Windows下socket编程(console非MFC)

console控制台:使用<winsock2.h> 和 ws2_32.lib  参考:孙鑫C++课程14

TCP:面对连接的、安全的通信

////// TcpSrv.cpp /////////

#define _CRT_SECURE_NO_WARNINGS //用sprintf,而不必强制使用sprintf_s 不报错

#include <winsock2.h>
#include <iostream>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	wVersionRequested = MAKEWORD(1, 1);
	//WSAStartup() initiates use of Ws2_32.dll by a process.
	err = WSAStartup(wVersionRequested, &wsaData);
	if (err != 0) {
		return;
	}

	if (LOBYTE(wsaData.wVersion) != 1 ||
		HIBYTE(wsaData.wVersion) != 1) {
		WSACleanup();
		return;
	}

	//1.创建流式套接字,基于TCP(SOCK_STREAM)
	SOCKET sockSrv = socket(AF_INET, SOCK_STREAM, 0);
	//socket地址结构体
	SOCKADDR_IN addrSrv;//除了sin_family,其余都需要转换为网络字节序
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);//转换Unsigned long型为网络字节序格式, INADDR_ANY表示接受多个IP地址的回应信息
	addrSrv.sin_port = htons(6000);//端口6000,转换unsigned short为网络字节序
	//2.将套接字绑定到一个端口号和本地地址上
	bind(sockSrv, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
	//3.监听
	listen(sockSrv, 5);
	//
	SOCKADDR_IN addrClient;//定义用来接收客户端Socket的结构体
	int len = sizeof(SOCKADDR);//初始化参数,这个参数必须进行初始化
	//4.循环等待接受客户端发送请求
	while (true)
	{
		//等待客户请求到来;当请求到来后,接受连接请求,
        //返回一个新的对应于此次连接的套接字(sockConnect)。
		//接受Client请求,阻塞
		SOCKET sockConnect = accept(sockSrv, (SOCKADDR*)&addrClient, &len);
		//发送数据
		char buf[100];//inet_ntoa(addrClient.sin_addr)将IP地址转换为字符串,像 "192.168.0.5"
		sprintf(buf, "Welcome %s to my little world.", inet_ntoa(addrClient.sin_addr));
		send(sockConnect, buf, strlen(buf) + 1, 0);//多发一个,为了\0结尾
		//接收数据
		char recvBuf[100] = { 0 };
		recv(sockConnect, recvBuf, sizeof(recvBuf), 0);

		cout << recvBuf << endl;

		//5.关闭socket
		closesocket(sockConnect);
	}

//	WSACleanup();

	return ;
}

//////////////////////////////////////////////////////////
///////// TcpClient.cpp  ////////////

#define _CRT_SECURE_NO_WARNINGS //用sprintf,而不必强制使用sprintf_s 不报错

#include <winsock2.h>
#include <iostream>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	wVersionRequested = MAKEWORD(1, 1);
	//WSAStartup() initiates use of Ws2_32.dll by a process.
	err = WSAStartup(wVersionRequested, &wsaData);
	if (err != 0) {
		return;
	}

	if (LOBYTE(wsaData.wVersion) != 1 ||
		HIBYTE(wsaData.wVersion) != 1) {
		WSACleanup();
		return;
	}

	//1.创建Client端的Socket
	SOCKET sockClient = socket(AF_INET, SOCK_STREAM, 0);
	//2.连接Server地址
	SOCKADDR_IN addrSrv;
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");//inet_addr 将IP字符串转为ULONG类型数值
	addrSrv.sin_port = htons(6000);//Port:6000
	connect(sockClient, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
	//接收
	char recvBuf[100] = { 0 };
	recv(sockClient, recvBuf, sizeof(recvBuf), 0);
	cout << recvBuf << endl;
	//发送
	char* buf = "This is lisi.";
	send(sockClient, buf, strlen(buf) + 1, 0);
	//3.关闭套接字
	closesocket(sockClient);
	WSACleanup();//终止套接字库的使用
}

总结:
TCP服务端
1. 创建流套接字(SOCK_STREAM)sockSrv
2. 绑定本地IP地址和端口 bind(...)
3. 监听 listen(...)
4. 等待Client端连接 accept(...) 此函数获得Client端的SOCKADDR(包括IP地址,端口等)
5. 发送数据或接收数据 send( ) / recv( )
6. 关闭套接字
TCP客户端
1. 创建流套接字
2. 连接Server端,connect( )
3. 发送或接收数据 send recv
4. 关闭套接字

UDP服务器端
1. 创建数据报套接字(SOCK_DGRAM)sockSrv
2. bind 本地的IP地址 SOCKADDR(实际用 SOCKADDR_IN)
3. 接收数据 recvfrom(..) 此函数保存CLient端的 SOCKADDR(IP地址等) 发送数据 sendto()
4. 关闭套接字
UDP客户端
1. 创建数据报套接字(SOCK_DGRAM)sockClient
2. 给Server端发送数据 sendto() 接收数据 recvfrom( )
3. 关闭套接字

 UDP:面向无连接,不安全的,即时通信

////// UdpSrv.cpp /////////

#define _CRT_SECURE_NO_WARNINGS //用sprintf,而不必强制使用sprintf_s 不报错

#include <winsock2.h>
#include <iostream>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	wVersionRequested = MAKEWORD(1, 1);
	//WSAStartup() initiates use of Ws2_32.dll by a process.
	err = WSAStartup(wVersionRequested, &wsaData);
	if (err != 0) {
		return;
	}

	if (LOBYTE(wsaData.wVersion) != 1 ||
		HIBYTE(wsaData.wVersion) != 1) {
		WSACleanup();
		return;
	}

	//1.创建数据报套接字,基于UDP(SOCK_DGRAM)
	SOCKET sockSrv = socket(AF_INET, SOCK_DGRAM, 0);
	//socket地址结构体
	SOCKADDR_IN addrSrv;//除了sin_family,其余都需要转换为网络字节序
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);//转换Unsigned long型为网络字节序格式, INADDR_ANY表示接受多个IP地址的回应信息
	addrSrv.sin_port = htons(6000);//端口6000,转换unsigned short为网络字节序
	//2.将套接字绑定到一个端口号和本地地址上
	bind(sockSrv, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
	//
	SOCKADDR_IN addrClient;//定义用来接收客户端Socket的结构体
	int len = sizeof(SOCKADDR);//初始化参数,这个参数必须进行初始化
	//接收数据 recvfrom 将Client端的IP地址,端口号等存到addrClient
	char recvBuf[100] = { 0 };
	recvfrom(sockSrv, recvBuf, sizeof(recvBuf), 0,(SOCKADDR*)&addrClient,&len);//阻塞
	cout << inet_ntoa(addrClient.sin_addr)//inet_ntoa(addrClient.sin_addr)将IP地址转换为字符串,像 "192.168.0.5"
		<< " say: "<< recvBuf << endl;
	//发送数据 sendto
	cout << "Please input something for sending: ";
	char sendBuf[100];
	gets(sendBuf);//从屏幕获取一行字符串存到sendBuf中
	sendto(sockSrv, sendBuf, strlen(sendBuf) + 1, 0, (SOCKADDR*)&addrClient, len);//多发一个,为了\0结尾

	//3.关闭socket
	closesocket(sockSrv);
	WSACleanup();

	system("pause");
	return;
}
///////////////////////////////////////////////////////////

////// UdpClient.cpp /////////

#define _CRT_SECURE_NO_WARNINGS //用sprintf,而不必强制使用sprintf_s 不报错

#include <winsock2.h>
#include <iostream>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	wVersionRequested = MAKEWORD(1, 1);
	//WSAStartup() initiates use of Ws2_32.dll by a process.
	err = WSAStartup(wVersionRequested, &wsaData);
	if (err != 0) {
		return;
	}

	if (LOBYTE(wsaData.wVersion) != 1 ||
		HIBYTE(wsaData.wVersion) != 1) {
		WSACleanup();
		return;
	}

	//1.创建套接字
	SOCKET sockClient = socket(AF_INET, SOCK_DGRAM, 0);
	//发送
	SOCKADDR_IN addrSrv;
	addrSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_port = htons(6000);
	cout << "Please input something for sending: ";
	char sendBuf[100];
	gets(sendBuf);
	sendto(sockClient, sendBuf, strlen(sendBuf), 0, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
	//接收数据 recvfrom 
	char recvBuf[100] = { 0 };
	int len = sizeof(SOCKADDR);
	recvfrom(sockClient, recvBuf, sizeof(recvBuf), 0, (SOCKADDR*)&addrSrv, &len);//阻塞
	cout << inet_ntoa(addrSrv.sin_addr)//inet_ntoa(addrClient.sin_addr)将IP地址转换为字符串,像 "192.168.0.5"
		<< " say: " << recvBuf << endl;
        //2.关闭套接字
	closesocket(sockClient);
	WSACleanup();
	system("pause");
}
///////////////////////////////////////////////////////////////

 

 

MFC的Socket通信:使用#include <afxsock.h>中MFC封装的类CSocket

参见:MFC中Socket网络通讯

 

posted @ 2019-07-27 16:49  htj10  阅读(360)  评论(0编辑  收藏  举报
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