【1】什么是装饰模式?
装饰模式:动态地给一个对象添加一些额外的职责。
【2】装饰模式代码示例:
代码如下:
#include <string>
#include <iostream>
using namespace std;
class Person
{
private:
string m_strName;
public:
Person(string strName)
{
m_strName = strName;
}
Person(){}
virtual void show()
{
cout << "装扮的是:" << m_strName << endl;
}
};
class Finery : public Person
{
protected:
Person *m_component;
public:
void decorate(Person* component)
{
m_component = component;
}
virtual void show()
{
m_component->show();
}
};
class TShirts : public Finery
{
public:
virtual void show()
{
m_component->show();
cout << "T shirts" << endl;
}
};
class BigTrouser : public Finery
{
public:
virtual void show()
{
m_component->show();
cout << "Big Trouser" << endl;
}
};
int main()
{
Person *p = new Person("小李");
BigTrouser *bt = new BigTrouser();
TShirts *ts = new TShirts();
bt->decorate(p);
ts->decorate(bt);
ts->show();
return 0;
}