4E, 0x47, 0x2F, 0x48, 0x55, 0x5E, 0x30, 0x39, 0x30, 0x33, 0x32, 0x30, 0x31, 0x30, 0x32, 
		0x34, 0x37, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x32, 0x38, 0x39, 0x30, 
		0x30, 0x3F
}; 

	TLVEntity tlvEntity[TLV_MAX_LENGTH];
	unsigned int tlv_count;
	//构造TLV
	TLVPackage::Construct(requestBuf, sizeof(requestBuf), tlvEntity, tlv_count);

	unsigned char parseBuf[1024];
	unsigned int buf_count;
	//解析TLV
	TLVPackage::Parse(tlvEntity, tlv_count, parseBuf, buf_count);

	if(strncmp((char*)parseBuf, (char*)requestBuf, sizeof(requestBuf)) == 0)
	{
		AfxMessageBox("TRUE");
	}
	else
	{
		AfxMessageBox("FALSE");
	}

最后测试结果中,可以得到最后将弹出“TRUE”的对话框。证明构造TLV得到的TLVEntity,再对这个实体进行解析,可以的到解析后的字节数组,最后通过strncmp的方法比较判断,是否原始字节数组和解析后的字节数组是否一致。

 

另外,为了方便C#程序员的使用,我对该C++程序重新改写了一下,得出的结果也是一样的。

TLVEntity.cs

/// 
    /// TLV实体
    /// 
    public class TLVEntity
    {
        /// 
        /// 标记
        /// 
        public byte[] Tag { get; set; }

        /// 
        /// 数据长度
        /// 
        public byte[] Length { get; set; }

        /// 
        /// 数据
        /// 
        public byte[] Value { get; set; }

        /// 
        /// 标记占用字节数
        /// 
        public int TagSize { get; set; }

        /// 
        /// 数据长度占用字节数
        /// 
        public int LengthSize { get; set; }

        /// 
        /// 子嵌套TLV实体
        /// 
        public TLVEntity Sub_TLVEntity { get; set; }
    }

以及TLVPackage.cs

/// 
    /// TLV打包类
    /// 
    public class TLVPackage
    {
        /// 
        /// 构造TLV
        /// 
        /// 
        public static List Construct(byte[] buffer)
        {
            List list = new List();
            int currentTLVIndex = 0;
            int currentIndex = 0;
            int currentStatus = 'T'; //状态字符
            int valueSize = 0;

            TLVEntity tlvEntity = null;

            while (currentIndex < buffer.Length)
            {
                switch (currentStatus)
                {
                    case 'T':
                        tlvEntity = new TLVEntity();
                        valueSize = 0;
                        //判断是否单一结构
                        if ((buffer[currentIndex] & 0x20) != 0x20)
                        {
                            tlvEntity.Sub_TLVEntity = null; //单一结构时将子Tag置空【】
                            //判断是否多字节Tag
                            if ((buffer[currentIndex] & 0x1f) == 0x1f)
                            {
                                int endTagIndex = currentIndex;
                                while ((buffer[++endTagIndex] & 0x80) == 0x80) ; //判断第二个字节的最高位是否为1
                                int tagSize = endTagIndex - currentIndex + 1; //计算Tag包含多少字节

                                tlvEntity.Tag = new byte[tagSize];
                                Array.Copy(buffer, currentIndex, tlvEntity.Tag, 0, tagSize);

                                tlvEntity.TagSize = tagSize;

                                currentIndex += tagSize;
                            }
                            else
                            {
                                tlvEntity.Tag = new byte[1];
                                Array.Copy(buffer, currentIndex, tlvEntity.Tag, 0, 1);

                                tlvEntity.TagSize = 1;

                                currentIndex += 1;
                            }
                        }
                        else
                        {
                            //判断是否多字节Tag
                            if ((buffer[currentIndex] & 0x1f) == 0x1f)
                            {
                                int endTagIndex = currentIndex;
                                while ((buffer[++endTagIndex] & 0x80) == 0x80) ; //判断第二个字节的最高位是否为1
                                int tagSize = endTagIndex - currentIndex + 1; //计算Tag包含多少字节

                                tlvEntity.Tag = new byte[tagSize];
                                Array.Copy(buffer, currentIndex, tlvEntity.Tag, 0, tagSize);

                                tlvEntity.TagSize = tagSize;

                                currentIndex += tagSize;
                            }
                            else
                            {
                                tlvEntity.Tag = new byte[1];
                                Array.Copy(buffer, currentIndex, tlvEntity.Tag, 0, 1);

                                tlvEntity.TagSize = 1;

                                currentIndex += 1;
                            }

                            //分析SubTag
                            int subLength = 0;

                            byte[] temp;
                            if ((buffer[currentIndex] & 0x80) == 0x80)
                            {
                                for (int index = 0; index < 2; index++)
                                {
                                    subLength += buffer[currentIndex + 1 + index] << (index * 8); //计算Length域的长度
                                }

                                temp = new byte[subLength];

                                Array.Copy(buffer, currentIndex + 3, temp, 0, subLength);
                            }
                            else
                            {
                                subLength = buffer[currentIndex];

                                temp = new byte[subLength];

                                Array.Copy(buffer, currentIndex + 1, temp, 0, subLength);
                            }

                            int oLength;
                            tlvEntity.Sub_TLVEntity = new TLVEntity();
                            List tempList = Construct(temp);
                            tlvEntity.Sub_TLVEntity = tempList[0];
                        }

                        currentStatus = 'L';
                        break;
                    case 'L':
                        //判断长度字节的最高位是否为1,如果为1,则该字节为长度扩展字节,由下一个字节开始决定长度
                        if ((buffer[currentIndex] & 0x80) != 0x80)
                        {
                            tlvEntity.Length = new byte[1];
                            Array.Copy(buffer, currentIndex, tlvEntity.Length, 0, 1);

                            tlvEntity.LengthSize = 1;

                            valueSize = tlvEntity.Length[0];
                            currentIndex += 1;
                        }
                        else
                        {
                            //为1的情况

                            int lengthSize = buffer[currentIndex] & 0x7f;

                            currentIndex += 1; //从下一个字节开始算Length域

                            for (int index = 0; index < lengthSize; index++)
                            {
                                valueSize += buffer[currentIndex + index] << (index * 8); //计算Length域的长度
                            }

                            tlvEntity.Length = new byte[lengthSize];
                            Array.Copy(buffer, currentIndex, tlvEntity.Length, 0, lengthSize);

                            tlvEntity.LengthSize = lengthSize;

                            currentIndex += lengthSize;
                        }

                        currentStatus = 'V';
                        break;
                    case 'V':
                        tlvEntity.Value = new byte[valueSize];
                        Array.Copy(buffer, currentIndex, tlvEntity.Value, 0, valueSize);

                        currentIndex += valueSize;

                        //进入下一个TLV构造循环
                        list.Add(tlvEntity);

                        currentStatus = 'T';
                        break;
                    default:
                        return new List();
                }
            }

            return list;
        }

        /// 
        /// 解析TLV
        /// 
        /// 
        /// 
        public static byte[] Parse(List list)
        {
            byte[] buffer = new byte[4096];
            int currentIndex = 0;
            int currentTLVIndex = 0;
            int valueSize = 0;

            while (currentTLVIndex < list.Count())
            {
                valueSize = 0;
                TLVEntity entity = list[currentTLVIndex];

                Array.Copy(entity.Tag, 0, buffer, currentIndex, entity.TagSize);	//解析Tag

                currentIndex += entity.TagSize;

                for (int index = 0; index < entity.LengthSize; index++)
                {
                    valueSize += entity.Length[index] << (index * 8); //计算Length域的长度
                }
                if (valueSize > 127)
                {
                    buffer[currentIndex] = Convert.ToByte(0x80 | entity.LengthSize);
                    currentIndex += 1;
                }

                Array.Copy(entity.Length, 0, buffer, currentIndex, entity.LengthSize);	//解析Length

                currentIndex += entity.LengthSize;
                //判断是否包含子嵌套TLV
                if (entity.Sub_TLVEntity == null)
                {
                    Array.Copy(entity.Value, 0, buffer, currentIndex, valueSize); 	//解析Value
                    currentIndex += valueSize;
                }
                else
                {
                    byte[] tempBuffer = Parse(new List { entity.Sub_TLVEntity });
                    Array.Copy(tempBuffer, 0, buffer, currentIndex, tempBuffer.Length);	//解析子嵌套TLV
                    currentIndex += tempBuffer.Length;
                }

                currentTLVIndex++;
            }

            byte[] resultBuffer = new byte[currentIndex];
            Array.Copy(buffer, 0, resultBuffer, 0, currentIndex);

            return resultBuffer;
        }
    }

接着,写测试程序:

static byte[] requestBuffer = 
        {
            0x9F, 0x1C, 0x82, 0x2C, 0x01,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,0x33, 0x33, 0x30, 0x32, 0x32, 0x37, 0x31, 0x39, 0x36, 0x32,
            0x71, 0x07, 0x9f, 0x19, 0x04, 0x11, 0x22, 0x33, 0x44
        };

        static void Main(string[] args)
        {
            Console.WriteLine("待组装的数据包:");
            requestBuffer.ToList().ForEach(o => { Console.Write("{0},", "0x" + o.ToString("X")); });

            Console.WriteLine("\r\n\r\n开始构造TLV");
            //构造TLV
            List list = TLVPackage.Construct(requestBuffer);
            Console.WriteLine("\r\n构造结束!");

            Console.WriteLine("\r\n开始解析TLV");
            //解析TLV
            byte[] responseBuffer = TLVPackage.Parse(list);
            Console.WriteLine("\r\n解析结束!");

            Console.WriteLine("\r\n解析结果:");

            if (ByteEquals(requestBuffer, responseBuffer))
            {
                Console.WriteLine("Equal!");
            }
            else
            {
                Console.WriteLine("Not Equal!");
            }

            Console.ReadKey();
        }

运行结果:

image

 

总结

TLV在数据通信方面,其实运用得很广泛,在应用层数据通信中,如HTTP协议,HTML,XML语言本身定义了一些标签(Body,Head,Script)对数据串行化,接收方再根据标签解析原始数据,通过浏览器展现出来。因此本质上也是属于TLV协议的设计模式。甚至在传输层的TCP,UDP协议,你完全可以通过TLV实现自定义的应用协议。

 

附上C#源代码:TLVPackageDemo.rar

posted @ 2011-06-15 14:02  Leepy  阅读(16176)  评论(24编辑  收藏  举报