Unity在Project视图里面显示文件的拓展名
Unity在Project视图里面显示文件的拓展名
功能脚本如下:
using System.IO;
using System.Reflection;
using UnityEngine;
using UnityEditor;
[InitializeOnLoad]
public static class ShowFileExtensions
{
static ShowFileExtensions()
{
EditorApplication.projectWindowItemOnGUI += ProjectWindowItemOnGUI;
}
private static void ProjectWindowItemOnGUI(string guid, Rect rect)
{
string assetPath = AssetDatabase.GUIDToAssetPath(guid);
Object obj = AssetDatabase.LoadAssetAtPath<Object>(assetPath);
if (obj != null && AssetDatabase.IsMainAsset(obj) && !IsDirectory(obj))
{
if (showBigIcon)
{
string extension = Path.GetExtension(assetPath);
GUI.Label(rect, extension, EditorStyles.boldLabel);
}
else
{
var fileName = Path.GetFileName(assetPath);
var labelRect = rect.Translate();
GUI.Label(labelRect, fileName);
}
}
EditorApplication.RepaintProjectWindow();
}
private static bool showBigIcon
{
get { return IsTwoColumnMode && listAreaGridSize > 16f; }
}
private static bool IsTwoColumnMode
{
get
{
var projectWindow = GetProjectWindow();
var projectWindowType = projectWindow.GetType();
var modeFileInfo = projectWindowType.GetField("m_ViewMode", BindingFlags.Instance | BindingFlags.NonPublic);
int mode = (int) modeFileInfo.GetValue(projectWindow);
return mode == 1;
}
}
private static float listAreaGridSize
{
get
{
var projectWindow = GetProjectWindow();
var projectWindowType = projectWindow.GetType();
var propertyInfo = projectWindowType.GetProperty("listAreaGridSize", BindingFlags.Instance | BindingFlags.Public);
return (float) propertyInfo.GetValue(projectWindow, null);
}
}
private static EditorWindow GetProjectWindow()
{
if (EditorWindow.focusedWindow != null && EditorWindow.focusedWindow.titleContent.text == "Project")
{
return EditorWindow.focusedWindow;
}
return GetExistingWindowByName("Project");
}
private static EditorWindow GetExistingWindowByName(string name)
{
EditorWindow[] windows = Resources.FindObjectsOfTypeAll<EditorWindow>();
foreach (var item in windows)
{
if (item.titleContent.text == name)
{
return item;
}
}
return default(EditorWindow);
}
private static Rect Translate(this Rect rect)
{
rect.x += 15.8f;
rect.y += 0.9f;
return rect;
}
private static bool IsDirectory(Object obj)
{
if (obj == null)
{
return false;
}
return obj is DefaultAsset && !AssetDatabase.IsForeignAsset(obj);
}
}

浙公网安备 33010602011771号