使用回调

callbacks.removeScripts #systemPostNew id:#setid
callbacks.addScript #systemPostNew "function()" id:#setid --仅重置3D之后执行
callbacks.removeScripts #systemPostReset id:#setid
callbacks.addScript #systemPostReset "function()" id:#setid --重置3D之后执行
callbacks.removeScripts #postSystemStartup id:#setid
callbacks.addScript #postSystemStartup "function()" id:#setid --启动后执行

callbacks.removeScripts #nodeCreated id:#setid
callbacks.addScript #nodeCreated "function()" id:#setid --创建时执行

callbacks.removeScripts #nodePreDelete id:#setid
callbacks.addScript #nodePreDelete "function()" id:#setid --删除前执行

callbacks.removeScripts #nodePostDelete id:#setid
callbacks.addScript #nodePostDelete "function()" id:#setid --删除后执行

callbacks.removeScripts #filePreMerge id:#setid
callbacks.addScript #filePreMerge "function()" id:#setid --合并前执行

callbacks.removeScripts #filePostMerge id:#setid
callbacks.addScript #filePostMerge "function()" id:#setid --合并后执行

callbacks.removeScripts #filePreSave id:#setid
callbacks.addScript #filePreSave "function()" id:#setid --保存前执行

callbacks.removeScripts #filePostSave id:#setid
callbacks.addScript #filePostSave "function()" id:#setid --保存后执行

callbacks.removeScripts #filePostOpenProcess id:#setid
callbacks.addScript #filePostOpenProcess "function()" id:#setid --打开完成后执行

callbacks.addScript #animationRangeChange "function()" id:#setid --动画范围更改时执行
callbacks.addScript #mtlLibPostOpen "function()" id:#setid --材质库打开后执行

clearListener() --清除帧

posted @ 2019-12-27 23:43  HU_M  阅读(182)  评论(0编辑  收藏  举报