答题小软件

答题小软件

 

 讲真这次的要求对现在的我来说难度是巨大的,GUI的编写还得到了同学的帮助,不然真心要GG,这次也花了七八个小时的时间,但做完之后也感觉的到自己的进步,看来真的是要多写代码。

 

课程理解:类图的3个基本组件:类名、属性、方法。其中类有6种关系:泛化,实现,依赖,关联,聚合,组合。

 

 

 

 

Dice.java

package touzi;
import java.util.*;


public class Dice { 
    private int faceValue;
  public Dice(){ 
    }

public void Roll(){ 
    Random random=new Random();
    faceValue=random.nextInt(5)+1;
    }
public int getFaceValue(){

    return faceValue;
}

}

DiceGUI

package touzi;
import java.awt.EventQueue;
import java.awt.Image;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.BorderLayout;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.util.Scanner;
import java.awt.event.ActionEvent;
import javax.swing.JTextField;
import javax.swing.JEditorPane;
import java.awt.Canvas;
import javax.swing.JLabel;
import javax.swing.ImageIcon;

public class DiceGUI {
    
    private JFrame frame;
    
    public static void main(String[] args) {
         EventQueue.invokeLater(new Runnable() {
            public void run() {
                try {
                    DiceGUI window = new DiceGUI();
                   window.frame.setVisible(true);
                 } catch (Exception e) {
                    e.printStackTrace();
                 }
                           }
                     });
         }
             

  public DiceGUI() {
      initialize();
  }
  
  private void initialize() { 
      Dice fdice =new Dice();
      Dice tdice =new Dice();
      frame =new JFrame();
      frame.setTitle("提问软件");
      frame.setResizable(false);
      frame.setBounds(100, 100, 450, 300);
      frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      ImageIcon[] image = new ImageIcon[7];
      image[0] = new ImageIcon("D:\\touzi\\0.gif");
      image[1] = new ImageIcon("D:\\touzi\\1.png");
      image[2] = new ImageIcon("D:\\touzi\\2.png");
      image[3] = new ImageIcon("D:\\touzi\\3.png");
      image[4] = new ImageIcon("D:\\touzi\\4.png");
      image[5] = new ImageIcon("D:\\touzi\\5.png");
      image[6] = new ImageIcon("D:\\touzi\\6.png");
      
      JPanel panel = new JPanel();
      frame.getContentPane().add(panel, BorderLayout.CENTER);
      panel.setLayout(null);
      
      JLabel[] JDice = new JLabel[2];
      JDice[0] = new JLabel(" ");
      JDice[0].setIcon(new ImageIcon("D:\\touzi\\0.gif"));
      JDice[0].setBounds(68, 104, 117, 111);
      panel.add(JDice[0]);
           
      JDice[1] = new JLabel(" ");
      JDice[1].setIcon(new ImageIcon("D:\\touzi\\0.gif"));
      JDice[1].setBounds(257, 104, 117, 111);
      panel.add(JDice[1]);
      
      
      JLabel pLabel = new JLabel(" ");
      pLabel.setVisible(false);
      pLabel.setBounds(189, 69, 255, 128);
       panel.add(pLabel);
       
       
       JButton usebutton = new JButton("抽取学生");
       usebutton.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent arg0) {
        Dice[] Dice = new Dice[2];
         int sum = 0;
         
         for(int i= 0;i < 2;i++){
                Dice[i] = new Dice();
                Dice[i].Roll();
                  System.out.println(Dice[i].getFaceValue());
                sum = sum + Dice[i].getFaceValue();
                    
                switch(Dice[i].getFaceValue()){
                     case(1):JDice[i].setIcon(image[1]);break;
                     case(2):JDice[i].setIcon(image[2]);break;
                  case(3):JDice[i].setIcon(image[3]);break;
                   case(4):JDice[i].setIcon(image[4]);break;
                    case(5):JDice[i].setIcon(image[5]);break;
                   case(6):JDice[i].setIcon(image[6]);break;
              }
                     }
                       System.out.println(sum + " 号同学上台回答问题");
                     
                  }
             });
       usebutton.setBounds(18, 225, 93, 23);
          panel.add(usebutton);
          

     JButton retbutton = new JButton("重置");  
       retbutton.addActionListener(new ActionListener() {
             public void actionPerformed(ActionEvent e) {
               JDice[0].setIcon(image[0]);
                 JDice[1].setIcon(image[0]);
              JDice[1].setVisible(true);
                  pLabel.setVisible(false);
               }
           });
       retbutton.setBounds(121, 225, 93, 23);
        panel.add(retbutton);
        
        JLabel lblNewLabel_1 = new JLabel(" ");
        ImageIcon title = new ImageIcon("D:\\touzi\\1.jpg");
        title.setImage(title.getImage().getScaledInstance(300,80,Image.SCALE_DEFAULT));
        lblNewLabel_1.setIcon(title);
        lblNewLabel_1.setBounds(67, 10, 307, 75);
        panel.add(lblNewLabel_1);
        
        
        
        JButton awbutton = new JButton("抽奖品");
        awbutton.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent e) {
                JDice[1].setVisible(false);
                pLabel.setVisible(true);
                fdice.Roll();
              switch(fdice.getFaceValue()){
       case(1):JDice[0].setIcon(image[1]);pLabel.setText("你获得了风扇");break;
       case(2):JDice[0].setIcon(image[2]);pLabel.setText("你获得了作业");break;
       case(3):JDice[0].setIcon(image[3]);pLabel.setText("你获得了零食");break;
       case(4):JDice[0].setIcon(image[4]);pLabel.setText("你获得了桌子");break;
       case(5):JDice[0].setIcon(image[5]);pLabel.setText("你获得了椅子");break;
       case(6):JDice[0].setIcon(image[6]);pLabel.setText("你获得了电脑");break;
                      }
 
                    
                }
              });
              awbutton.setBounds(224, 225, 93, 23);
                  panel.add(awbutton);
        
  }
  
  
  
  
  
    }

Kongzhitai.java

package touzi;
import java.util.Scanner;

import java.awt.EventQueue;

public class Kongzhitai {
     public static void main(String[] args) {
         int i;
         Kongzhitai k = new Kongzhitai();
         k.ChooseStudent();
         System.out.println( "答对输入1,答错输入0:");
         Scanner sc= new Scanner(System.in);
         i = sc.nextInt();
         if(i==1){
             k.ChooseAward();
     }
         else 
             System.out.println( "回去抄三遍");
         
         
         
     }
        
     public Kongzhitai() {
         
      }
     
     private void  ChooseStudent() { 
         Dice[] Dice = new Dice[2];
         int sum = 0;
         
         for(int i= 0;i < 2;i++){
                Dice[i] = new Dice();
                Dice[i].Roll();
                  System.out.println(Dice[i].getFaceValue());
                sum = sum + Dice[i].getFaceValue();
                System.out.println(sum + " 号同学上台回答问题");
          }
     }
         
         private void  ChooseAward() { 
            Dice adice= new Dice();
            adice.Roll();
               switch(adice.getFaceValue()){
               case(1): System.out.println("你获得了风扇");break;
               case(2): System.out.println("你获得了作业");break;
               case(3): System.out.println("你获得了零食");break;
               case(4): System.out.println("你获得了桌子");break;
               case(5): System.out.println("你获得了椅子");break;
               case(6): System.out.println("你获得了电脑");break;
            
            
                    
              }
}}

运行测试

开始是界面的显示,开始时是两个旋转的骰子

然后按抽取学生

如果回答正确的话抽取奖励

 

 

另外一个基于控制台的

 

课后小结:

 学习到了关于界面的一些东西,虽然过程很痛苦,但结果应该是可喜的,希望自己能够再接再厉。

 

posted @ 2017-10-21 22:51  啊喽哈、  阅读(663)  评论(0编辑  收藏  举报