1 CCSize szFrame = CCEGLView::sharedOpenGLView()->getFrameSize();
2 CCLog("%f,%f",szFrame.width, szFrame.height);
3 if (szFrame.height == 1136)
4 {
5 std::vector<std::string> dir;
6 dir.push_back("bg5");
7 CCFileUtils::sharedFileUtils()->setSearchPaths(dir);
8 }
9 else
10 {
11 std::vector<std::string> dir;
12 dir.push_back("bg4");
13 CCFileUtils::sharedFileUtils()->setSearchPaths(dir);
14 szFrame.width = 640;
15 szFrame.height = 960;
16 }
17 //BTNBACK = szFrame.height / 2 - 34;
18 //CCLog("%f,%f",szFrame.width, szFrame.height);
19
20 CCEGLView::sharedOpenGLView()->setDesignResolutionSize(szFrame.width, szFrame.height, kResolutionShowAll);