threadPool(1)
#pragma once
#include <vector>
#include <queue>
#include <memory>
#include <mutex>
#include <condition_variable>
#include <thread>
#include <functional>
#include <future>
class ThreadPool
{
public:
explicit ThreadPool(size_t threads = std::thread::hardware_concurrency())
: stop(false)
{
for (size_t i = 0; i < threads; ++i)
workers.emplace_back([this] {
for (;;)
{
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(this->queue_mutex);
this->condition.wait(
lock, [this] { return this->stop || !this->tasks.empty(); });
if (this->stop && this->tasks.empty())
return;
task = std::move(this->tasks.front());
this->tasks.pop();
}
task();
}
});
}
template <class F, class... Args>
auto enqueue(F &&f, Args &&...args)
{
using return_type = std::invoke_result_t<F, Args...>;
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<F>(f), std::forward<Args>(args)...));
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex);
if (stop)
throw std::runtime_error("enqueue on stopped ThreadPool");
tasks.emplace([task = std::move(task)]{ (*task)(); });
}
condition.notify_one();
return res;
}
~ThreadPool()
{
{
std::unique_lock<std::mutex> lock(queue_mutex);
stop = true;
}
condition.notify_all();
for (std::thread &worker : workers)
worker.join();
}
private:
std::vector<std::thread> workers;
std::queue<std::function<void()>> tasks;
std::mutex queue_mutex;
std::condition_variable condition;
bool stop;
};
测试代码
#include <iostream>
#include "threadPool.h"
void test_simple_pool()
{
ThreadPool pool;
pool.enqueue([] {std::cout << "hello\n"; });
auto future = pool.enqueue([](std::string str) {return "hello " + str; }, "world");
std::cout << future.get() << '\n';
}
int main(int argc, char *argv[])
{
test_simple_pool();
}

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