pygame_鼠标动作生成弹跳小球(函数传值)
import pgzrun
import random
WIDTH = 800
HEIGHT = 600
balls=[]
def ball_add(x,y):
        speedx= random.randint(1,4)
        speedy=random.randint(1,4)
        r=random.randint(5,50)
        colorR=random.randint(10,255)
        colorG=random.randint(10,255)
        colorB=random.randint(10,255)
        ball= [x,y,speedx,speedy,r,colorR,colorG,colorB]
        balls.append(ball)
def draw():
    screen.fill("white")
    for ball in balls:
        screen.draw.filled_circle((ball[0],ball[1]),ball[4],(ball[5],ball[6],ball[7]))
def update():
    for ball in balls:
        ball[0]=ball[0]+ball[2]
        ball[1]=ball[1]+ball[3]
        if ball[0]>WIDTH - ball[4] or ball[0]<ball[4]:
            ball[2]=-ball[2]
        if ball[1]>HEIGHT-ball[4] or ball[1]<ball[4]:
            ball[3]=-ball[3]
def on_mouse_move(pos,rel,buttons):
    if mouse.LEFT in buttons:
        x=pos[0]
        y=pos[1]
        ball_add(x,y)
        
pgzrun.go()

                    
                
                
            
        
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