vs2013下OpenGL环境的配置

1、下载glut库:https://files.cnblogs.com/files/laoxia/glutdlls37beta.zip

2、解压后,将glut.lib和glut32.lib两个文件拷贝到X:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\lib 目录下;

3、将文件glut.dll 和 glut32.dll拷贝到C:\Windows\system32文件夹内(32位系统)或‪C:\Windows\SysWOW64(64位系统)下;

4、将头文件 glut.h 拷贝到 X:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\GL 下;

5、编写Demo并编译运行:

#include <GL/glut.h>
#include <stdlib.h>

void display(void)
{
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f (0.25, 0.25, 0.0);
glVertex3f (0.75, 0.25, 0.0);
glVertex3f (0.75, 0.75, 0.0);
glVertex3f (0.25, 0.75, 0.0);
glEnd();

glFlush ();
}

void init (void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);

glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}

int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (250, 250);
glutInitWindowPosition (100, 100);
glutCreateWindow ("hello");
init ();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}

posted on 2017-10-19 11:15  小夏coding  阅读(291)  评论(0编辑  收藏  举报

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