public class Tests
{
[Test]
public void Test2()
{
DateTime startDate = new DateTime(2022, 10, 1, 0, 0, 0);
DateTime endDate = startDate.AddMonths(1).AddSeconds(-1);
var v = Environment.Version;
var s1 = new Sword2() { Damage = 10000, Durability = 10000 };
var s2 = s1 with { Damage = 10001 };
var s3 = new Sword2() { Damage = 10000, Durability = 10000 };
Sword s4 = new(100, 100);
if (s1.Aggressivity is null or { Length: 0 })
{
Console.WriteLine($"{nameof(s1.Aggressivity)} is IsNullOrEmpty");
}
if (s1.Aggressivity is not null and { Length: > 0 })
{
if (s1.Aggressivity[0] is (>= 'a' and <= 'z') or (>= 'A' and <= 'Z') or '.')
{
}
}
switch (s1.Damage)
{
case >= 0 and < 100:
break;
case >= 100 and < 1000:
break;
case >= 1000 and < 100001:
break;
}
Expression<Func<int, bool>> expression1 = static i => i > 1;
Func<string, string> exp = (x) => x;
var result = exp("Hello world");
Func<int, int, int> exp1 = (x, y) => x * y;
var result1 = exp1(0, 1);
result1 = exp1(1, 10);
Action<int, int, List<int>> exp2 = (x, y, z) => { z.Add(x + y); };
var list = new List<int>();
exp2(1, 2, list);
}
record class Sword(int Damage, int Durability);
record class Sword2
{
public int Damage { get; set; }
public int Durability { get; set; }
public string Aggressivity { get; set; }
}
}