Angular4 自制华容道拼图(可以升级难度、关卡、更换图片)
前端工程师新手一枚,之前一直做些小设计,以及静态页面的编写工作。刚刚接触 Angular 没有多久,四个月前对于 js 也只是会写 alert 之流,现在进步算是很大,下面是自制的华容道拼图(可以升级难度、关卡、更换图片,查看完整大图),希望大神临幸,千万别拍砖。
图片背景是用根据宽度,列数算好的公式用css写上去的,所以不同的列数,背景图片的比例不同,写着非常麻烦,但是又找不到简单方法,所以我只写到了第六关,希望有大神指点~~
第三关: 四列/15块儿
HTML:
<div class="gigContent">
<div class="paddingv10 borderb bg-white">
<span class="paddingr30">Section: {{colomnData.barrier}}</span>
<span class="paddingr30">Step: {{step}}</span>
<button (click)="resetFn()" class="flexWidth">Reset</button>
<button (click)="changePicFn()" class="flexWidth">Change Picture</button>
<button (click)="ifViewPic = true" class="flexWidth">View big picture</button>
</div>
<ul class="gigItem" [ngStyle]="getColumnWidth()">
<li *ngFor="let puzzle of puzzles; let i = index" (click)="moveBoxFn(i)" [ngClass]="{'empty': puzzle == '', 'full': puzzle != ''}" [ngStyle]="getPicPosition(puzzle)">
</li>
</ul>
</div>
<div class="mask" *ngIf="ifViewPic">
<img src="../../assets/images/pic{{imgRandom}}.jpg" style="width: 500px;" />
<br/>
<button (click)="ifViewPic = false" class="flexWidth">Close</button>
</div>
CSS:
.mainContent {
width: 1000px;
box-sizing: border-box;
}
.gigContent {
width: 100%;
min-height: 500px;
text-align: center;
}
.gigContent .gigItem{
margin: 20px auto 0;
}
.gigContent .gigItem li {
list-style-type: none;
width: 100px;
height: 100px;
float: left;
line-height: 100px;
text-align: center;
color: #dedede;
font-size: 26px;
font-weight: bolder;
box-sizing: border-box;
border: solid 1px #dedede;
}
.gigContent .gigItem li.full {
background-repeat: no-repeat;
background-color: orange;
}
.gigContent .gigItem li.empty {
background-image: none!important;
border: none;
}
.gigContent .gigItem li.full:hover {
cursor: pointer;
box-shadow: 0px 0px 10px #fff;
}
.gigContent .gigItem:before, .gigContent .gigItem:after {
content: '';
display: block;
clear: both;
}
.mask {
font-size: 26px;
color: orange;
font-weight: bolder;
text-align: center;
padding-top: 100px;
}
TS:
import { Component, OnInit } from '@angular/core';
import { Router } from '@angular/router';
@Component ({
templateUrl: './gigsaw.component.html',
styleUrls: ['./gigsaw.component.css']
})
export class GigsawComponent implements OnInit {
private puzzles: Array<any>; // 随机生成的乱序数组
private positionArr: Array<any>; // 每点击一块儿,会生成其上下左右位置的数组
private emptyBox: any; // 空白小块儿
private boxMovable: boolean = false; // 图片是否可以移动
private isSuccessful: boolean = false; // 是否过关
private step: number = 0; // 移动步数
private colomnData: any = { barrier: 3, colomNum: 4, totalNum: 15 }; // 关卡数、列数、小块儿总数
private imgRandom: number; // 随机选择图片
private ifViewPic: boolean = false; // 是否查看大图
constructor(private router: Router){}
ngOnInit(){
this.resetFn();
this.changePicFn();
}
resetFn(){
let puzzlesRandom = [];
// 根据关卡数,生成相应的数组
for(let i = 1; i <= this.colomnData.totalNum; i++){
puzzlesRandom.push(i);
}
// 将数组打乱
this.puzzles = puzzlesRandom.sort(() => {
return Math.random() - 0.5;
});
// 将空白块儿加入
this.puzzles.push('');
this.step = 0;
}
changePicFn(){
this.imgRandom = Math.round( Math.random() * 4 + 1);
}
checkMovableFn(index: number){ // 查看所点击图片是否可以移动
// 获取所点击图片位置以及上下左右坐标
this.positionArr = [
{ name: 'curNum', value: this.puzzles[index], position: index },
{ name: 'topNum', value: this.puzzles[index - this.colomnData.colomNum], position: index - this.colomnData.colomNum },
{ name: 'btmNum', value: this.puzzles[index + this.colomnData.colomNum], position: index + this.colomnData.colomNum },
{ name: 'lftNum', value: this.puzzles[index - 1], position: index - 1 },
{ name: 'ritNum', value: this.puzzles[index + 1], position: index + 1 }
]
// 如果所点击的图片不是空白块儿,将value为空的一项赋值给emptyBox
if(this.puzzles[index] != ''){
this.emptyBox = this.positionArr.filter(function (k, v) { return k.value == '' })[0];
// 如果emptyBox有值,则表示周围有空白块,可以移动
if(this.emptyBox != undefined){
this.boxMovable = true;
}
}
}
moveBoxFn(index: number){
// 移动小块儿,将被点击小块儿的值赋值给空白块儿,将被点击小块儿设置为空
this.boxMovable = false;
this.checkMovableFn(index);
if(this.boxMovable) {
this.puzzles[this.emptyBox.position] = this.puzzles[index];
this.puzzles[index] = '';
this.step++;
}
setTimeout(() => {
this.isSuccessfulFn();
}, 100);
}
isSuccessfulFn(){
for(let i = 1; i <= this.colomnData.totalNum; i++) {
if(this.puzzles[i-1] != i) {
this.isSuccessful = false;
return;
}
}
this.isSuccessful = true;
if(this.isSuccessful){
let temConfirm = confirm('Conguratulations! You win! \n Would you like to go to next section?')
if(temConfirm){
this.getNextSectionFn();
} else {
this.router.navigate(['/home']);
}
}
}
getNextSectionFn(){ // 进入下一关
this.colomnData.barrier = this.colomnData.barrier + 1;
this.colomnData.colomNum = (this.colomnData.barrier + 1) ;
this.colomnData.totalNum = this.colomnData.colomNum * this.colomnData.colomNum - 1;
if(this.colomnData.barrier >= 6) {
alert('Congaratulations! You pass all the sections!')
this.router.navigate(['/home']);
}
this.resetFn();
this.changePicFn();
}
getColumnWidth(){ // 根据列数设置外层盒子的宽度
return { width: this.colomnData.colomNum * 100 + 'px' };
}
getPicPosition(index: number){ // 根据列数调整背景图片的位置!!! 好难
let posX, posY;
for(let n = 0; n < this.colomnData.colomNum; n++) {
if (index == this.colomnData.colomNum*n) {
posX = '100%';
} else if (index == this.colomnData.colomNum * n + 1){
posX = '0%';
}
else if (index == this.colomnData.colomNum * n + 2) {
posX = 100/(this.colomnData.colomNum - 1) + '%';
} else if (index == this.colomnData.colomNum * n + 3) {
posX = 100/(this.colomnData.colomNum - 1) * 2 + '%';
} else if (index == this.colomnData.colomNum * n + 4) {
posX = 100/(this.colomnData.colomNum - 1) * 3 + '%';
} else if (index == this.colomnData.colomNum * n + 5) {
posX = 100/(this.colomnData.colomNum - 1) * 4 + '%';
}
}
if (index <= this.colomnData.colomNum) {
posY = '0%';
} else if (index > this.colomnData.colomNum && index <= this.colomnData.colomNum * 2){
posY = 100/(this.colomnData.colomNum - 1) + '%';
} else if (index > this.colomnData.colomNum * 2 && index <= this.colomnData.colomNum * 3) {
posY = 100/(this.colomnData.colomNum - 1) * 2 + '%';
} else if (index > this.colomnData.colomNum * 3 && index <= this.colomnData.colomNum * 4) {
posY = 100/(this.colomnData.colomNum - 1) * 3 + '%';
} else if (index > this.colomnData.colomNum * 4 && index <= this.colomnData.colomNum * 5) {
posY = 100/(this.colomnData.colomNum - 1) * 4 + '%';
} else if (index > this.colomnData.colomNum * (this.colomnData.colomNum - 1)
&& index < this.colomnData.colomNum * this.colomnData.colomNum ){
posY = '100%';
}
return { backgroundPositionX: posX, backgroundPositionY: posY,
backgroundSize: this.colomnData.colomNum * 100 + 'px',
backgroundImage: 'url(\"../../assets/images/pic' + this.imgRandom + '.jpg\")' };
}
}


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