<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>每日风吟</title>
<script src="https://apps.bdimg.com/libs/jquery/2.1.4/jquery.min.js"></script>
<style>
ul,
li {
text-indent: 0;
text-decoration: none;
margin: 0;
padding: 0
}
img {
border: 0
}
canvas {
display: block;
left: 0;
position: absolute;
top: 0;
z-index: 1
}
*{
margin: 0px;
padding: 0px;
}
.time_xx{
font-weight: 900;
word-spacing:3px; font-size:25px;
position:absolute;
height:40px;
bottom:0;
top:70%;
left:0;
right:0;
margin:auto;
text-align: center;
font-family:"YouYuan";
text-shadow: 0 1px black, 1px 0 black, -1px 0 black, 0 -1px black;
}
#xh{
position: relative;
}
.xue {
position: absolute;
display: inline-block;
/* opacity: .7; */
outline: none;
border: none;
animation: xuehua 5s infinite linear;
}
.xue:hover {
cursor: pointer;
animation-play-state: paused;
opacity: 1;
}
@keyframes xuehua{
from{
opacity: 1;
transform: translate(0, 0) rotate(0deg);
}
to{
opacity: 0;
transform: translate(0, 700px) rotateZ(720deg) rotateY(720deg) scale(1.5);
}
}
#back_body{
width: 100%;
height: calc(100vh);
z-index:-1;
text-align: center;
display: flex;
align-items: center;
justify-content: center;
}
</style>
</head>
<body style="background-color:black; color: white;">
<div id="xh"></div>
<div class="time_xx"></div>
<div id="back_body">
<!-- <img src="123.jpg" style="vertical-align: middle;" /> -->
</div>
<script type="text/javascript">
var xh = document.getElementById("xh");
/// 屏幕宽度
var dWidth = document.body.scrollWidth;
var dHeight = window.innerHeight;
var setXH = setInterval(function(){production();}, 100);
xh.style.height = dHeight;
function production()
{
var t1 = document.createElement("div");
/// left 和 top 最大值
/// left 减掉 100 是为了不产生横行的滑动条
var t1Left = Math.floor(Math.random() * dWidth) - 100;
var t1Top = Math.floor(Math.random() * 10);
t1.style.left = t1Left + "px";
t1.style.top = t1Top + "px";
t1.style.display = "inline-block";
t1.innerText = "❉";//❉
t1.style.color = "white";
t1.classList.add("xue");
/// 将生成的雪花加入到 div 下面去
xh.appendChild(t1);
setInterval(function(){
t1.remove();
}, 5000);
}
</script>
<script type="text/javascript">
// document.getElementById('back_body').style.color = "white";
// document.getElementById('back_body').style.backgroundColor = "#039BE5";
// document.getElementById('back_body').style.backgroundImage = "url('https://api.ixiaowai.cn/api/api.php')";
// setInterval(() => {
// Draw();
// }, 500);
window.onload = function () {
Draw();
}
var nyear;
var nmonth;
var nday = -1;
var nwday;
var nhrs;
var nmin;
var nsec;
var lmonth, lday, lleap; //农历参数
function Draw() {
NewTick();
//显示时间
var s = nyear + '年' + nmonth + '月' + nday + '日 ' + '星期' + cweekday(nwday) + ' ' + shapetime(nhrs, nmin, nsec);
s += " 农历" + lmonth + "月" + lday; //农历
var lunar_month_day = lmonth + "月 "+ "⭐ " + lday;
var my = lunar_month_day;
//需要展示在页面地方
//console.log(lunar_month_day);
$(".time_xx").text(my);
}
function NewTick() {
noww = new Date();
if (noww.getDate() != nday) {
nyear = noww.getFullYear();
nmonth = noww.getMonth() + 1;
nwday = noww.getDay();
nday = noww.getDate();
getlunar(); //获取农历
}
nhrs = noww.getHours();
nmin = noww.getMinutes();
nsec = noww.getSeconds();
}
//辅助函数
var hzWeek = new Array("日", "一", "二", "三", "四", "五", "六", "日");
function cweekday(wday) {
return hzWeek[wday];
}
function shapetime(vhrs, vmin, vsec) {
if (vsec <= 9) vsec = "0" + vsec;
if (vmin <= 9) vmin = "0" + vmin;
if (vhrs <= 9) vhrs = "0" + vhrs;
return vhrs + ":" + vmin + ":" + vsec
}
//农历函数开始
var lunarInfo = new Array(0x04bd8, 0x04ae0, 0x0a570, 0x054d5, 0x0d260, 0x0d950, 0x16554, 0x056a0, 0x09ad0, 0x055d2, 0x04ae0, 0x0a5b6, 0x0a4d0, 0x0d250, 0x1d255, 0x0b540, 0x0d6a0, 0x0ada2, 0x095b0, 0x14977, 0x04970, 0x0a4b0, 0x0b4b5, 0x06a50, 0x06d40, 0x1ab54, 0x02b60, 0x09570, 0x052f2, 0x04970, 0x06566, 0x0d4a0, 0x0ea50, 0x06e95, 0x05ad0, 0x02b60, 0x186e3, 0x092e0, 0x1c8d7, 0x0c950, 0x0d4a0, 0x1d8a6, 0x0b550, 0x056a0, 0x1a5b4, 0x025d0, 0x092d0, 0x0d2b2, 0x0a950, 0x0b557, 0x06ca0, 0x0b550, 0x15355, 0x04da0, 0x0a5b0, 0x14573, 0x052b0, 0x0a9a8, 0x0e950, 0x06aa0, 0x0aea6, 0x0ab50, 0x04b60, 0x0aae4, 0x0a570, 0x05260, 0x0f263, 0x0d950, 0x05b57, 0x056a0, 0x096d0, 0x04dd5, 0x04ad0, 0x0a4d0, 0x0d4d4, 0x0d250, 0x0d558, 0x0b540, 0x0b6a0, 0x195a6, 0x095b0, 0x049b0, 0x0a974, 0x0a4b0, 0x0b27a, 0x06a50, 0x06d40, 0x0af46, 0x0ab60, 0x09570, 0x04af5, 0x04970, 0x064b0, 0x074a3, 0x0ea50, 0x06b58, 0x05ac0, 0x0ab60, 0x096d5, 0x092e0, //1990
0x0c960, 0x0d954, 0x0d4a0, 0x0da50, 0x07552, 0x056a0, 0x0abb7, 0x025d0, 0x092d0, 0x0cab5, 0x0a950, 0x0b4a0, 0x0baa4, 0x0ad50, 0x055d9, 0x04ba0, 0x0a5b0, 0x15176, 0x052b0, 0x0a930, 0x07954, 0x06aa0, 0x0ad50, 0x05b52, 0x04b60, 0x0a6e6, 0x0a4e0, 0x0d260, 0x0ea65, 0x0d530, 0x05aa0, 0x076a3, 0x096d0, 0x04bd7, 0x04ad0, 0x0a4d0, 0x1d0b6, 0x0d250, 0x0d520, 0x0dd45, 0x0b5a0, 0x056d0, 0x055b2, 0x049b0, 0x0a577, 0x0a4b0, 0x0aa50, 0x1b255, 0x06d20, 0x0ada0, 0x14b63);
function lYearDays(y) {
var i, sum = 348;
for (i = 0x8000; i > 0x8; i >>= 1) sum += (lunarInfo[y - 1900] & i) ? 1 : 0;
return (sum + leapDays(y));
}
function leapDays(y) {
if (leapMonth(y)) return ((lunarInfo[y - 1900] & 0x10000) ? 30 : 29);
else return (0);
}
function leapMonth(y) {
return (lunarInfo[y - 1900] & 0xf);
}
function monthDays(y, m) {
return ((lunarInfo[y - 1900] & (0x10000 >> m)) ? 30 : 29);
}
function Lunar(y, m, d) {
var i, leap = 0,
temp = 0;
var offset = (Date.UTC(y, m, d) - Date.UTC(1900, 0, 31)) / 86400000;
for (i = 1900; i < 2050 && offset > 0; i++) {
temp = lYearDays(i);
offset -= temp;
}
if (offset < 0) {
offset += temp;
i--;
}
this.year = i;
leap = leapMonth(i);
this.isLeap = false;
for (i = 1; i < 13 && offset > 0; i++) {
if (leap > 0 && i == (leap + 1) && this.isLeap == false) {
--i;
this.isLeap = true;
temp = leapDays(this.year);
} else {
temp = monthDays(this.year, i);
}
if (this.isLeap == true && i == (leap + 1)) this.isLeap = false;
offset -= temp;
}
if (offset == 0 && leap > 0 && i == leap + 1) if (this.isLeap) {
this.isLeap = false;
} else {
this.isLeap = true; --i;
}
if (offset < 0) {
offset += temp; --i;
}
this.month = i;
this.day = offset + 1;
}
var nStr1 = new Array('', '一', '二', '三', '四', '五', '六', '七', '八', '九', '十', '十一', '十二');
var nStr2 = new Array('初', '十', '廿', '卅', '□');
function GetcDay(d) {
var s;
switch (d) {
case 10:
s = '初十';
break;
case 20:
s = '二十';
break;
case 30:
s = '三十';
break;
default:
s = nStr2[Math.floor(d / 10)];
s += nStr1[d % 10];
break;
}
return (s);
}
function GetcMon(m) {
if (m == 1) return '正';
else return nStr1[m];
}
function getlunar() {
var lObj = new Lunar(nyear, nmonth - 1, nday);
lmonth = GetcMon(lObj.month);
lday = GetcDay(lObj.day);
lleap = lObj.isLeap;
if (lleap == 1) {
lmonth = "闰" + lmonth;
}
}
//农历函数结束
</script>
<script type="text/javascript">
$(function () {
var Fireworks = function () {
var self = this;
var rand = function (rMi, rMa) {
return ~~((Math.random() * (rMa - rMi + 1)) + rMi);
}
var hitTest = function (x1, y1, w1, h1, x2, y2, w2, h2) {
return !(x1 + w1 < x2 || x2 + w2 < x1 || y1 + h1 < y2 || y2 + h2 < y1);
};
window.requestAnimFrame = function () {
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window
.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
function (a) {
window.setTimeout(a, 1E3 / 60)
}
}();
setInterval(function(){
if(self.fireworks.length>5){
self.fireworks.clear();
}
var number = rand(1, 3);
for(var i=0;i<number;i++){
self.partSpeedVariance = rand(1, 7);
var dWidth = document.body.scrollWidth;
var dHeight = window.innerHeight;
var t1Left = Math.floor(Math.random() * dWidth/2 + dWidth/4);
var t1Top = Math.floor(Math.random() * dHeight/2 + 100);
self.mx = t1Left - self.canvas.offsetLeft;
self.my = t1Top - self.canvas.offsetTop;
self.currentHue = rand(self.hueMin, self.hueMax);
self.createFireworks(self.cw / 2, self.ch, self.mx, self.my);
}
$(self.canvas).off('mousemove.fireworks');
}, 1000);
self.init = function () {
self.canvas = document.createElement('canvas');
self.canvas.width = self.cw = $(window).innerWidth();
self.canvas.height = self.ch = $(window).innerHeight();
self.particles = [];
self.partCount = 150;
self.fireworks = [];
self.mx = self.cw / 2;
self.my = self.ch / 2;
self.currentHue = 30;
self.partSpeed = 5;//5
self.partSpeedVariance = 5;//半径10
self.partWind = 50;
self.partFriction = 5;
self.partGravity = 1;
self.hueMin = 0;
self.hueMax = 360;
self.fworkSpeed = 4;//4
self.fworkAccel = 10;
self.hueVariance = 30;
self.flickerDensity = 25;
self.showShockwave = true;
self.showTarget = false;
self.clearAlpha = 25;
$(document.body).append(self.canvas);
self.ctx = self.canvas.getContext('2d');
self.ctx.lineCap = 'round';
self.ctx.lineJoin = 'round';
self.lineWidth = 1;
self.bindEvents();
self.canvasLoop();
self.canvas.onselectstart = function () {
return false;
};
};
self.createParticles = function (x, y, hue) {
var countdown = self.partCount;
while (countdown--) {
var newParticle = {
x: x,
y: y,
coordLast: [{
x: x,
y: y
},
{
x: x,
y: y
},
{
x: x,
y: y
}
],
angle: rand(0, 360),
speed: rand(((self.partSpeed - self.partSpeedVariance) <= 0) ? 1 : self
.partSpeed - self.partSpeedVariance, (self.partSpeed + self.partSpeedVariance)
),
friction: 1 - self.partFriction / 100,
gravity: self.partGravity / 2,
hue: rand(hue - self.hueVariance, hue + self.hueVariance),
brightness: rand(50, 80),
alpha: rand(40, 100) / 100,
decay: rand(10, 50) / 1000,
wind: (rand(0, self.partWind) - (self.partWind / 2)) / 25,
lineWidth: self.lineWidth
};
self.particles.push(newParticle);
}
};
self.updateParticles = function () {
var i = self.particles.length;
while (i--) {
var p = self.particles[i];
var radians = p.angle * Math.PI / 180;
var vx = Math.cos(radians) * p.speed;
var vy = Math.sin(radians) * p.speed;
p.speed *= p.friction;
p.coordLast[2].x = p.coordLast[1].x;
p.coordLast[2].y = p.coordLast[1].y;
p.coordLast[1].x = p.coordLast[0].x;
p.coordLast[1].y = p.coordLast[0].y;
p.coordLast[0].x = p.x;
p.coordLast[0].y = p.y;
p.x += vx;
p.y += vy;
p.y += p.gravity;
p.angle += p.wind;
p.alpha -= p.decay;
if (!hitTest(0, 0, self.cw, self.ch, p.x - p.radius, p.y - p.radius, p.radius *
2, p.radius * 2) || p.alpha < .05) {
self.particles.splice(i, 1);
}
};
};
self.drawParticles = function () {
var i = self.particles.length;
while (i--) {
var p = self.particles[i];
var coordRand = (rand(1, 3) - 1);
self.ctx.beginPath();
self.ctx.moveTo(Math.round(p.coordLast[coordRand].x), Math.round(p.coordLast[
coordRand].y));
self.ctx.lineTo(Math.round(p.x), Math.round(p.y));
self.ctx.closePath();
self.ctx.strokeStyle = 'hsla(' + p.hue + ', 100%, ' + p.brightness + '%, ' + p.alpha +
')';
self.ctx.stroke();
if (self.flickerDensity > 0) {
var inverseDensity = 50 - self.flickerDensity;
if (rand(0, inverseDensity) === inverseDensity) {
self.ctx.beginPath();
self.ctx.arc(Math.round(p.x), Math.round(p.y), rand(p.lineWidth, p.lineWidth +
3) / 2, 0, Math.PI * 2, false)
self.ctx.closePath();
var randAlpha = rand(50, 100) / 100;
self.ctx.fillStyle = 'hsla(' + p.hue + ', 100%, ' + p.brightness +
'%, ' + randAlpha + ')';
self.ctx.fill();
}
}
};
};
self.createFireworks = function (startX, startY, targetX, targetY) {
var newFirework = {
x: startX,
y: startY,
startX: startX,
startY: startY,
hitX: false,
hitY: false,
coordLast: [{
x: startX,
y: startY
},
{
x: startX,
y: startY
},
{
x: startX,
y: startY
}
],
targetX: targetX,
targetY: targetY,
speed: self.fworkSpeed,
angle: Math.atan2(targetY - startY, targetX - startX),
shockwaveAngle: Math.atan2(targetY - startY, targetX - startX) + (90 * (
Math.PI / 180)),
acceleration: self.fworkAccel / 100,
hue: self.currentHue,
brightness: rand(50, 80),
alpha: rand(50, 100) / 100,
lineWidth: self.lineWidth
};
self.fireworks.push(newFirework);
};
self.updateFireworks = function () {
var i = self.fireworks.length;
while (i--) {
var f = self.fireworks[i];
self.ctx.lineWidth = f.lineWidth;
vx = Math.cos(f.angle) * f.speed,
vy = Math.sin(f.angle) * f.speed;
f.speed *= 1 + f.acceleration;
f.coordLast[2].x = f.coordLast[1].x;
f.coordLast[2].y = f.coordLast[1].y;
f.coordLast[1].x = f.coordLast[0].x;
f.coordLast[1].y = f.coordLast[0].y;
f.coordLast[0].x = f.x;
f.coordLast[0].y = f.y;
if (f.startX >= f.targetX) {
if (f.x + vx <= f.targetX) {
f.x = f.targetX;
f.hitX = true;
} else {
f.x += vx;
}
} else {
if (f.x + vx >= f.targetX) {
f.x = f.targetX;
f.hitX = true;
} else {
f.x += vx;
}
}
if (f.startY >= f.targetY) {
if (f.y + vy <= f.targetY) {
f.y = f.targetY;
f.hitY = true;
} else {
f.y += vy;
}
} else {
if (f.y + vy >= f.targetY) {
f.y = f.targetY;
f.hitY = true;
} else {
f.y += vy;
}
}
if (f.hitX && f.hitY) {
self.createParticles(f.targetX, f.targetY, f.hue);
self.fireworks.splice(i, 1);
}
};
};
self.drawFireworks = function () {
var i = self.fireworks.length;
self.ctx.globalCompositeOperation = 'lighter';
while (i--) {
var f = self.fireworks[i];
self.ctx.lineWidth = f.lineWidth;
var coordRand = (rand(1, 3) - 1);
self.ctx.beginPath();
self.ctx.moveTo(Math.round(f.coordLast[coordRand].x), Math.round(f.coordLast[
coordRand].y));
self.ctx.lineTo(Math.round(f.x), Math.round(f.y));
self.ctx.closePath();
self.ctx.strokeStyle = 'hsla(' + f.hue + ', 100%, ' + f.brightness + '%, ' + f.alpha +
')';
self.ctx.stroke();
if (self.showTarget) {
self.ctx.save();
self.ctx.beginPath();
self.ctx.arc(Math.round(f.targetX), Math.round(f.targetY), rand(1, 8), 0,
Math.PI * 2, false)
self.ctx.closePath();
self.ctx.lineWidth = 0.1;
self.ctx.stroke();
self.ctx.restore();
}
if (self.showShockwave) {
self.ctx.save();
self.ctx.translate(Math.round(f.x), Math.round(f.y));
self.ctx.rotate(f.shockwaveAngle);
self.ctx.beginPath();
self.ctx.arc(0, 0, 1 * (f.speed / 5), 0, Math.PI, true);
self.ctx.strokeStyle = 'hsla(' + f.hue + ', 100%, ' + f.brightness + '%, ' +
rand(25, 60) / 100 + ')';
self.ctx.lineWidth = f.lineWidth*0.1;
self.ctx.stroke();
self.ctx.restore();
}
};
};
self.bindEvents = function () {
$(window).on('resize', function () {
clearTimeout(self.timeout);
self.timeout = setTimeout(function () {
self.canvas.width = self.cw = $(window).innerWidth();
self.canvas.height = self.ch = $(window).innerHeight();
self.ctx.lineCap = 'round';
self.ctx.lineJoin = 'round';
}, 100);
});
$(self.canvas).on('mousedown', function (e) {
// self.mx = e.pageX - self.canvas.offsetLeft;
// self.my = e.pageY - self.canvas.offsetTop;
// self.currentHue = rand(self.hueMin, self.hueMax);
// self.createFireworks(self.cw / 2, self.ch, self.mx, self.my);
// $(self.canvas).on('mousemove.fireworks', function (e) {
// self.mx = e.pageX - self.canvas.offsetLeft;
// self.my = e.pageY - self.canvas.offsetTop;
// self.currentHue = rand(self.hueMin, self.hueMax);
// self.createFireworks(self.cw / 2, self.ch, self.mx, self.my);
// });
// $(self.canvas).off('mousemove.fireworks');
});
// $(self.canvas).on('mouseup', function (e) {
// });
}
self.clear = function () {
self.particles = [];
self.fireworks = [];
self.ctx.clearRect(0, 0, self.cw, self.ch);
};
self.canvasLoop = function () {
requestAnimFrame(self.canvasLoop, self.canvas);
self.ctx.globalCompositeOperation = 'destination-out';
self.ctx.fillStyle = 'rgba(0,0,0,' + self.clearAlpha / 100 + ')';
self.ctx.fillRect(0, 0, self.cw, self.ch);
self.updateFireworks();
self.updateParticles();
self.drawFireworks();
self.drawParticles();
};
self.init();
}
var fworks = new Fireworks();
});
</script>
</body>
</html>