实验一:类与对象
实践任务2:
#include<iostream> using namespace std; class Point{ public: Point(int x0 = 0, int y0 = 0); Point(const Point&p); ~Point()=default; int get_x() const{return x;} int get_y() const{return y;} void show()const; private: int x,y; }; Point::Point(int x0,int y0):x{x0},y{y0}{ cout<<"constructor called."<<endl; } Point::Point(const Point&p):x{p.x},y{p.y}{ cout <<"copy constructor called."<< endl; } void Point::show()const{ cout<<"("<<x<<","<<y<<")"<<endl; } int main(){ Point p1(4,5); p1.show(); Point p2 = p1; p2.show(); Point p3{p2}; p3.show(); cout << p3.get_x() << endl; }
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实践任务3:
#include <iostream> #include <iomanip> using namespace std; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute},second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { cout << setfill('0') << setw(2) << hour << ":"<< setw(2) << minute << ":"<< setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main(){ Clock c1(12, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
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实践任务4:
#include <iostream> using namespace std; class X{ public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X(): data{42} { cout << "default constructor called.\n"; } X::~X() { cout << "destructor called.\n"; } X::X(int m): data{m} { cout << "constructor called.\n"; } X::X(const X& obj): data{obj.data} { cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept: data{obj.data} { cout << "move constructor called.\n"; } void X::show() const { cout << data << endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{move(x2)}; x4.show(); }
运行结果:

分析:
X x1;//默认构造函数被调用
X x2{2049}; //参数构造函数被调用
X x3{x1}; //复制构造函数被调用
X x4{move(x2)};//移动构造函数被调用
析构函数是在程序结束后被调用来销毁x1,x2,x3,x4的。
实践任务5:
#include <iostream> #include <iomanip> using namespace std; using std::left; class Rectangle{ public: Rectangle(double l=2.0,double w=1.0); ~Rectangle()=default; Rectangle(double m); Rectangle(const Rectangle& rect); double len()const{ return length; } double wide()const{ return width; } double area()const{ return length*width; } double circumference()const{ return (length+width)*2; } void resize(int time){ length*=time; width*=time; } void resize(int l_times,int w_times ){ length*=l_times; width*=w_times; } private: double length,width; }; Rectangle::Rectangle(double l,double w):length{l},width{w}{ } Rectangle::Rectangle(const Rectangle& rect):length{rect.length},width{rect.width}{ } void output(const Rectangle &rect) { cout << "矩形信息: \n"; cout << fixed << setprecision(2); cout<<left<<setw(5)<<"长:"<<rect.len()<<endl; cout<<left<<setw(5)<<"宽:"<<rect.wide()<<endl; cout<<left<<setw(5)<<"面积:"<<rect.area()<<endl; cout<<left<<setw(5)<<"周长:"<<rect.circumference()<<endl; cout<<endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }

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