How do I pause all animations in a layer tree?
A: In order to pause animations in a layer tree, you can take advantage of the fact that a CALayer conforms to the CAMediaTiming protocol. The CAMediaTiming protocol defines, among other things, a speed with which its timeline progresses, which you can use to pause all animations on the target layer. Listing 1 demonstrates how you can do this.
Listing 1 Pause and Resume animations.
-(void)pauseLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
}
-(void)resumeLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer timeOffset];
layer.speed = 1.0;
layer.timeOffset = 0.0;
layer.beginTime = 0.0;
CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
layer.beginTime = timeSincePause;
}
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