#import "JYMoreThread.h"
/**
http://www.cocoachina.com/articles/19769
*/
@implementation JYMoreThread
- (void)setupThread {
[self syncMain];
}
/** 串行同步 */
- (void)syncSerial {
NSLog(@"**************串行同步***************");
// 串行队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_SERIAL);
// 同步执行
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行同步1 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行同步2 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行同步3 %@",[NSThread currentThread]);
}
});
}
/** 串行异步 */
- (void)asyncSerial {
NSLog(@"**************串行异步***************");
// 串行队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_SERIAL);
// 同步执行
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行异步1 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行异步2 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"串行异步3 %@",[NSThread currentThread]);
}
});
}
/** 并发同步 */
- (void)syncConcurrent {
NSLog(@"**************并发同步***************");
// 并发队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_CONCURRENT);
// 同步执行
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发同步1 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发同步2 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发同步3 %@",[NSThread currentThread]);
}
});
}
/** 并发异步 */
- (void)asyncConcurrent {
NSLog(@"**************并发异步***************");
// 并发队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_CONCURRENT);
// 异步执行
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发异步1 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发异步2 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"并发异步3 %@",[NSThread currentThread]);
}
});
}
/** 主队列同步 */
- (void)syncMain {
/**
主队列同步造成死锁的原因:
如果在主线程中运用主队列同步,也就是把任务放到了主线程的队列中。
而同步对于任务是立刻执行的,那么当把第一个任务放进主队列时,它就会立马执行。
可是主线程现在正在处理syncMain方法,任务需要等syncMain执行完才能执行。
syncMain执行到第一个任务的时候,又要等第一个任务执行完才能往下执行第二个和第三个任务。
这样syncMain方法和第一个任务就开始了互相等待,形成了死锁。
*/
NSLog(@"**************主队列同步,放到主线程会死锁***************");
// 主队列
dispatch_queue_t queue = dispatch_get_main_queue();
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列同步1 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列同步2 %@",[NSThread currentThread]);
}
});
dispatch_sync(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列同步3 %@",[NSThread currentThread]);
}
});
}
/** 主队列异步 */
- (void)asyncMain {
NSLog(@"**************主队列异步***************");
// 主队列
dispatch_queue_t queue = dispatch_get_main_queue();
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列异步1 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列异步2 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"主队列异步3 %@",[NSThread currentThread]);
}
});
}
// GCD栅栏
// 当任务需要异步进行,但是这些任务需要分成两组来执行,第一组完成之后才能进行第二组的操作。这时候就用了到GCD的栅栏方法dispatch_barrier_async。
- (void)barrierGCD {
// 并发队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_CONCURRENT);
// 异步执行
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"栅栏:并发异步1 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"栅栏:并发异步2 %@",[NSThread currentThread]);
}
});
// dispatch_barrier_async(queue, ^{
// NSLog(@"------------barrier------------%@", [NSThread currentThread]);
// NSLog(@"******* 并发异步执行,但是34一定在12后面 *********");
// });
dispatch_barrier_sync(queue, ^{
NSLog(@"------------barrier------------%@", [NSThread currentThread]);
NSLog(@"******* 并发异步执行,但是34一定在12后面 *********");
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"栅栏:并发异步3 %@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 3; i++) {
NSLog(@"栅栏:并发异步4 %@",[NSThread currentThread]);
}
});
}
- (void)barrierGCD22 {
// 并发队列
dispatch_queue_t queue = dispatch_queue_create("test", DISPATCH_QUEUE_CONCURRENT);
// 异步执行
dispatch_async(queue, ^{
NSLog(@"栅栏:并发异步1 %@",[NSThread currentThread]);
});
dispatch_async(queue, ^{
NSLog(@"栅栏:并发异步2 %@",[NSThread currentThread]);
});
// dispatch_barrier_sync(queue, ^{
// NSLog(@"++++ barrier sync +++++");
// });
dispatch_barrier_async(queue, ^{
NSLog(@"++++ barrier async +++++");
});
NSLog(@"洪城河");
dispatch_async(queue, ^{
NSLog(@"栅栏:并发异步3 %@",[NSThread currentThread]);
});
dispatch_async(queue, ^{
NSLog(@"栅栏:并发异步4 %@",[NSThread currentThread]);
});
NSLog(@"last");
}
- (void)applyGCD {
NSLog(@"************** GCD快速迭代 ***************");
// 并发队列
dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
// dispatch_apply几乎同时遍历多个数字
dispatch_apply(7, queue, ^(size_t index) {
NSLog(@"dispatch_apply:%zd======%@",index, [NSThread currentThread]);
});
}
- (void)testGroup {
/**
队列组有下面几个特点:
1、所有的任务会并发的执行(不按序)。
2、所有的异步函数都添加到队列中,然后再纳入队列组的监听范围。
3、使用dispatch_group_notify函数,来监听上面的任务是否完成,如果完成, 就会调用这个方法。
*/
dispatch_group_t group = dispatch_group_create();
dispatch_group_async(group, dispatch_get_global_queue(0, 0), ^{
NSLog(@"队列组1:有一个耗时操作完成!");
});
dispatch_group_async(group, dispatch_get_global_queue(0, 0), ^{
NSLog(@"队列组2:有一个耗时操作完成!");
});
dispatch_group_async(group, dispatch_get_global_queue(0, 0), ^{
NSLog(@"队列组3:有一个耗时操作完成!");
});
dispatch_group_notify(group, dispatch_get_main_queue(), ^{
NSLog(@"队列组4:前面的耗时操作都完成了,回到主线程进行相关操作");
});
}
-(void)dispatchSignal{
//crate的value表示,最多几个资源可访问
dispatch_semaphore_t semaphore = dispatch_semaphore_create(1);
dispatch_queue_t quene = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
//任务1
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 1");
sleep(1);
NSLog(@"complete task 1");
dispatch_semaphore_signal(semaphore);
});
//任务2
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 2");
sleep(1);
NSLog(@"complete task 2");
dispatch_semaphore_signal(semaphore);
});
//任务3
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 3");
sleep(1);
NSLog(@"complete task 3");
dispatch_semaphore_signal(semaphore);
});
//任务4
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 4");
sleep(1);
NSLog(@"complete task 4");
dispatch_semaphore_signal(semaphore);
});
//任务5
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 5");
sleep(1);
NSLog(@"complete task 5");
dispatch_semaphore_signal(semaphore);
});
//任务6
dispatch_async(quene, ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
NSLog(@"run task 6");
sleep(1);
NSLog(@"complete task 6");
dispatch_semaphore_signal(semaphore);
});
}
- (void)testNSInvocationOperation {
// 创建NSInvocationOperation
NSInvocationOperation *invocationOperation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(invocationOperation) object:nil];
// 开始执行操作
[invocationOperation start];
}
- (void)invocationOperation {
// 打印结果如下,得到结论:程序在主线程执行,没有开启新线程。
NSLog(@"NSInvocationOperation包含的任务,没有加入队列========%@", [NSThread currentThread]);
}
- (void)testNSBlockOperation {
// 可以看出:主线程执行,没有开启新线程
// 同样的,NSBlockOperation可以配合队列NSOperationQueue来实现多线程
// 把任务放到block中
NSBlockOperation *blockOperation = [NSBlockOperation blockOperationWithBlock:^{
NSLog(@"NSBlockOperation包含的任务,没有加入队列========%@", [NSThread currentThread]);
}];
[blockOperation start];
}
- (void)testNSBlockOperationExecution {
/**
执行结果如下,可以看出,NSBlockOperation创建时block中的任务是在主线程执行,而运用addExecutionBlock加入的任务是在子线程执行的。
*/
// NSBlockOperation有一个方法addExecutionBlock:,通过这个方法可以让NSBlockOperation实现多线程。
NSBlockOperation *blockOperation = [NSBlockOperation blockOperationWithBlock:^{
NSLog(@"NSBlockOperation运用addExecutionBlock主任务========%@", [NSThread currentThread]);
}];
[blockOperation addExecutionBlock:^{
NSLog(@"NSBlockOperation运用addExecutionBlock方法添加任务1========%@", [NSThread currentThread]);
}];
[blockOperation addExecutionBlock:^{
NSLog(@"NSBlockOperation运用addExecutionBlock方法添加任务2========%@", [NSThread currentThread]);
}];
[blockOperation addExecutionBlock:^{
NSLog(@"NSBlockOperation运用addExecutionBlock方法添加任务3========%@", [NSThread currentThread]);
}];
[blockOperation start];
}
- (void)testOperationQueue {
// 创建队列,默认并发
NSOperationQueue *queue = [[NSOperationQueue alloc] init];
// 创建操作,NSInvocationOperation
NSInvocationOperation *invocationOperation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(invocationOperationAddOperation) object:nil];
// 创建操作,NSBlockOperation
NSBlockOperation *blockOperation = [NSBlockOperation blockOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"addOperation把任务添加到队列======%@", [NSThread currentThread]);
}
}];
[queue addOperation:invocationOperation];
[queue addOperation:blockOperation];
}
- (void)invocationOperationAddOperation {
NSLog(@"invocationOperation===aaddOperation把任务添加到队列====%@", [NSThread currentThread]);
}
- (void)testAddOperationWithBlock {
// 创建队列,默认并发
NSOperationQueue *queue = [[NSOperationQueue alloc] init];
// 添加操作到队列
[queue addOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"addOperationWithBlock把任务添加到队列======%@", [NSThread currentThread]);
}
}];
}
// 运用最大并发数实现串行
- (void)testMaxConcurrentOperationCount {
// 创建队列,默认并发
NSOperationQueue *queue = [[NSOperationQueue alloc] init];
// 最大并发数为1,串行
// queue.maxConcurrentOperationCount = 1;
// 最大并发数为2,并发
queue.maxConcurrentOperationCount = 2;
// 添加操作到队列
[queue addOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"addOperationWithBlock把任务添加到队列1======%@", [NSThread currentThread]);
}
}];
// 添加操作到队列
[queue addOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"addOperationWithBlock把任务添加到队列2======%@", [NSThread currentThread]);
}
}];
// 添加操作到队列
[queue addOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"addOperationWithBlock把任务添加到队列3======%@", [NSThread currentThread]);
}
}];
}
- (void)testAddDependency {
// 并发队列
NSOperationQueue *queue = [[NSOperationQueue alloc] init];
// 操作1
NSBlockOperation *operation1 = [NSBlockOperation blockOperationWithBlock:^{
for (int i = 0; i < 3; i++) {
NSLog(@"operation1======%@", [NSThread currentThread]);
}
}];
// 操作2
NSBlockOperation *operation2 = [NSBlockOperation blockOperationWithBlock:^{
NSLog(@"****operation2依赖于operation1,只有当operation1执行完毕,operation2才会执行****");
for (int i = 0; i < 3; i++) {
NSLog(@"operation2======%@", [NSThread currentThread]);
}
}];
// 使操作2依赖于操作1
[operation2 addDependency:operation1];
// 把操作加入队列
[queue addOperation:operation1];
[queue addOperation:operation2];
}
@end