摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SphereControll : MonoBehaviour { bool b = false; public float sphereSpeed=10... 阅读全文
posted @ 2018-09-08 15:03
白染
阅读(313)
评论(0)
推荐(0)
摘要:
2. 3. 阅读全文
posted @ 2018-09-08 14:59
白染
阅读(187)
评论(0)
推荐(0)
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ItweenText : MonoBehaviour { public GameObject obj; float time = 0; public iTween.EaseType typ... 阅读全文
posted @ 2018-09-08 14:55
白染
阅读(260)
评论(0)
推荐(0)
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class fanfuyundong09 : MonoBehaviour { public GameObject sphere;//定义另一个球 GameObject obj; float speed... 阅读全文
posted @ 2018-09-08 14:52
白染
阅读(289)
评论(0)
推荐(0)
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ray10 : MonoBehaviour { int num = 0; Vector3 vec; GameObject obj; bool b = false; Colo... 阅读全文
posted @ 2018-09-08 14:48
白染
阅读(302)
评论(0)
推荐(0)
摘要:
此代码还有点问题,如果点击的两个cube相隔两个以外,game界面会卡死,,,,等我修改后再来更新 阅读全文
posted @ 2018-09-08 14:46
白染
阅读(399)
评论(0)
推荐(0)
浙公网安备 33010602011771号