#include<bits/stdc++.h>
#include<windows.h>
#define int long long
#define KEY_DOWN(VK_NONAME) ((GetAsyncKeyState(VK_NONAME) & 0x8000) ? 1 : 0)
using namespace std;
mt19937 ran(time(0));
/*辅助变量区:
没事别动*/
int flag=0,flag2=0,tuiflag,juanflag,xueflag,flagfs,zkflag,jiyuflag;
int fangsiz,dongsiz,mingsiz,xingsiz,fucisiz,liansiz;
int dengdai=100,dadeng=200,shijiandeng=400;
int yudengdai=0,yudadeng=0,yushijiandeng=300;
int manji=7;
/*词库区:
1. 要添加词直接在数组中补充
2. 特殊的,如果名词和形容词中都有“我们”,则名词库中的“我们”应放在第一个*/
string fang[]={"女厕所","童话","传说","原神","机房","卧室","厕所","餐桌","丁子博","破中学","阿里巴巴","天安门","热带雨林","考场"};//地点
string dong[]={"穿上","闯入","斗败","开动","斗败","杀死","进入","变成","盯着","歌颂","奴役"};//动词
string ming[]={"我们","蓝精灵","格格巫","老太婆","比基尼","王一乐","丁子博","肖子卓","键盘","丁一宸","奶龙","张培楠","傻鸟","跳跳哥","张轩程","李君泽"};//名词
string xing[]={"我们","招笑","可爱的","没母的","美味的","狗日的","匮乏的","爆炸的","稀有的","甘甜的","匆忙的","努力的","唐氏"};//形容词
string fuci[]={"自由自在地","善良勇敢地","齐心合力","活蹦乱跳地","来回摇摆地","狼心狗肺地","反复不停地","大快人心地","一不小心","开着小米苏7","忍不住","用力"};//副词
string yuan[100000];
int tdengdai=dengdai,tdadeng=dadeng,tshijiandeng=shijiandeng;
void panduan();
/*随机抽词函数区:
核心部分!*/
string sdi(){
return fang[ran()%fangsiz];
}
string sdo(){
return dong[ran()%dongsiz];
}
string sxi(){
flag2=0;
int t=ran()%xingsiz;
if(t==0) flag2=1;
return xing[t];
}
string sfu(){
return fuci[ran()%fucisiz];
}
string smi();
void szh(int no){
if(!(ran()%no)){
cout<<sxi();
Sleep(dengdai);
}
cout<<smi();
Sleep(dengdai);
}
void swe(int no){
flag=1;
if(!(ran()%no)){
cout<<"像"<<smi()<<"似的";
Sleep(dengdai);
if(!(ran()%2)){
flag=0;
return;
}
}
if(!(ran()%no)){
cout<<"进入"<<sdi()<<"中";
Sleep(dengdai);
if(!(ran()%2)){
flag=0;
return;
}
}
if(!(ran()%no)){
cout<<sfu();
Sleep(dengdai);
}
cout<<sdo();
Sleep(dengdai);
}
void sbi(int no){
if(!(ran()%no)){
cout<<sxi();
Sleep(dengdai);
}
cout<<smi();
Sleep(dengdai);
}
string smi(){
if(!flag2){
int x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
return ming[x];
}
else{
int x=1+ran()%(mingsiz-1);
flag2=0;
while(ming[x]=="尸体"){
x=1+ran()%(mingsiz-1);
}
return ming[1+ran()%(mingsiz-1)];
}
}
int nengli[100][100][2],qiuji[100],bufa[100],ying[100];
string zhaoshi[10]= {"攻球","搓球","拉球"},zf[10]={"正手","反手"};
string fazhaoshi[10]={"平击","下旋"};
int cuowu[10]={1,0,1},xuanz[10]={0,1,-1},yi[10]={1,0};
int xuanze(int x,int xuan){
return ran()%3;
}
int paodao(int x){
return (ran()%10<=bufa[x]);
}
bool zuoyou(int x,int zfs){
return ((ran()%3==0)+yi[zfs])%2;
}
bool shi(int x,int zhao,int zfs){
return (ran()%manji>nengli[x][zhao][zfs]);
}
bool yiqiu(int x,int y,int flag){//1x0y,1正0反
int xwei=ran()%2,ywei=ran()%2,xuan=0,wei;
int zfs=ran()%2,fa=ran()%2;
cout<<ming[x]+"发了"+zf[zfs]+zhaoshi[fa]<<'\n';
xuan+=xuanz[fa];
wei=zuoyou(x,zfs);
int now=x,nxt=y,nowei=xwei,nxtwei=ywei;
Sleep(shijiandeng);
while(1){
swap(now,nxt);
swap(nowei,nxtwei);
int zhao=xuanze(now,xuan),zfs=ran()%2;
cout<<ming[now]+"决定用"+zf[zfs]+zhaoshi[zhao]+"接球!\n";
if(nowei!=wei){
if(!paodao(x)){
cout<<ming[now]+"没跑到球的位置!";
return (now!=x);
}
nowei=wei;
}
if(shi(now,zhao,zfs)){
cout<<ming[now]+"接球失误!";
return (now!=x);
}
wei=zuoyou(now,zfs);
if(xuan==1){
if(zhao==0){
cout<<"球下网了!";
return (now!=x);
}
xuan=xuanz[zhao];
}
if(xuan==0){
xuan=xuanz[zhao];
}
if(xuan==-1){
if(zhao==1){
cout<<"球飞高了!\n";
Sleep(shijiandeng);
cout<<ming[nxt]+"决定用扣球接球!\n";
Sleep(shijiandeng);
if(!flag&&ran()%5==0){
int t=ran()%2;
if(t){
cout<<"强烈的扣球打伤了"+ming[now]+"的惯用手!";
for(int i=0;i<3;i++){
nengli[now][i][0]=max(0ll,min(2ll,nengli[now][i][0]-2));
nengli[now][i][1]=max(0ll,min(2ll,nengli[now][i][1]-2));
}
}
else{
cout<<"强烈的扣球打伤了"+ming[now]+"的腿!";
bufa[now]/=2;
}
}
if(ran()%3){
cout<<"扣球成功!";
return (now!=x);
}
else{
cout<<"可惜扣飞了。。。";
return (now==x);
}
}
}
Sleep(shijiandeng);
}
}
string zhengsai(int x=-1,int y=-1){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"速度已重置!\n";
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
dengdai=tdengdai;
dadeng=tdadeng;
shijiandeng=tshijiandeng;
Sleep(1000);
int flagg=1;
if(x==-1){
flagg=0;
x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
}
if(y==-1){
y=ran()%mingsiz;
while(ming[y]=="尸体"||x==y){
y=ran()%mingsiz;
}
}
cout<<ming[x]+"在"+sdi()+"向"+ming[y]+"发起挑战(正赛11球5球3胜)!\n";
int xdafen=0,ydafen=0,danow=y,danxt=x,dawho=0;
for(int i=1;i<=5;i++){
if(xdafen==3||ydafen==3){
break;
}
swap(danow,danxt);
dawho^=1;
cout<<"--------------------第"<<i<<"局--------------------\n";
panduan();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
cout<<"目前大比分:"<<ming[x]<<":"<<ming[y]<<' '<<xdafen<<":"<<ydafen<<"\n\n";
Sleep(shijiandeng);
Sleep(shijiandeng);
panduan();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
int xfen=0,yfen=0,flag=0,sheng=2,now=danow,nxt=danxt,who=dawho;
while(max(xfen,yfen)<11||abs(xfen-yfen)<=1){
if(sheng==0){
who^=1;
swap(now,nxt);
if(flag) sheng=1;
else sheng=2;
}
if(flag==0&&(xfen==10&&yfen==10)){
cout<<"陷入加赛!!!!!!\n";
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
flag=1;
}
if(yiqiu(now,nxt,flagg)){
if(who) xfen++;
else yfen++;
}
else{
if(who) yfen++;
else xfen++;
}
cout<<'\n';
cout<<"\n目前比分:"<<ming[x]<<":"<<ming[y]<<' '<<xfen<<":"<<yfen<<'\n';
sheng--;
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
panduan();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
}
cout<<xfen<<":"<<yfen<<"结束!\n\n\n";
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
if(xfen>yfen){
xdafen++;
}
else{
ydafen++;
}
}
if(xdafen==3){
ying[x]+=5;
cout<<"\n"+ming[x]+"大获全胜!";
}
else{
ying[y]+=5;
cout<<"\n"+ming[x]+"惨败而归……";
}
cout<<"最终大比分:"<<xdafen<<":"<<ydafen<<'\n';
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
return "";
}
void panduan(){
if(KEY_DOWN('F')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"请输入想要对决的两位成员:";
int x=-114,y=-114;
string mingx,mingy;
cin>>mingx>>mingy;
for(int i=0;i<mingsiz;i++){
if(ming[i]==mingx){
x=i;
}
if(ming[i]==mingy){
y=i;
}
}
if(x==-114&&y==-114){
cout<<"输入不合法!\n";
}
else{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
zhengsai(x,y);
}
}
if(KEY_DOWN('W')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"启动超载!\n";
dengdai=0;
dadeng=0;
shijiandeng=0;
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
Sleep(1000);
}
if(KEY_DOWN('R')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"暂停...\n";
string sb="";cin>>sb;
cout<<"继续运行!\n";
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
}
if(KEY_DOWN('T')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cin>>dengdai>>dadeng>>shijiandeng;
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
Sleep(1000);
}
if(KEY_DOWN('E')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"速度已重置!\n";
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
dengdai=tdengdai;
dadeng=tdadeng;
shijiandeng=tshijiandeng;
Sleep(1000);
}
if(KEY_DOWN('Q')){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_GREEN);
cout<<"已启用预设速度!\n";
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
dengdai=yudengdai;
dadeng=yudadeng;
shijiandeng=yushijiandeng;
Sleep(1000);
}
}
string yesai(){
int x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
int y=ran()%mingsiz;
while(ming[y]=="尸体"||x==y){
y=ran()%mingsiz;
}
cout<<ming[x]+"在"+sdi()+"向"+ming[y]+"发起挑战!\n";
Sleep(shijiandeng);
if(yiqiu(x,y,0)){
ying[x]++;
cout<<"\n"+ming[x]+"大获全胜!";
}
else{
ying[y]++;
cout<<"\n"+ming[x]+"惨败而归……";
}
return "";
}
string lianxi(){
int x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
int t=ran()%3,t1=ran()%2,lidu=ran()%3+1;
nengli[x][t][t1]+=lidu;
cout<<ming[x]+"在"+sdi()+"偷偷练习"+zf[t1]+zhaoshi[t]<<lidu<<"小时";
return "!";
}
string paobu(){
int x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
int lidu=ran()%3+1;
bufa[x]+=lidu;
cout<<ming[x]+"在"+sdi()+"跑圈"<<lidu<<"小时";
return "!";
}
string xiuxi(){
int x=ran()%mingsiz;
while(ming[x]=="尸体"){
x=ran()%mingsiz;
}
cout<<ming[x]+"因为长期休息开始遗忘技能了!";
bufa[x]/=2;
if(ran()%3==0){
bufa[x]=0;
}
for(int i=0;i<3;i++){
if(ran()%3==0){
nengli[x][i][0]=0;
nengli[x][i][1]=0;
}
nengli[x][i][0]/=2;
nengli[x][i][1]/=2;
}
return "";
}
/*从句区:
和词库区一样,但要注意一一对应哦!*/
string lian1[]={"可惜" ,"在" ,"只要" ,"只有" ,"因为" ,"在"};
string lian2[]={",不然Ta就不会","时,Ta",",Ta就会","Ta才能","所以Ta","后,不久Ta就"};
void cka(int op){
cout<<lian1[op];
}
void cji(int op){
cout<<lian2[op];
}
signed main(){
/*解除freopen的注释会让代码直接输出文件,保存到哪里输出到哪里*/
// freopen("蓝精灵知波.txt","w",stdout);
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
fangsiz=sizeof(fang)/8,dongsiz=sizeof(dong)/8,mingsiz=sizeof(ming)/8,xingsiz=sizeof(xing)/8,fucisiz=sizeof(fuci)/8,liansiz=sizeof(lian1)/8;
cout<<"快捷键:\n Q:使用预设速度\n W:炒鸡加速\n E:重置为最初速度。\n R:暂停(随便打个什么字母后enter继续)\n T:输入速度。\n" ;
for(int i=0;i<mingsiz;i++) yuan[i]=ming[i];
/*参数区:
1. 目前只有从句频率是在控制台中输入的,其他参数需要在这里改源码
2. 当变量的数值为 x 时,一回合触发对应事件的概率为 1/x */
cout<<"请输入从句频率,输入越大,频率越低:";
int cong,lian=3,sai=10,pao=3,dasai=300,xiu=50;
cin>>cong;
long long T=1e18;//最多运行回合,防卡死
while(T--){
panduan();
freopen("记分板.txt","w",stdout);//这里的代码会在你的电脑上生成记分板,保存到哪里输出到哪里
// freopen("蓝精灵知波.txt","w",stdout);
for(int i=0;i<mingsiz;i++){
bufa[i]=min(bufa[i],10ll);
for(int j=0;j<3;j++){
nengli[i][j][0]=min(manji,nengli[i][j][0]);
nengli[i][j][1]=min(manji,nengli[i][j][1]);
}
cout<<ming[i]<<":\n";
cout<<" 赢了"<<ying[i]<<"局\n";
cout<<" 步伐灵活度:"<<bufa[i]<<"/10\n";
cout<<" 反手:\n"<<" 攻:"<<nengli[i][0][0]<<" 搓:"<<nengli[i][1][0]<<" 拉:"<<nengli[i][2][0]<<'\n';
cout<<" 正手:\n"<<" 攻:"<<nengli[i][0][1]<<" 搓:"<<nengli[i][1][1]<<" 拉:"<<nengli[i][2][1]<<'\n';
}
freopen("CON","w",stdout);
if(!(ran()%lian)){
cout<<lianxi()<<'\n';
Sleep(shijiandeng);
}
panduan();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE);
if(!(ran()%xiu)){
cout<<xiuxi()<<'\n';
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
Sleep(shijiandeng);
}
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
panduan();
if(!(ran()%pao)){
cout<<paobu()<<'\n';
Sleep(shijiandeng);
}
panduan();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED);
if(!(ran()%sai)){
cout<<yesai()<<'\n';
Sleep(shijiandeng);
}
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
if(!(ran()%dasai)){
cout<<zhengsai()<<'\n';
Sleep(shijiandeng);
}
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
panduan();
if(!(ran()%cong)){
int r=ran()%liansiz;
cka(r);
szh(5);swe(5);
if(flag)sbi(5);
cji(r);
swe(2);
if(flag)sbi(3);
Sleep(dadeng);
cout<<'\n';
}
panduan();
// szh(2);swe(2);
// if(flag)sbi(3);
// cout<<'\n';
// Sleep(dadeng);
}
return 0;
}
/*
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
*/