模拟龟兔赛跑

package Thread;

public class Race implements Runnable{
//胜利者
private static String Winner;
@Override
public void run() {

for (int i = 0; i <= 100; i++) {
//模拟兔子休息
if (Thread.currentThread().getName().equals("兔子")&& i%10==0){
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameOver(i);
//如果比赛结束了,就停止程序
if(flag){
break;
}
System.out.println(Thread.currentThread().getName()+"跑了"+i+"步");
}
}
//判断是否完成比赛
public boolean gameOver (int steps){
//判断是否有胜利者
if (Winner!=null){//已经存在胜利者了
return true;
}{
if (steps>=100){
Winner=Thread.currentThread().getName();
System.out.println("Winner is "+Winner);
return true;
}
}
return false;
}

public static void main(String[] args) {
Race race = new Race();
new Thread(race,"兔子").start();//打印结果
new Thread(race,"乌龟").start();//打印结果
}
}
posted @ 2021-07-27 13:09  πππ·  阅读(39)  评论(0)    收藏  举报