package cn.edu.ccut.four;
import java.util.*;
public class DouDiZhu {
public static void main(String[] args) {
//1、准备牌
//创建一个Map集合,存储索引和组装好牌
HashMap<Integer,String> puke=new HashMap<>();
//创建list集合存储索引
ArrayList<Integer> pukeIndex= new ArrayList<>();
//定义两个数组,一个数组存储牌的花色,一个数组存储牌的序号
List<String> colors= List.of("♠","♥","♣","♦");
List<String> numbers = List.of("2","A","K","Q","J","10","9","8","7","6","5","4","3");
//大王小王存入
int index = 0;
puke.put(index,"大王");
index++;
puke.put(index,"小王");
pukeIndex.add(index);
index++;
for (String number : numbers) {
for (String color : colors) {
puke.put(index,color+number);
pukeIndex.add(index);
index++;
}
}
/*System.out.println(puke);
System.out.println(pukeIndex);*/
Collections.shuffle(pukeIndex);
//发牌
ArrayList<Integer> player01 = new ArrayList<>();
ArrayList<Integer> player02 = new ArrayList<>();
ArrayList<Integer> player03 = new ArrayList<>();
ArrayList<Integer> dipai = new ArrayList<>();
for (int i = 0; i < pukeIndex.size(); i++) {
Integer in = pukeIndex.get(i);
if (i>=51){
dipai.add(in);
}else if(i%3==0){
player01.add(in);
}else if(i%3==1){
player02.add(in);
}else if(i%3==2){
player03.add(in);
}
}
//排序
Collections.sort(player01);
Collections.sort(player02);
Collections.sort(player03);
Collections.sort(dipai);
//看牌
lookpuke("张飞",puke,player01);
lookpuke("关羽",puke,player02);
lookpuke("刘备",puke,player03);
lookpuke("底牌",puke,dipai);
}
//看牌,提高代码复用性
public static void lookpuke(String name,HashMap<Integer,String>puke,ArrayList<Integer> list){
System.out.println(name+":");
for (Integer key : list) {
String value = puke.get(key);
System.out.println(value+"");
}
System.out.println();
}
}