
class Gun:
def __init__(self,gun_type):
self.gun_type=gun_type
self.bullet_count=0
def add_bullet(self,count):
self.bullet_count +=count
def shoot(self,soldier_name):
if self.bullet_count >0:
arg='''士兵 %s 手持武器就位!弹药填充完毕!
手持 %s 朝 %s 开火!哒哒哒哒哒.....
'''%(soldier_name,self.gun_type,enemy_name)
print(arg)
self.bullet_count -=1
else:
print('没子弹啊!弹药呢?')
class Soldier:
def __init__(self,name,gun=None):
self.soldier_name = name
self.gun=gun
def fire(self,soldier_name):
if self.gun:
self.gun.shoot(soldier_name)
else:
print('老子的意大利炮呢?')
import random
enemy_name=input('请输入敌人的名字:')
print('发现敌人:%s'% enemy_name)
print('全军出击~~~')
gun_list=['AK-47','M16','G36','FAMAS','FN SCAR','AUG','FN FNC自动步枪','FN FAL','SG550']
soldier_list=['Saber','Lancer','Archer','Rider','Caster','Assassin','Berserker']
k=0
while k< len(soldier_list):
gun=random.choice(gun_list)
soldier_gun=Gun(gun)
soldier_gun.add_bullet(1000)
soldier = Soldier(soldier_list[k])
soldier.gun=soldier_gun
soldier.fire(soldier_list[k])
k+=1