摘要:
Welcome back. Last part was about vertex shaders, with some coverage of GPU shader units in general. Mostly, they’re just vector processors, but the... 阅读全文
posted @ 2014-08-04 23:43
Gui Kai
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At this point, we’ve sent draw calls down from our app all the way through various driver layers and the command processor; now,finallywe’re actual... 阅读全文
posted @ 2014-08-04 23:42
Gui Kai
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摘要:
Welcome back. Last part was about vertex shaders, with some coverage of GPU shader units in general. Mostly, they’re just vector processors, but the... 阅读全文
posted @ 2014-08-04 23:41
Gui Kai
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It’s been awhile since I posted something here, and I figured I might use this spot to explain some general points about graphics hardware and softwa... 阅读全文
posted @ 2014-08-04 23:40
Gui Kai
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