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Start rendering...
Running process...
Approximating time: 0 hours 0 minutes 0.014999 seconds.
Running process...
BSP construction time: 0 hours 0 minutes 3.067001 seconds.
Final gathering time: 0 hours 0 minutes 0.000000 seconds.
Running process...
Cleaning process...
Trace time: 0 hours 10 minutes 50.971008 seconds.
Outputing images...
Average BSP Size: 2.559942
Average BSP Depth: 19.347584
Max BSP Size: 20
Max BSP Depth: 27
Num BSP Leaves: 94567
Num BSP Empty Leaves: 7344
Num BSP Nodes: 94566
Num BSP Allocations: 12
Num BSP Extra Bounds: 0
Num BSP Invalid Splits: 0
Num BSP Bad Splits: 61677
BSP Memory Used: 0 MB
GPIT Memory Used: 426 MB
Num GPIT Allocations: 0
Num File Rebuilds: 0
Num Cannot Allocate Bounds: 0
Num Objects: 1
Num Object Instances: 11683
Num Source Primitives: 18225480
Num Tessellated Primitives: 0
Num Temp Allocations: 0
Num Temp Huge Allocations: 0
Num REYES Rays: 0
Num Eye Rays: 3899270
Num Shadow Rays: 10114160
Num Secondary Rays: 15113604
Num Finalgather Rays: 0
Num Probe Rays: 0
Num Photon Rays: 0
Num Asserts: 0
Num Caustic Photons: 0
Num Globillum Photons: 0
Num Stored Caustic Photons: 0
Num Stored Globillum Photons: 0
Num Shot Caustic Photons: 0
Num Shot Globillum Photons: 0
Total Subtree Size: 592.145172 MB
Average Subtree Size: 8.250873 KB
Max Subtree Size: 316.417969 KB
Num Heap Allocations: 0
Database Cache Hit Rate: 100.000000 %
Database Page File Size: 0.000000 MB
Database Compression Rate: 0.000000 %
Database Memory Peak: 607.939148 MB
Database Virtual Memory Peak: 607.939148 MB
Database Data Reads: 0
Database Data Writes: 0
..\..\core\RC_RAY.cpp, Ln 4373, e_RayInterface::intersect uses 0 : 10 : 46.915955, count: 446262216, max dur.: 0.033997
..\..\core\RC_RAY.cpp, Ln 2276, e_RayTessel::access_accel_triangles uses 0 : 7 : 31.765137, count: 1339651837, max dur.: 0.061005
..\..\core\RC_RAY.cpp, Ln 4373, e_RayInterface::intersect uses 0 : 3 : 1.608414, count: 72194990, max dur.: 0.054001
..\..\core\RC_RAY.cpp, Ln 3961, e_RayInterface::generate_ray_subtree uses 0 : 1 : 31.646370, count: 87189, max dur.: 0.031002
..\..\core\RC_RAY.cpp, Ln 4373, e_RayInterface::intersect uses 0 : 1 : 26.564255, count: 32336006, max dur.: 0.080002
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 657, e_BSPBuilder::classify uses 0 : 1 : 10.257164, count: 393489924, max dur.: 0.009003
..\..\core\RC_RAY.cpp, Ln 4265, e_RayInterface::generate_ray_subtree, build_bsp uses 0 : 1 : 9.327789, count: 73490, max dur.: 0.028999
..\..\core\RC_RAY.cpp, Ln 4018, e_RayInterface::generate_ray_subtree, point_transform uses 0 : 0 : 41.275833, count: 242013, max dur.: 0.006004
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 414, e_BSPBuilder::FindPlane uses 0 : 0 : 30.605583, count: 9992108, max dur.: 0.003006
..\..\core\RC_RAY.cpp, Ln 4036, e_RayInterface::generate_ray_subtree, translate triangles uses 0 : 0 : 27.799973, count: 242013, max dur.: 0.016998
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 511, e_BSPBuilder::FindPlane, sort uses 0 : 0 : 21.154747, count: 9992108, max dur.: 0.003006
..\..\core\RC_RAY.cpp, Ln 2235, e_RayTessel::access_triangles uses 0 : 0 : 14.829754, count: 15883236, max dur.: 0.002014
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 628, e_BSPBuilder::create_leaf uses 0 : 0 : 13.548763, count: 10757161, max dur.: 0.014000
..\..\core\RC_RAY.cpp, Ln 2194, e_RayTessel::access_vertices uses 0 : 0 : 10.692585, count: 15894919, max dur.: 0.002014
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 256, e_BSPBuilder::FindPlaneFast uses 0 : 0 : 8.679905, count: 1408162, max dur.: 0.007004
..\..\core\RC_RAY.cpp, Ln 2811, e_RayTriangleInstance::create_leaf, create tessel mapping uses 0 : 0 : 5.018021, count: 7162498, max dur.: 0.001999
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 212, e_BSPBuilder::build_bsp, get all bounds uses 0 : 0 : 4.355999, count: 73490, max dur.: 0.002007
..\..\core\RC_RAY.cpp, Ln 3368, e_RayInterface::begin_tracing, build initial bsp-tree uses 0 : 0 : 3.058998, count: 1, max dur.: 3.058998
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 212, e_BSPBuilder::build_bsp, get all bounds uses 0 : 0 : 2.549999, count: 1, max dur.: 2.549999
..\..\core\RC_RAY.cpp, Ln 2070, e_RayTessel::get_camera_bound uses 0 : 0 : 2.547001, count: 11683, max dur.: 0.001003
..\..\core\RC_RAY.cpp, Ln 2721, e_RayTriangleInstance::get_bound uses 0 : 0 : 2.475922, count: 23723630, max dur.: 0.003998
..\..\core\RC_RAY.cpp, Ln 4288, e_RayInterface::generate_ray_subtree, copy sub-tree data uses 0 : 0 : 0.875008, count: 73490, max dur.: 0.005997
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 414, e_BSPBuilder::FindPlane uses 0 : 0 : 0.110004, count: 155089, max dur.: 0.001003
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 657, e_BSPBuilder::classify uses 0 : 0 : 0.088993, count: 759712, max dur.: 0.001003
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 511, e_BSPBuilder::FindPlane, sort uses 0 : 0 : 0.058998, count: 155089, max dur.: 0.001003
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 628, e_BSPBuilder::create_leaf uses 0 : 0 : 0.058014, count: 94567, max dur.: 0.001003
..\..\core\RC_RAY.cpp, Ln 2655, e_RayTesselInstance::create_leaf uses 0 : 0 : 0.048019, count: 87223, max dur.: 0.001003
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 256, e_BSPBuilder::FindPlaneFast uses 0 : 0 : 0.009998, count: 1154, max dur.: 0.001003
..\..\core\RC_RAY.cpp, Ln 3295, e_RayInterface::begin_tracing, create tessellation instances uses 0 : 0 : 0.006001, count: 1, max dur.: 0.006001
..\..\core\renderer.cpp, Ln 2149, e_Renderer::render, build raytraceable vertices uses 0 : 0 : 0.000999, count: 1, max dur.: 0.000999
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 720, e_BSPBuilder::classify_no_bound uses 0 : 0 : 0.000000, count: 11683, max dur.: 0.000000
..\..\core\platform.cpp, Ln 1243, _get_osfhandle uses 0 : 0 : 0.000000, count: 0, max dur.: 0.000000
..\..\core\platform.cpp, Ln 1249, CreateFileMapping uses 0 : 0 : 0.000000, count: 0, max dur.: 0.000000
..\..\core\RC_RAY.cpp, Ln 238, generate_ray_accel_triangles uses 0 : 0 : 0.000000, count: 1, max dur.: 0.000000
..\..\core\renderer.cpp, Ln 2170, e_Renderer::render, build raytraceable triangles uses 0 : 0 : 0.000000, count: 1, max dur.: 0.000000
d:\elvic\projects\eray\core\include\RC_BSP.h, Ln 720, e_BSPBuilder::classify_no_bound uses 0 : 0 : 0.000000, count: 10414, max dur.: 0.000000
Cache [0] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [1] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [2] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [3] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [4] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [5] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [6] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Cache [7] Memory Limit: 125 MB
       -- Memory Size: 0 MB
       -- Hit Rate: -1.#IND00 %
       -- Purge Fails(Should never happen): 0
       -- Alloc Fails(Should never happen): 0
       -- Num Slots: 0
       -- Rebuild Time: 0 : 0 : 0.000000
Global BSP average size: 6.425588
Global BSP average depth: 28.085497
Global BSP max size: 216
Global BSP max depth: 17
Global BSP leaves: 10757161
Global BSP empty leaves: 3594663
Global BSP nodes: 10683671
Global BSP memory used: 81 MB
Global BSP bad splits: 716599
BSP indices: 69121084, 263 MB
BSP byte indices: 58916029, 56 MB
BSP ushort indices: 10205055, 19 MB
BSP uint indices: 0, 0 MB
BSP sub-leaf desc: 7162498, 54 MB
BSP primlist desc: 9429540, 107 MB
Completed rendering.
Elapsed time : 0 hours 10 minutes 54.098022 seconds.
posted on 2010-08-30 14:11  Len3d  阅读(473)  评论(3编辑  收藏  举报