using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
namespace Test
{
public partial class Form1 : Form
{
System.Timers.Timer timerTest1 = new System.Timers.Timer();
private static void timefunc(object state)
{
Trace.WriteLine(string.Format("into Timer1_Elapsed,{0}", DateTime.Now.ToString()));
System.Threading.Thread.Sleep(3000);
Trace.WriteLine(string.Format("exit Timer1_Elapsed,{0}", DateTime.Now.ToString()));
}
public Form1()
{
InitializeComponent();
timerTest1.Interval = 1; // 立即执行
timerTest1.Elapsed += Timer1_Elapsed;
timerTest1.AutoReset = true;
}
private void Timer1_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
timerTest1.Interval = 2000000; // 设置比较大的值,以便重新计时
Trace.WriteLine(string.Format("into Timer1_Elapsed,{0}", DateTime.Now.ToString()));
System.Threading.Thread.Sleep(10000);
Trace.WriteLine(string.Format("exit Timer1_Elapsed,{0}", DateTime.Now.ToString()));
timerTest1.Interval = 1000; // 重新计时开始
}
private void button1_Click(object sender, EventArgs e)
{
timerTest1.Enabled = true;
}
private void button2_Click(object sender, EventArgs e)
{
timer1.Enabled = false;
}
}
}