Java设计模式——工厂模式
工厂模式是我们常用到的一种设计模式,它是一种创建模式。使用工厂模式的时候,我们不需要公开创建了对象的细节,只需要提供接口即可。
下面以一个例子说明。创建Shape接口以及它的实现类(Circle、Square、Rectangle),通过ShapeFactory类获取需要的实例。

1、创建接口Shape
public interface Shape {
void draw();
}
2、创建实现类Circle、Square、Rectangle
// Rectangle
public class Rectangle implements Shape {
@Override
public void draw() {
System.out.println("Inside Rectangle::draw() method.");
}
}
// Square
public class Square implements Shape {
@Override
public void draw() {
System.out.println("Inside Square::draw() method.");
}
}
// Circle
public class Circle implements Shape {
@Override
public void draw() {
System.out.println("Inside Circle::draw() method.");
}
}
3、创建ShapeFactory类(工厂类)
public class ShapeFactory {
//use getShape method to get object of type shape
public Shape getShape(String shapeType){
if(shapeType == null){
return null;
}
if(shapeType.equalsIgnoreCase("CIRCLE")){
return new Circle();
} else if(shapeType.equalsIgnoreCase("RECTANGLE")){
return new Rectangle();
} else if(shapeType.equalsIgnoreCase("SQUARE")){
return new Square();
}
return null;
}
}
4、其他客户端FactoryPatternDemo,通过ShapeFactory,传递正确的参数,得到相应的实例
public class FactoryPatternDemo {
public static void main(String[] args) {
ShapeFactory shapeFactory = new ShapeFactory();
//get an object of Circle and call its draw method.
Shape shape1 = shapeFactory.getShape("CIRCLE");
//call draw method of Circle
shape1.draw();
//get an object of Rectangle and call its draw method.
Shape shape2 = shapeFactory.getShape("RECTANGLE");
//call draw method of Rectangle
shape2.draw();
//get an object of Square and call its draw method.
Shape shape3 = shapeFactory.getShape("SQUARE");
//call draw method of square
shape3.draw();
}
}
5、测试结果
Inside Circle::draw() method. Inside Rectangle::draw() method. Inside Square::draw() method.
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