物理

Unity3D中简单的碰撞检测实现详解

http://www.yxkfw.com/?p=11036

 

【Unity探究】物理碰撞实验

http://blog.csdn.net/huang9012/article/details/23033129

 

Unity3D入门(二):碰撞检测

http://blog.csdn.net/zooen2011/article/details/12245529

 

Unity中鼠标点击地面控制人物移动

http://blog.csdn.net/haohan_meng/article/details/18010329

 

基于层的碰撞检测 Layer-Based Collision Detection.

http://game.ceeger.com/Components/LayerBasedCollision.html

 

力距

http://baike.baidu.com/link?url=8HADvdAWKeTENyqFqjliFpkojrt6XuT4JCMCagEMiBETyNk2AQ7426uIPhkpp9g77yDHs7MWfH0tpsW2uSBlqK

 

Unity3D让物体惯性的旋转

http://www.linuxidc.com/Linux/2012-04/59391.htm

 

UNITY3D物理引擎Rigidbody,Collider,PhysicMaterial的整理

http://blog.csdn.net/jbjwpzyl3611421/article/details/12780823

 

 

posted @ 2015-03-15 23:18  javalzy  阅读(169)  评论(0编辑  收藏  举报