随笔分类 -  Unity3D

AR for Unity3D
摘要:http://blog.csdn.net/liangzg_2011/article/details/8150844关于Unity3D对象和脚本实例调用的顺序探究我们先来看一些有趣Unity实例顺序的小实验。有图有真相!!注:以上打印的代码语句如下:[csharp]view plaincopyvoid... 阅读全文
posted @ 2014-12-12 23:14 jalps 阅读(1237) 评论(1) 推荐(1)
摘要:unity3D 截屏的3种方法:1.CaptureScreenshot...string path;Application.CaptureScreenshot( path );StartCoroutine(GetCaptruePicture(path));....IEnumerator GetCaptruePicture ( string path ) { yield return new WaitForSeconds(1.5f );///对于较大图片是要等待一段时间 string filePath = "file:///" + path; WWW www = new WW 阅读全文
posted @ 2013-05-18 13:44 jalps 阅读(207) 评论(0) 推荐(0)