自定义导航栏返回时的滑动手势处理

现在使用默认模板创建的iOS App都支持手势返回功能,如果导航栏的返回按钮是自定义的那么则会失效,也可以参考这里手动设置无效。

if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {  

  self.navigationController.interactivePopGestureRecognizer.enabled = NO;  

}

如果是因为自定义导航按钮而导致手势返回失效,那么可以在NavigationController的viewDidLoad函数中添加如下代码:

- (void)viewDidLoad

{
  [super viewDidLoad];

  __weak typeof (self) weakSelf = self;
  if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
    self.interactivePopGestureRecognizer.delegate = weakSelf;
  }
}

这样写了以后就可以通过手势滑动返回上一层了,但是如果在push过程中触发手势滑动返回,会导致导航栏崩溃(从日志中可以看出)。针对这个问题,我们需要在pop过程禁用手势滑动返回功能:

- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
  // fix 'nested pop animation can result in corrupted navigation bar'
  if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
    self.interactivePopGestureRecognizer.enabled = NO;
  }

  [super pushViewController:viewController animated:animated];
}

 

- (void)navigationController:(UINavigationController *)navigationController
didShowViewController:(UIViewController *)viewController
animated:(BOOL)animated
{
  if ([navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
    navigationController.interactivePopGestureRecognizer.enabled = YES;
  }
}

 

除了使用系统默认的动画,还可以使用自定义过渡动画:

- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController *)fromVC
toViewController:(UIViewController *)toVC
{
  if (operation == UINavigationControllerOperationPop) {
    if (self.popAnimator == nil) {
      self.popAnimator = [WQPopAnimator new];
    }
    return self.popAnimator;
  }
  return nil;
}

- (id<UIViewControllerInteractiveTransitioning>)navigationController:(UINavigationController *)navigationController
interactionControllerForAnimationController:(id<UIViewControllerAnimatedTransitioning>)animationController
{
  return self.popInteractionController;
}

#pragma mark -

- (void)enablePanToPopForNavigationController:(UINavigationController *)navigationController
{
  UIScreenEdgePanGestureRecognizer *left2rightSwipe = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(didPanToPop:)];
  //[left2rightSwipe setDelegate:self];
  [left2rightSwipe setEdges:UIRectEdgeLeft];
  [navigationController.view addGestureRecognizer:left2rightSwipe];

  self.popAnimator = [WQPopAnimator new];
  self.supportPan2Pop = YES;
}

- (void)didPanToPop:(UIPanGestureRecognizer *)panGesture
{
  if (!self.supportPan2Pop) return ;

  UIView *view = self.navigationController.view;

  if (panGesture.state == UIGestureRecognizerStateBegan) {
    self.popInteractionController = [UIPercentDrivenInteractiveTransition new];
    [self.navigationController popViewControllerAnimated:YES];
  } else if (panGesture.state == UIGestureRecognizerStateChanged) {
    CGPoint translation = [panGesture translationInView:view];
    CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds));
    [self.popInteractionController updateInteractiveTransition:d];
} else if (panGesture.state == UIGestureRecognizerStateEnded) {
  if ([panGesture velocityInView:view].x > 0) {
    [self.popInteractionController finishInteractiveTransition];
  } else {
    [self.popInteractionController cancelInteractiveTransition];
  }
  self.popInteractionController = nil;
  }
}

如下这个代理方法是用来提供一个非交互式的过渡动画的:

- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController *)fromVC
toViewController:(UIViewController *)toVC
{
  if (operation == UINavigationControllerOperationPop) {
    if (self.popAnimator == nil) {
      self.popAnimator = [WQPopAnimator new];
    }
    return self.popAnimator;
  }

  return nil;
}

而下面这个代理方法则是提供交互式动画:

- (id<UIViewControllerInteractiveTransitioning>)navigationController:(UINavigationController *)navigationController
interactionControllerForAnimationController:(id<UIViewControllerAnimatedTransitioning>)animationController
{
  return self.popInteractionController;
}

这两个组合起来使用。首先,我们需要有个动画:

@interface WQPopAnimator : NSObject <UIViewControllerAnimatedTransitioning>

@end

 

#import "WQPopAnimator.h"

@implementation WQPopAnimator

 

- (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext
{
  return 0.4;
}

- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext
{
  UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
  UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
  [[transitionContext containerView] insertSubview:toViewController.view belowSubview:fromViewController.view];

  __block CGRect toRect = toViewController.view.frame;
  CGFloat originX = toRect.origin.x;
  toRect.origin.x -= toRect.size.width / 3;
  toViewController.view.frame = toRect;

  [UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
    CGRect fromRect = fromViewController.view.frame;
    fromRect.origin.x += fromRect.size.width;
    fromViewController.view.frame = fromRect;

    toRect.origin.x = originX;
    toViewController.view.frame = toRect;
  } completion:^(BOOL finished) {
    [transitionContext completeTransition:![transitionContext transitionWasCancelled]];
  }];
}

@end

其次,交互式动画是通过UIPercentDrivenInteractiveTransition 来维护的,在滑动过程中根据滑动距离来进行更新:

} else if (panGesture.state == UIGestureRecognizerStateChanged) {
  CGPoint translation = [panGesture translationInView:view];
  CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds));
  [self.popInteractionController updateInteractiveTransition:d];

当手势结束时要做出收尾动作:

else if (panGesture.state == UIGestureRecognizerStateEnded) {

  if ([panGesture velocityInView:view].x > 0) {  

    [self.popInteractionController finishInteractiveTransition];  

   } else {  

     [self.popInteractionController cancelInteractiveTransition];  

  }  

  self.popInteractionController = nil;  

 }

同样地,自定义的动画也会有上面提到的导航栏崩溃问题,也可以通过类似的方法来解决:

- (void)navigationController:(UINavigationController *)navigationController
didShowViewController:(UIViewController *)viewController
animated:(BOOL)animated
{
  if (viewController == self.navigationController.pushingViewController) {
    self.supportPan2Pop = YES;
    self.navigationController.pushingViewController = nil;
  }

}

补充:位于当前navgationController的第一个([0])viewController时需要设置手势代理,不响应。

posted on 2016-05-21 19:23  小北在行走  阅读(1582)  评论(0编辑  收藏  举报

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