#define BUTTON_SPACING 10 //按钮间距
#define BORDER_SPACING 10 //边框间距
#define BUTTON_NUMS 3 //每行按钮个数
-(void)setButtonArray:(NSArray *)buttonArray{
_buttonArray = buttonArray;
CGFloat view_width = SCREEN_WIDTH-30*2;
CGFloat button_width = (view_width-(BUTTON_NUMS-1)*BUTTON_SPACING-BORDER_SPACING*2)/BUTTON_NUMS;
CGFloat button_height = button_width*0.5;//宽高 2:1
for(int i=0 ; i<9; i++){
UIButton* button = [[ZKButton alloc] init];
button.backgroundColor = [UIColor blackColor];
[self.btnView addSubview:button];
[button mas_makeConstraints:^(MASConstraintMaker *make) {
make.top.mas_offset(BORDER_SPACING+(i/BUTTON_NUMS)*(BUTTON_SPACING+button_height));
make.left.mas_offset(BORDER_SPACING+(i%BUTTON_NUMS)*(BUTTON_SPACING+button_width));
make.width.mas_equalTo(button_width);
make.height.mas_equalTo(button_height);
}];
__weak typeof(self)wself = self;
if (i==9-1) {
[button mas_makeConstraints:^(MASConstraintMaker *make) {
make.bottom.equalTo(wself.btnView.mas_bottom).offset(-BORDER_SPACING);
}];
}
}
}