【C++】网络编程

前言

围绕Socket 的基础概念、I/O 模型,逐步实现阻塞 I/O 客户端 - 服务器、多进程 / 多线程服务端处理,以及基于 select、poll、epoll 的 I/O 多路复用服务端,侧重与如何实现。

什么是socket

在C++中,Socket编程是一种用于在网络上进行通信的技术,它允许不同主机上的应用程序通过TCP/IP协议族进行数据交换。Socket作为应用层与TCP/IP协议族通信的中间软件抽象层,提供了一组接口,隐藏了协议的复杂性,使得开发者只需要关注简单的接口即可实现网络通信。

I/O

I/O (Input/Output) - 输入输出:泛指计算机与外部世界的数据交换,socket是网络I/O;

进行I/O时分为两步:一是检测是否符合条件,二是进行操作。阻塞条件下不满足条件就会一直检测直到符合条件;非阻塞检测一次就会返回。

I/O多路复用就是只检测,找到符合条件的文件描述符,然后只处理这些文件描述符。现在常见的I/O多路复用有三种select、poll、epoll,在检测时select、poll是通过轮询进行检测,epoll是通过回调进行实现。还有就是select需要每次把关注的fd集合拷贝到内核,而epoll只需要第一次把fd拷贝到红黑树中;

阻塞 I/O(Blocking I/O):满足发送/接收条件才输入输出

  • 当进程执行I/O操作时,如果条件不满足,进程会被操作系统挂起(睡眠),直到条件满足才被唤醒继续执行。
应用程序             内核                网络                  
   |                |                   |                      
   | send()         |                   |                     
   |--------------->|                   |                      
   |                | wait buffer space |                     
   |                |<----------------> |              
   |                | copy data         |                      
   |                | start send        |             
   |                |------------------>|                       
   | return size    |                   |     
   |<---------------|                   |                        
                                                   
                                                   
                                                   
应用程序            内核               网络
   |                |                 |
   | recv()         |                 |
   |--------------->|                 |
   |                |check recv buffer|
   |                | if null->wait   |
   |                |<--------------->|
   |                | else recv       |
   |                |<----------------|
   |                | copy data to    |
   | return size    |  user space     |
   |<---------------|                 |                                                
                                                   

非阻塞 I/O(Non-blocking I/O):

  • 当进程执行I/O操作时,如果条件不满足,系统调用立即返回一个错误,而不是让进程进入睡眠状态。进程可以继续执行其他任务,稍后再重试。
  • 非阻塞 I/O 的关键特征
    • 立即返回:无论I/O是否完成,立即返回控制权
    • 错误码指示:用特殊错误码表示"需要等待"
    • 主动轮询:需要程序主动检查I/O状态
    • 并行处理:可以在等待I/O时做其他事情
模型 特点 适用场景
阻塞 I/O 条件不满足时进程挂起 简单应用,连接数少
非阻塞 I/O 立即返回,需要轮询 需要实时响应的应用
I/O 多路复用 一个线程管理多个 I/O 高并发服务器

TCP-UDP

特性 TCP UDP
连接 面向连接 无连接
可靠性 可靠,自动重传 不可靠,可能丢包
顺序性 保证数据顺序 不保证顺序
流量控制 有滑动窗口
头部开销 20-60字节 8字节

连接:tcp三次握手,四次挥手

  • SYN (Synchronize):同步序号,用于建立连接
  • ACK (Acknowledgment):确认标志
  • FIN (Finish):结束标志,用于关闭连接
  • RST (Reset):重置连接
  • PSH (Push):推送数据
  • URG (Urgent):紧急指针有效
连接-三次握手
Client                                    Server
  |                                        |
  | 1. SYN (seq=x)                         |
  |--------------------------------------->|
  |                                        |
  | 2. SYN-ACK (seq=y, ack=x+1)            |
  |<---------------------------------------|
  |                                        |
  | 3. ACK (ack=y+1)                       |
  |--------------------------------------->|
  |                                        |
  |          连接建立,开始数据传输            |
  |<======================================>|
  
  
断开连接-四次挥手
  
  Client                                    Server
  |                                        |
  | 1. FIN (seq=u)                         |
  |--------------------------------------->|
  |                                        |
  | 2. ACK (ack=u+1)                       |
  |<---------------------------------------|
  |                                        |
  |          服务器处理剩余数据               |
  |<======================================>|
  |                                        |
  | 3. FIN (seq=v, ack=u+1)                |
  |<---------------------------------------|
  |                                        |
  | 4. ACK (ack=v+1)                       |
  |--------------------------------------->|
  |          双方关闭连接                    |

send-recv

tcp使用send-recv收发消息;

  • 发送消息- send
ssize_t send(int sockfd,            // 目标socket文件描述符
             const void *buf,       // 要发送的数据缓冲区
             size_t len,           // 要发送的数据长度
             int flags);           // 发送标志(通常为0)

// 0 - 默认行为,阻塞发送
send(sockfd, buf, len, 0);

// MSG_DONTWAIT - 非阻塞发送
send(sockfd, buf, len, MSG_DONTWAIT);

// MSG_NOSIGNAL - 不生成SIGPIPE信号
send(sockfd, buf, len, MSG_NOSIGNAL);

// MSG_OOB - 发送带外数据(紧急数据)
send(sockfd, buf, len, MSG_OOB);

// MSG_MORE - 提示有更多数据要发送(用于UDP)
send(sockfd, buf, len, MSG_MORE);

// 可以组合使用
send(sockfd, buf, len, MSG_DONTWAIT | MSG_NOSIGNAL);
  • 接收消息- recv
ssize_t recv(int sockfd,     // socket文件描述符
             void *buf,      // 接收数据缓冲区
             size_t len,     // 缓冲区长度
             int flags);     // 接收标志(通常为0)
             
// 常用的flags值:
// 0 - 默认行为,阻塞接收
recv(sockfd, buf, len, 0);

// MSG_DONTWAIT - 非阻塞接收
recv(sockfd, buf, len, MSG_DONTWAIT);

// MSG_PEEK - 查看数据但不从缓冲区移除
recv(sockfd, buf, len, MSG_PEEK);

// MSG_OOB - 接收带外数据(紧急数据)
recv(sockfd, buf, len, MSG_OOB);

// MSG_WAITALL - 等待接收所有请求的字节
recv(sockfd, buf, len, MSG_WAITALL);

// MSG_TRUNC - 即使数据被截断也返回数据包长度(原始长度)
recv(sockfd, buf, len, MSG_TRUNC);

// 可以组合使用(某些组合可能无效)
recv(sockfd, buf, len, MSG_DONTWAIT | MSG_PEEK);

TCP实例

简单实例

实现一个简单的单线程、单个连接的阻塞I/O的客户端-服务器程序

server

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>

#define PORT 8080
#define BUFFER_SIZE 1024

int main() {
    int server_fd, client_fd;
    struct sockaddr_in address, client_addr;
    socklen_t client_len = sizeof(client_addr);
    char buffer[BUFFER_SIZE];
    
    // 创建socket
    server_fd = socket(AF_INET, SOCK_STREAM, 0);
    if (server_fd == 0) {
        perror("socket failed");
        return 1;
    }
    int opt = 1;
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) {
        perror("setsockopt failed");
        close(server_fd);
        return 1;
    }
    // 设置地址
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(PORT);
    
    // 绑定
    if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
        perror("bind failed");
        return 1;
    }
    
    // 监听
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        return 1;
    }
    
    printf("Server started on port %d\n", PORT);
    // 接受连接
    client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &client_len);
    if (client_fd < 0) {
        perror("accept");
        return 1;
    }
    printf("Client connected\n");
    while (1) {
        // 读取数据
        int bytes_read = read(client_fd, buffer, BUFFER_SIZE - 1);
        if (bytes_read > 0) {
            buffer[bytes_read] = '\0';
            printf("Received: %s\n", buffer);
            
            // 发送响应
            const char* response = "Hello from server!\n";
            write(client_fd, response, strlen(response));
        }
         else if (bytes_read == 0) {
            printf("Client disconnected\n");
            break;
        } 
        else {
            perror("Read failed");
            break;
        }
        
    }
    
    // 关闭连接
    close(client_fd);
   
    return 0;
}
  • CMakeLists.txt
cmake_minimum_required(VERSION 3.0)

project(socketServer)

# include_directories(${CMAKE_SOURCE_DIR}/CMAKE_SOURCE_DIRinclude)
include_directories(include)

add_compile_options(-g -std=c++11 -o2 -Wall)

set(CMAKE_BUILD_TYPE Debug)
# 设置可执行文件输出目录(在 build/bin/)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/lib)

# 设置库文件输出目录(在 build/lib/)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/lib)


add_executable(server  ./src/server.cpp)

target_link_libraries(server PRIVATE pthread)

client

 #include <iostream>
 #include <string>
 #include <cstring>
 #include <cerrno>
 #include <unistd.h>
 #include <sys/socket.h>
 #include <netinet/in.h>
 #include <arpa/inet.h>
 
 #define SERVER_IP "127.0.0.1"
 #define PORT 8080
 #define BUFFER_SIZE 1024
 
 int main() {
     int sock = 0;
     struct sockaddr_in serv_addr;
     char buffer[BUFFER_SIZE] = {0};
 
     // 创建socket
     if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
         std::cerr << "Socket creation error: " << strerror(errno) << std::endl;
         return EXIT_FAILURE;
     }
 
     serv_addr.sin_family = AF_INET;
     serv_addr.sin_port = htons(PORT);
 
     // 转换IP地址
     if (inet_pton(AF_INET, SERVER_IP, &serv_addr.sin_addr) <= 0) {
         std::cerr << "Invalid address/Address not supported: " << strerror(errno) << std::endl;
         return EXIT_FAILURE;
     }
 
     // 连接服务器
     if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
         std::cerr << "Connection failed: " << strerror(errno) << std::endl;
         return EXIT_FAILURE;
     }
 
     std::cout << "Connected to server at " << SERVER_IP << ":" << PORT << std::endl;
     std::cout << "Type your messages (type 'exit' to quit):" << std::endl;
 
     while (true) {
         // 获取用户输入
         std::string input;
		//不使用do-while 如果直接按enter,程序会向下走,send发送为空,但是服务端接收不到,就会在read中等待
		//客户端也会在read中等待
		do{
         	std::cout << "> ";
 	        std::getline(std::cin, input);
         }while(input.empty());
         
         // 检查退出命令
         if (input == "exit") {
             break;
         }
 
         // 发送消息到服务器
         if (send(sock, input.c_str(), input.length(), 0) < 0) {
             std::cerr << "Send failed: " << strerror(errno) << std::endl;
             break;
         }
 
         std::cout << "Message sent to server" << std::endl;
 
         // 接收服务器响应
         memset(buffer, 0, BUFFER_SIZE);
         int valread = read(sock, buffer, BUFFER_SIZE - 1);
 
         if (valread < 0) {
             std::cerr << "Read error: " << strerror(errno) << std::endl;
             break;
         } else if (valread == 0) {
             std::cout << "Server closed the connection" << std::endl;
             break;
         } else {
             buffer[valread] = '\0';
             std::cout << "Server response:\n" << buffer << std::endl;
         }
     }
 
     close(sock);
     std::cout << "Connection closed" << std::endl;
     return 1;
 }

非阻塞方式

 	// 获取当前文件状态标志
    int flags = fcntl(fd, F_GETFL, 0);
    if (flags < 0) {
        perror("fcntl F_GETFL");
        return -1;
    }
    
    // 添加非阻塞标志
    if (fcntl(fd, F_SETFL, flags | O_NONBLOCK) < 0) {
        perror("fcntl F_SETFL");
        return -1;
    }
	int on = 1;  // 1表示启用非阻塞
    
    if (ioctl(fd, FIONBIO, &on) < 0) {
        perror("ioctl FIONBIO");
        return -1;
    }

服务端接收多个客户端

  • 多进程、多线程、select、poll、epoll
    • 少量连接:多进程/多线程
    • 中等并发:select/poll
    • 高并发:epoll

多进程 fork()

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <signal.h>

#define PORT 8080
#define BUFFER_SIZE 1024

int main() {
    int server_fd, client_fd;
    struct sockaddr_in address, client_addr;
    socklen_t client_len = sizeof(client_addr);
    char buffer[BUFFER_SIZE];
    
    // 创建socket
    server_fd = socket(AF_INET, SOCK_STREAM, 0);
    if (server_fd == 0) {
        perror("socket failed");
        return 1;
    }
    int opt = 1;
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) {
        perror("setsockopt failed");
        close(server_fd);
        return 1;
    }
    // 设置地址
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(PORT);
    
    // 绑定
    if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
        perror("bind failed");
        return 1;
    }
    
    // 监听
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        return 1;
    }
    signal(SIGCHLD, SIG_IGN);
    printf("Server started on port %d\n", PORT);
    // 只需要修改主循环部分
    while (true) {
        // 接受连接
        client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &client_len);
        if (client_fd < 0) {
            perror("accept faild!");
            continue;  // 继续等待下一个连接
        }

        printf("Client connected\n");

        // 创建子进程处理客户端
        pid_t pid = fork();
        if (pid < 0) {
            perror("fork failed");
            close(client_fd);
            continue;
        }

        if (pid == 0) {  // 子进程
            close(server_fd);  // 子进程不需要监听socket
            // 处理客户端连接(使用你现有的while循环)
            while (true) {
                int bytes_read = read(client_fd, buffer, BUFFER_SIZE - 1);
                if (bytes_read > 0) {
                    buffer[bytes_read] = '\0';
                    printf("PID %d Received: %s\n", getpid(), buffer);
                    const char* response = "server received!\n";
                    write(client_fd, response, strlen(response));
                }
                else if (bytes_read == 0) {
                    printf("PID %d Client disconnected\n", getpid());
                    break;
                }
                else {
                    perror("Read failed");
                    break;
                }
            }
            close(client_fd);
            exit(0);  // 子进程退出
        }
        else {  // 父进程
            close(client_fd);  // 父进程关闭客户端socket,继续监听
        }
    }
    
    // 关闭连接
    close(client_fd);
   
    return 0;
}

多线程 std::thread

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <thread>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <signal.h>
#include <iostream>
#define PORT 8080
#define BUFFER_SIZE 1024

// 客户端处理线程函数
void handle_client(int client_fd) {

    char buffer[BUFFER_SIZE];
    std::cout << "Thread " << std::this_thread::get_id() << ": Client connected" << std::endl;
    while (1) {
        memset(buffer, 0, BUFFER_SIZE);
        int bytes_read = read(client_fd, buffer, BUFFER_SIZE - 1);
        if (bytes_read > 0) {
            buffer[bytes_read] = '\0';
            const char * response = "receive over!";
            std::cout<< "received:" << buffer << std::endl;
            write(client_fd, response, strlen(response));
        }
        else if (bytes_read == 0) {
            printf("Thread %lu: Client disconnected\n", pthread_self());
            break;
        }
        else {
            perror("Read failed");
            break;
        }
    }

    close(client_fd);
    return;
}

int main() {
    int server_fd, client_fd;
    struct sockaddr_in address, client_addr;
    socklen_t client_len = sizeof(client_addr);

    // 创建socket
    server_fd = socket(AF_INET, SOCK_STREAM, 0);
    if (server_fd == 0) {
        perror("socket failed");
        return 1;
    }
    int opt = 1;
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) < 0) {
        perror("setsockopt failed");
        close(server_fd);
        return 1;
    }
    // 设置地址
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(PORT);

    // 绑定
    if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
        perror("bind failed");
        return 1;
    }

    // 监听
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        return 1;
    }

    signal(SIGCHLD, SIG_IGN);
    printf("Server started on port %d\n", PORT);

    while (true) {
        // 接受连接
        client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &client_len);
        if (client_fd < 0) {
            perror("accept faild!");
            continue;  // 继续等待下一个连接
        }
        char client_ip[INET_ADDRSTRLEN];
        inet_ntop(AF_INET, &client_addr.sin_addr, client_ip, sizeof(client_ip));
        int client_port = ntohs(client_addr.sin_port);

        std::cout << "New client connected from " << client_ip << ":" << client_port << std::endl;

        try {
            std::thread client_thread(handle_client, client_fd);
            client_thread.detach();  // 分离线程,让它在后台运行  
        }
        catch (const std::exception& e) {
            std::cerr << "Failed to create thread: " << e.what() << std::endl;
            close(client_fd);
        }

    }
    close(client_fd);
    std::cout << "Server stopped" << std::endl;
    return 0;
}

select多路复用

使用select 实现,并做简单的封装。

虽然使用多线程和多进程都可以实现对多个客户端监听,每一个进程/线程都会在send/recv处阻塞,等待发送/接收;

select、poll、epoll可以对文件描述符进行监控,当有事件触发时才会去调用。

select实现I/O多路复用就是对fd_set(位图)的操作,如果要监控可读操作,就声明一个read的位图,把已经连接到服务器的clientfd记录下来(不如clientfd=10,就是把位图中第十个值置为1);通过select对位图进行监控,当有满足read的文件描述符时值不变,不满足的清空,所以要把连接的客户端存起来避免丢失。所以返回的fd_set就是满足可读的已连接客户端,对这些客户端进行操作就行了。

这里面存在的问题就是系统默认fd_set大小为1024,所以最多连接1020个客户端(0-标准输入流、1-标准输出流、2-标准错误流、3-服务端文件描述符),当客户端连接过多时会丢失或者出现错误。

还有就是fd_set会从用户态拷贝到内核,再拷贝出来,性能上不是很好。


select 是一种 I/O 多路复用技术,允许程序同时监视多个文件描述符(file descriptors),等待一个或多个描述符变为"就绪"状态(可读、可写或发生异常)

I/O多路复用就是使用一个线程管理多个io是否就绪。


  • 先了解一下几个概念

  • fd_set是什么

fd_set是一个存放文件描述符的数组,大小为1024位; 结构体实际上就是定义一个 长整型的数组 long int fds_bits[FD_SETSIZE / NFDBITS];

1024 = int * 数组个数 * 8 位,能够储存1024个文件描述符;也就是实际能够储存1024个socket的文件描述符。

每个进程默认打开3个文件描述符,0-标准输入流、1-标准输出流、2-标准错误流

/* The fd_set member is required to be an array of longs.  */
typedef long int __fd_mask;

/* Some versions of <linux/posix_types.h> define this macros.  */
#undef	__NFDBITS
/* It's easier to assume 8-bit bytes than to get CHAR_BIT.  */
#define __NFDBITS	(8 * (int) sizeof (__fd_mask))
#define	__FD_ELT(d)	((d) / __NFDBITS)
#define	__FD_MASK(d)	((__fd_mask) (1UL << ((d) % __NFDBITS)))

/* fd_set for select and pselect.  */
typedef struct
  {
    /* XPG4.2 requires this member name.  Otherwise avoid the name
       from the global namespace.  */
#ifdef __USE_XOPEN
    __fd_mask fds_bits[__FD_SETSIZE / __NFDBITS];
# define __FDS_BITS(set) ((set)->fds_bits)
#else
    __fd_mask __fds_bits[__FD_SETSIZE / __NFDBITS];
# define __FDS_BITS(set) ((set)->__fds_bits)
#endif
  } fd_set;
  • 文件描述符的分配规则

寻找最小的未使用的文件描述符,所以连接数较少时可以使用select进行实现。

  • 文件描述符如何映射到socket

好像是:进程控制块-进程描述表->文件描述符表->文件对象;具体怎么映射的没了解

int select(int maxfdp, 						//最大文件描述符值加1
           fd_set *readfds, 				//指向可读文件描述符集合的指针  可读时接收
           fd_set *writefds, 				//指向可写文件描述符集合的指针  可写时发送
           fd_set *exceptfds, 				//指向异常文件描述符集合的指针   常见:带外数据到达(TCP紧急数据)
           struct timeval *timeout);		//超时时间结构体指针

  • 实现
 #include <iostream>
 #include <sys/select.h>
 #include <sys/socket.h>
 #include <netinet/in.h>
 #include <arpa/inet.h>
 #include <unistd.h>
 #include <cstring>
 #include <vector>
 #include <algorithm>
 
 #define PORT 8080
 #define BUFFER_SIZE 1024
 #define MAX_CLIENTS 10
 
 class TCPServer {
 private:
     int server_socket;
     fd_set readfds;
     int client_socket[MAX_CLIENTS];
     int max_sd;
     
 public:
     TCPServer() {
         server_socket = -1;
         // 初始化客户端socket数组
         for (int i = 0; i < MAX_CLIENTS; i++) {
             client_socket[i] = 0;
         }
     }
 
     void init() {
         int opt = 1;
         struct sockaddr_in address;
         
         // 创建主socket
         if ((server_socket = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
             perror("socket failed");
             exit(EXIT_FAILURE);
         }
         
         // 设置socket选项,允许地址重用
         if (setsockopt(server_socket, SOL_
             perror("setsockopt");
             exit(EXIT_FAILURE);
         }
 
         // 配置地址
         address.sin_family = AF_INET;
         address.sin_addr.s_addr = INADDR_ANY;
         address.sin_port = htons(PORT);
 
         // 绑定socket
         if (bind(server_socket, (struct sockaddr *)&address, sizeof(address)) < 0) {
             perror("bind failed");
             exit(EXIT_FAILURE);
         }
 
         std::cout << "Listener on port " << PORT << std::endl;
 
         // 开始监听
         if (listen(server_socket, MAX_CLIENTS) < 0) {
             perror("listen");
             exit(EXIT_FAILURE);
         }
     }
 
     void run() {
         int activity, new_socket, sd;
         int max_sd;
         struct sockaddr_in address;
         socklen_t addrlen = sizeof(address);
         char buffer[BUFFER_SIZE];
 
         std::cout << "Waiting for connections..." << std::endl;
 
         while (true) {
             // 清空文件描述符集合
             FD_ZERO(&readfds);
 
             // 添加主socket到集合
             FD_SET(server_socket, &readfds);
             max_sd = server_socket;
 
             // 添加客户端socket到集合
             for (int i = 0; i < MAX_CLIENTS; ++i) {
                 sd = client_socket[i];
                 if (sd > 0) {
                     FD_SET(sd, &readfds);
                 }
                 max_sd = max_sd > sd ? max_sd : sd;
             }
 
             // 等待活动
             struct timeval timeout;
             timeout.tv_sec = 0;  // 秒
             timeout.tv_usec = 500;
 
             activity = select(max_sd + 1, &readfds, NULL, NULL, &timeout);
 
             if (activity < 0 && errno != EINTR) {
                 std::cerr << "select error" << std::endl;
                 continue;
             }else if (activity == 0) {
                 // 超时处理
                 continue;
             }
 
             // 如果有新连接
             if (FD_ISSET(server_socket, &readfds)) {
                 if ((new_socket = accept(server_socket,
                                          (struct sockaddr *)&address,
                                          &addrlen)) < 0) {
                     perror("accept");
                     exit(EXIT_FAILURE);
                 }
 
                 std::cout << "New connection, socket fd: " << new_socket
                           << ", IP: " << inet_ntoa(address.sin_addr)
                           << ", Port: " << ntohs(address.sin_port) << std::endl;
 
                 // 添加到客户端数组
                 for (int i = 0; i < MAX_CLIENTS; i++) {
                     if (client_socket[i] == 0) {
                         client_socket[i] = new_socket;
                         std::cout << "Adding to list of sockets as " << i <<" client id: " << new_sock    et << std::endl;
                         break;
                     }
                 }
             }
 
             // 检查客户端socket的IO操作
             for (int i = 0; i < MAX_CLIENTS; i++) {
                 sd = client_socket[i];
                 memset(buffer,0,BUFFER_SIZE);
                 if (FD_ISSET(sd, &readfds)) {
                     // 检查是否断开连接
                     int valread = read(sd, buffer, BUFFER_SIZE);
 
                     if (valread == 0) {
                         // 客户端断开连接
                         getpeername(sd, (struct sockaddr*)&address, &addrlen);
                         std::cout << "Host disconnected, IP: " << inet_ntoa(address.sin_addr)
                                   << ", Port: " << ntohs(address.sin_port) << std::endl;
                         close(sd);
                         client_socket[i] = 0;
                     } else {
                         // 处理接收到的数据
                         buffer[valread] = '\0';
                         std::cout << "Received: " << buffer << std::endl;
 
                         // 回声给客户端
                         send(sd, buffer, strlen(buffer), 0);
                     }
                 }
             }
         }
     }
 
     ~TCPServer() {
         close(server_socket);
         for (int i = 0; i < MAX_CLIENTS; ++i) {
             if (client_socket[i] > 0) {
                 std::cout << "close client :"<< client_socket[i] << std::endl;
                 close(client_socket[i]);
             }
         }
     }
 };
 
 int main() {
     TCPServer server;
     server.init();
     server.run();
     return 0;
 }
                           

poll多路复用

poll不再使用位图对文件描述符存储,而是通过pollfd进行控制,可以声明pollfd的数组(所以就没有了1024的限制)。

  • poll改进

没有最大文件描述符限制poll 使用数组,可以处理任意数量的文件描述符

更高效:不需要每次调用都重新设置文件描述符集合

更清晰的事件分离:每个文件描述符都有独立的事件输入和输出字段


  • poll事件常量
事件常量 值(通常) 说明 对象
POLLIN 0x001 数据可读(普通数据) events/revents
POLLPRI 0x002 紧急数据可读(带外数据) events/revents
POLLOUT 0x004 数据可写,不阻塞 events/revents
POLLRDNORM 0x040 普通数据可读 events/revents
POLLRDBAND 0x080 优先级带数据可读 events/revents
POLLWRNORM 0x100 普通数据可写 events/revents
POLLWRBAND 0x200 优先级带数据可写 events/revents
POLLERR 0x008 错误情况 revents
POLLHUP 0x010 已挂起 revents
POLLNVAL 0x020 无效轮询请求 revents

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <iostream>
#include <errno.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <poll.h>

#define PORT 8080
#define MAX_CLIENTS 1000
#define BUFFER_SIZE 1024
#define TIMEOUT -1  // 无限等待

class TCPServer{
  private:
    int server_fd;
    char buffer[BUFFER_SIZE];
    struct pollfd fds[MAX_CLIENTS + 1];  // +1 给服务器套接字
    int nfds;

  public:
    TCPServer(){
        server_fd = -1;
        nfds = 0;
        // 初始化所有 pollfd 结构
         for (int i = 0; i < MAX_CLIENTS + 1; i++) {
             fds[i].fd = -1;  // 表示未使用
             fds[i].events = 0;
             fds[i].revents = 0;
         }
    };

    void init(){
         // 创建监听套接字
         if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
             perror("socket failed");
             exit(EXIT_FAILURE);
         }

         // 设置 SO_REUSEADDR 选项
         int opt = 1;
         if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt))) {
             perror("setsockopt failed");
             exit(EXIT_FAILURE);
         }
         struct sockaddr_in address;
         address.sin_family = AF_INET;
         address.sin_addr.s_addr = INADDR_ANY;
         address.sin_port = htons(PORT);

         // 绑定地址
         if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
             perror("bind failed");
             exit(EXIT_FAILURE);
         }

         // 开始监听  listen(server_fd, 10) 等待连接的最大个数
         if (listen(server_fd, 10) < 0) {
             perror("listen failed");
             exit(EXIT_FAILURE);
         }

         printf("Server listening on port %d\n", PORT);

         // 添加服务器套接字到 pollfd 数组
         fds[0].fd = server_fd;
         fds[0].events = POLLIN;  // 监视可读事件(新连接)
         nfds = 1;  // 当前监视的文件描述符数量
    };

    void run(){
        int current_size = 0;
        while (1) {
           // 调用 poll,等待事件发生
           int ret = poll(fds, nfds, TIMEOUT);

            if (ret < 0) {
                perror("poll failed");
                break;
            } else if (ret == 0) {
                // 超时(本例中不会发生,因为TIMEOUT=-1)
                continue;
            }
            current_size = nfds;  // 保存当前大小,因为 nfds 可能在循环中改变

            // 检查所有文件描述符
            for (int i = 0; i < current_size; i++) {
                 if (fds[i].fd < 0) continue;  // 跳过未使用的文件描述符

                 // 检查是否有事件发生
                 if (fds[i].revents == 0) continue;

                 // 检查是否是错误事件
                 if (fds[i].revents & (POLLERR | POLLHUP | POLLNVAL)) {
                         printf("Error on fd %d, closing connection\n", fds[i].fd);
                         close(fds[i].fd);
                         fds[i].fd = -1;
                         fds[i].revents = 0;
                         continue;
                 }

                  // 如果是服务器套接字,处理新连接
                  if (fds[i].fd == server_fd) {
                         if (fds[i].revents & POLLIN)
                                handle_client_connect();
                  }
                  // 处理客户端套接字
                  else {
                       handle_client_event(i);
                  }
           }
        }
    };


    void handle_client_connect(){
              // 接受新连接
              struct sockaddr_in address;
              socklen_t addrlen = sizeof(address);
              int new_socket = accept(server_fd, (struct sockaddr *)&address, &addrlen);
              if (new_socket < 0) {
                  perror("accept failed");
                  return ;
              }

              printf("New connection, socket fd is %d, IP: %s, port: %d\n",new_socket,
                              inet_ntoa(address.sin_addr), ntohs(address.sin_port));

              // 查找空位添加新客户端
              int added = 0 ;
              for (int j = 1; j < MAX_CLIENTS + 1; ++j) {
                if (fds[j].fd == -1) {
                    fds[j].fd = new_socket;
                    fds[j].events = POLLIN | POLLRDHUP;  // 监视可读和连接关闭
                    fds[j].revents = 0;
                    added = 1;

                    nfds = j >= nfds ? j+1 : nfds;
                    break;
                    }
                }

                  if (!added) {
                      printf("Too many clients, rejecting connection\n");
                      close(new_socket);
                  }
    };


    void handle_client_event(int fd_index){
        // 检查连接是否关闭

        if (fds[fd_index].revents & POLLRDHUP) {
            printf("Client %d disconnected\n", fds[fd_index].fd);
            close(fds[fd_index].fd);
            fds[fd_index].fd = -1;
            fds[fd_index].revents = 0;
            return;
        }

        // 检查是否有数据可读
        if (fds[fd_index].revents & POLLIN) {
            memset(buffer,0,BUFFER_SIZE);
            int valread = read(fds[fd_index].fd, buffer, BUFFER_SIZE);

            if (valread == 0) {
                // 客户端正常关闭连接
                printf("Client %d closed connection\n", fds[fd_index].fd);
                close(fds[fd_index].fd);
                fds[fd_index].fd = -1;

            } else if (valread < 0) {
                // 读取错误
                perror("read failed");
                close(fds[fd_index].fd);
                fds[fd_index].fd = -1;
            } else {
                // 回显数据
                buffer[valread] = '\0';
                std::cout << "Received from client : " << fds[fd_index].fd <<" " << buffer << std:    :endl;
                send(fds[fd_index].fd,buffer,strlen(buffer),0);
              }
          }

    }

    ~TCPServer(){
        // 关闭所有连接
        for (int i = 0; i < nfds; i++) {
            if (fds[i].fd >= 0) {
                close(fds[i].fd);
            }
        }
                if (server_fd >= 0) {
                close(server_fd);
        }

        printf("Server shutdown complete\n");
    };
};


int main() {
    TCPServer server;
    server.init();
    server.run();

    return 0;
}
  • 事件
#define POLLIN		0x001		/* There is data to read.  */
#define POLLPRI		0x002		/* There is urgent data to read.  */
#define POLLOUT		0x004		/* Writing now will not block.  */

#if defined __USE_XOPEN || defined __USE_XOPEN2K8
/* These values are defined in XPG4.2.  */
# define POLLRDNORM	0x040		/* Normal data may be read.  */
# define POLLRDBAND	0x080		/* Priority data may be read.  */
# define POLLWRNORM	0x100		/* Writing now will not block.  */
# define POLLWRBAND	0x200		/* Priority data may be written.  */
#endif

#ifdef __USE_GNU
/* These are extensions for Linux.  */
# define POLLMSG	0x400
# define POLLREMOVE	0x1000
# define POLLRDHUP	0x2000
#endif

/* Event types always implicitly polled for.  These bits need not be set in
   `events', but they will appear in `revents' to indicate the status of
   the file descriptor.  */
#define POLLERR		0x008		/* Error condition.  */
#define POLLHUP		0x010		/* Hung up.  */
#define POLLNVAL	0x020		/* Invalid polling request.  */
select/poll 缺点
  1. 每次调用时要重复地从用户态读入参数。
  2. 每次调用时要重复地扫描文件描述符。
  3. 每次在调用开始时,要把当前进程放入各个文件描述符的等待队列。在调用结束后,又把进程从各个等待队列中删除。

poll核心时间可分为可读、可写、异常事件。

epoll()多路复用

  • 水平触发 :fd事件没有被处理或者没有处理全部,下次还会报告这个fd

  • 边缘触发:程序在处理文件描述符的就绪事件时,必须确保将其处理完毕,否则 epoll_wait 将不会重复通知该文件描述符的就绪状态。

  • 基于红黑树+链表+回调函数

用户空间                           内核空间
   │                                 │
   │ epoll_create()                  │
   ├───────────────────────────────> │ 创建eventpoll结构
   │                                 │ • 初始化红黑树(rbr)
   │                                 │ • 初始化就绪链表(rdllist)
   │                                 │
   │ epoll_ctl(EPOLL_CTL_ADD, fd)    │
   ├───────────────────────────────> │ • 分配epitem结构
   │                                 │ • 插入红黑树(O(log n))
   │                                 │ • 设置文件回调函数
   │                                 │
   │ epoll_wait()                    │
   ├───────────────────────────────> │ • 检查rdllist是否为空
   │                                 │ • 空则阻塞进程
   │                                 │
   │ 数据到达                         │ • 网卡中断/定时器触发
   │                                 │ • 调用ep_poll_callback()
   │                                 │ • 将epitem加入rdllist
   │                                 │ • 唤醒等待进程
   │                                 │
   │ <───────────────────────────────┤ • 复制events到用户空间
   │                                 │ • 清空rdllist(LT模式)
   │                                 │
   │ 处理事件                         │
   │───────────────────────────────> │
   │                                 │

#include <iostream>
#include <cstring>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/epoll.h>
#include <fcntl.h>
#include <vector>
#include <cerrno>
#include <arpa/inet.h>

#define MAX_EVENTS 64
#define BUFFER_SIZE 1024

class EpollServer {
private:
    int server_fd;
    int epoll_fd;
    struct sockaddr_in server_addr;

public:
    EpollServer(int port) {
        // 创建socket  SOCK_STREAM (TCP)  SOCK_DERAM (UDP)
        server_fd = socket(AF_INET, SOCK_STREAM, 0);
        if (server_fd < 0) {
            perror("socket creation failed");
            exit(EXIT_FAILURE);
        }
        
        // 设置socket选项
        int opt = 1;
        if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, 
                       &opt, sizeof(opt))) {
            perror("setsockopt failed");
            exit(EXIT_FAILURE);
        }
        
        // 绑定地址
        memset(&server_addr, 0, sizeof(server_addr));
        server_addr.sin_family = AF_INET;
        server_addr.sin_addr.s_addr = INADDR_ANY;
        server_addr.sin_port = htons(port);
        
        if (bind(server_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
            perror("bind failed");
            exit(EXIT_FAILURE);
        }
        
        // 创建epoll实例
        epoll_fd = epoll_create1(0);
        if (epoll_fd < 0) {
            perror("epoll_create1 failed");
            exit(EXIT_FAILURE);
        }
        
        // 添加server_fd到epoll
        struct epoll_event event;
        event.data.fd = server_fd;
        event.events = EPOLLIN | EPOLLET;  // 边缘触发模式
        epoll_ctl(epoll_fd, EPOLL_CTL_ADD, server_fd, &event);
        
        // 监听socket
        if (listen(server_fd, SOMAXCONN) < 0) {
            perror("listen failed");
            return;
        }
        
        std::cout << "Server listening on port " 
                  << ntohs(server_addr.sin_port) << std::endl;
        
    }
    
    ~EpollServer() {
        close(server_fd);
        close(epoll_fd);
    }
    
    // 设置非阻塞模式
    void set_nonblocking(int fd) {
        int flags = fcntl(fd, F_GETFL, 0);
        fcntl(fd, F_SETFL, flags | O_NONBLOCK);
    }
    
    void run() {
        // 事件循环
        struct epoll_event events[MAX_EVENTS];
        
        while (true) {
            int nfds = epoll_wait(epoll_fd, events, MAX_EVENTS, -1);
            if (nfds < 0) {
                perror("epoll_wait failed");
                break;
            }
            
            for (int i = 0; i < nfds; i++) {
                if (events[i].data.fd == server_fd) {
                    // 处理新连接
                    handle_new_connection();
                } else {
                    // 处理客户端数据
                    if (events[i].events & EPOLLIN) {
                        handle_client_data(events[i].data.fd);
                    }
                    
                    if (events[i].events & (EPOLLRDHUP | EPOLLHUP | EPOLLERR)) {
                        // 处理连接关闭或错误
                        close_client(events[i].data.fd);
                    }
                }
            }
        }
    }
    
private:
    void handle_new_connection() {
        struct sockaddr_in client_addr;
        socklen_t addr_len = sizeof(client_addr);
        
        // 接受所有待处理的连接
        do {
            int client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &addr_len);
            if (client_fd < 0) {
                if (errno == EAGAIN || errno == EWOULDBLOCK) {
                    // 没有更多连接
                    break;
                } else {
                    perror("accept failed");
                    break;
                }
            }
            else{
                std::cout << "New connection from " 
                      << inet_ntoa(client_addr.sin_addr) 
                      << ":" << ntohs(client_addr.sin_port) 
                      << std::endl;
            
                // 设置非阻塞
                set_nonblocking(client_fd);
                // 添加到epoll
                struct epoll_event event;
                event.data.fd = client_fd;
                event.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
                if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, client_fd, &event) < 0) {
                    perror("epoll_ctl add client failed");
                    close(client_fd);
                }else{
                     std::cout << "Successfully added client fd " << client_fd << " to epoll" << std::endl;
                }
                break;
            }
        }while (true);
    }
    
    void handle_client_data(int client_fd) {
        char buffer[BUFFER_SIZE];
        
        // 边缘触发模式需要读取所有可用数据
        while (true) {
            memset(buffer,0,BUFFER_SIZE);
            ssize_t bytes_read = read(client_fd, buffer, BUFFER_SIZE - 1);
            
            if (bytes_read > 0) {
                buffer[bytes_read] = '\0';
                std::cout << "Received from client " << client_fd << ": " << buffer;
                // 回显数据
                send(client_fd, buffer, bytes_read, 0);
                
                // 如果读取的数据少于缓冲区大小,说明数据已读完
                if (bytes_read < BUFFER_SIZE - 1) {
                    break;
                }
            } else if (bytes_read == 0) {
                // 客户端关闭连接
                close_client(client_fd);
                break;
            } else {
                if (errno == EAGAIN || errno == EWOULDBLOCK) {
                    // 数据已读完
                    break;
                } else {
                    perror("read failed");
                    close_client(client_fd);
                    break;
                }
            }
        }
    }
    
    void close_client(int client_fd) {
        std::cout << "Client " << client_fd << " disconnected" << std::endl;
        epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client_fd, nullptr);
        close(client_fd);
    }
};

int main() {
    EpollServer server(8080);
    server.run();
    return 0;
}

UDP实例

udp使用sendto-recvfrom收发消息;

  • server
#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>

#define BUFFER_SIZE 1024

class UDPServer {
private:
    int server_fd;
    struct sockaddr_in server_addr;

public:
    UDPServer(int port) {
        // 创建UDP socket
        server_fd = socket(AF_INET, SOCK_DGRAM, 0);
        if (server_fd < 0) {
            perror("socket creation failed");
            exit(EXIT_FAILURE);
        }
        
        // 设置地址重用
        int opt = 1;
        if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt))) {
            perror("setsockopt failed");
            close(server_fd);
            exit(EXIT_FAILURE);
        }
        
        // 绑定地址
        memset(&server_addr, 0, sizeof(server_addr));
        server_addr.sin_family = AF_INET;
        server_addr.sin_addr.s_addr = INADDR_ANY;  // 监听所有接口
        server_addr.sin_port = htons(port);
        
        if (bind(server_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
            perror("bind failed");
            close(server_fd);
            exit(EXIT_FAILURE);
        }
        
        std::cout << "UDP Server listening on port " << port << std::endl;
    }
    
    ~UDPServer() {	
        if (server_fd >= 0) {
            close(server_fd);
        }
    }
    
    void run() {
        char buffer[BUFFER_SIZE];
        struct sockaddr_in client_addr;
        socklen_t addr_len = sizeof(client_addr);
        
        while (true) {
            // 清空缓冲区
            memset(buffer, 0, BUFFER_SIZE);
            memset(&client_addr, 0, sizeof(client_addr));
            
            // 接收数据
            ssize_t recv_len = recvfrom(server_fd, buffer, BUFFER_SIZE - 1, 0,
                                       (struct sockaddr*)&client_addr, &addr_len);
            
            if (recv_len < 0) {
                perror("recvfrom failed");
                continue;
            }
            
            // 获取客户端信息
            char client_ip[INET_ADDRSTRLEN];
            inet_ntop(AF_INET, &client_addr.sin_addr, 
                     client_ip, INET_ADDRSTRLEN);
            
            std::cout << "Received from " << client_ip << ":" 
                      << ntohs(client_addr.sin_port) 
                      << " (" << recv_len << " bytes): " 
                      << buffer << std::endl;
            
            // 准备回显消息
            std::string echo_msg = "Echo: ";
            echo_msg += buffer;
            
            // 发送回显(发送到刚才接收的地址)
            sendto(server_fd, echo_msg.c_str(), echo_msg.length(), 0,
                  (struct sockaddr*)&client_addr, addr_len);
        }
    }
    
    void run_with_select() {
        fd_set read_fds;
        struct timeval timeout;
        char buffer[BUFFER_SIZE];
        
        std::cout << "UDP Server with select() running..." << std::endl;
        
        while (true) {
            // 设置文件描述符集合
            FD_ZERO(&read_fds);
            FD_SET(server_fd, &read_fds);
            
            // 设置超时(5秒)
            timeout.tv_sec = 5;
            timeout.tv_usec = 0;
            
            // 使用select等待数据
            int ready = select(server_fd + 1, &read_fds, NULL, NULL, &timeout);
            
            if (ready < 0) {
                perror("select failed");
                break;
            } else if (ready == 0) {
                // 超时
                std::cout << "Timeout, waiting for data..." << std::endl;
                continue;
            }
            
            // 有数据可读
            if (FD_ISSET(server_fd, &read_fds)) {
                struct sockaddr_in client_addr;
                socklen_t addr_len = sizeof(client_addr);
                
                ssize_t recv_len = recvfrom(server_fd, buffer, BUFFER_SIZE - 1, 0,
                                           (struct sockaddr*)&client_addr, &addr_len);
                
                if (recv_len > 0) {
                    buffer[recv_len] = '\0';
                    std::cout << "Received: " << buffer << std::endl;
                    
                    // 回显
                    sendto(server_fd, buffer, recv_len, 0,
                          (struct sockaddr*)&client_addr, addr_len);
                }
            }
        }
    }
};

int main() {
    UDPServer server(8080);
    server.run();  // 或 server.run_with_select();
    return 0;
}
  • client
#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string>

class UDPClient {
private:
    int client_fd;
    struct sockaddr_in server_addr;
    
public:
    UDPClient(const std::string& server_ip, int port) {
        // 创建UDP socket
        client_fd = socket(AF_INET, SOCK_DGRAM, 0);
        if (client_fd < 0) {
            perror("socket creation failed");
            exit(EXIT_FAILURE);
        }
        
        // 设置服务器地址
        memset(&server_addr, 0, sizeof(server_addr));
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(port);
        
        // 转换IP地址
        if (inet_pton(AF_INET, server_ip.c_str(), &server_addr.sin_addr) <= 0) {
            std::cerr << "Invalid address: " << server_ip << std::endl;
            close(client_fd);
            exit(EXIT_FAILURE);
        }
        
        std::cout << "UDP Client ready to send to " 
                  << server_ip << ":" << port << std::endl;
    }
    
    ~UDPClient() {
        if (client_fd >= 0) {
            close(client_fd);
        }
    }
    
    // 发送单条消息
    bool send_message(const std::string& message) {
        ssize_t sent = sendto(client_fd, message.c_str(), message.length(), 0,
                             (struct sockaddr*)&server_addr, sizeof(server_addr));
        
        if (sent < 0) {
            perror("sendto failed");
            return false;
        }
        
        std::cout << "Sent " << sent << " bytes: " << message << std::endl;
        return true;
    }
    
    // 发送并接收回复(阻塞)
    bool send_and_receive(const std::string& message, int timeout_sec = 5) {
        // 发送消息
        if (!send_message(message)) {
            return false;
        }
        
        // 设置接收超时
        struct timeval timeout;
        timeout.tv_sec = timeout_sec;
        timeout.tv_usec = 0;
        
        if (setsockopt(client_fd, SOL_SOCKET, SO_RCVTIMEO, 
                      &timeout, sizeof(timeout)) < 0) {
            perror("setsockopt timeout failed");
        }
        
        // 接收回复
        char buffer[1024];
        struct sockaddr_in from_addr;
        socklen_t addr_len = sizeof(from_addr);
        
        ssize_t recv_len = recvfrom(client_fd, buffer, sizeof(buffer) - 1, 0,
                                   (struct sockaddr*)&from_addr, &addr_len);
        
        if (recv_len < 0) {
            if (errno == EAGAIN || errno == EWOULDBLOCK) {
                std::cout << "Timeout: No response received" << std::endl;
            } else {
                perror("recvfrom failed");
            }
            return false;
        }
        
        buffer[recv_len] = '\0';
        
        char from_ip[INET_ADDRSTRLEN];
        inet_ntop(AF_INET, &from_addr.sin_addr, from_ip, INET_ADDRSTRLEN);
        
        std::cout << "Received from " << from_ip << ":" 
                  << ntohs(from_addr.sin_port) 
                  << " (" << recv_len << " bytes): " 
                  << buffer << std::endl;
        
        return true;
    }
    
    // 广播消息
    bool broadcast(const std::string& message, int port) {
        // 开启广播选项
        int broadcast_enable = 1;
        if (setsockopt(client_fd, SOL_SOCKET, SO_BROADCAST, 
                      &broadcast_enable, sizeof(broadcast_enable)) < 0) {
            perror("setsockopt broadcast failed");
            return false;
        }
        
        // 设置广播地址
        struct sockaddr_in broadcast_addr;
        memset(&broadcast_addr, 0, sizeof(broadcast_addr));
        broadcast_addr.sin_family = AF_INET;
        broadcast_addr.sin_port = htons(port);
        broadcast_addr.sin_addr.s_addr = htonl(INADDR_BROADCAST);  // 255.255.255.255
        
        // 发送广播
        ssize_t sent = sendto(client_fd, message.c_str(), message.length(), 0,
                             (struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
        
        if (sent < 0) {
            perror("broadcast sendto failed");
            return false;
        }
        
        std::cout << "Broadcast " << sent << " bytes" << std::endl;
        return true;
    }
};

int main() {
    UDPClient client("127.0.0.1", 8080);
    
    // 发送测试消息
    client.send_and_receive("Hello UDP Server!");
    client.send_and_receive("Another message");
    
    // 发送多条消息
    for (int i = 0; i < 5; i++) {
        std::string msg = "Message " + std::to_string(i);
        client.send_and_receive(msg);
    }
    
    return 0;
}

组播

组播地址范围:224.0.0.0 - 239.255.255.255

  • 224.0.0.0 - 224.0.0.255:本地网络控制块
  • 224.0.1.0 - 238.255.255.255:全球范围组播地址
  • 239.0.0.0 - 239.255.255.255:本地管理组播地址
#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>

class MulticastServer {
private:
    int sock_fd;
    struct sockaddr_in multicast_addr;
    
public:
    MulticastServer(const std::string& multicast_ip, int port) {
        // 创建UDP socket
        sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
        if (sock_fd < 0) {
            perror("socket creation failed");
            exit(EXIT_FAILURE);
        }
        
        // 设置组播地址
        memset(&multicast_addr, 0, sizeof(multicast_addr));
        multicast_addr.sin_family = AF_INET;
        multicast_addr.sin_port = htons(port);
        
        if (inet_pton(AF_INET, multicast_ip.c_str(), 
                     &multicast_addr.sin_addr) <= 0) {
            std::cerr << "Invalid multicast address" << std::endl;
            close(sock_fd);
            exit(EXIT_FAILURE);
        }
        
        // 设置TTL(生存时间)
        unsigned char ttl = 1;  // 只在本地网络
        if (setsockopt(sock_fd, IPPROTO_IP, IP_MULTICAST_TTL, 
                      &ttl, sizeof(ttl)) < 0) {
            perror("setsockopt TTL failed");
        }
        
        std::cout << "Multicast Server ready for " 
                  << multicast_ip << ":" << port << std::endl;
    }
    
    void send_message(const std::string& message) {
        ssize_t sent = sendto(sock_fd, message.c_str(), message.length(), 0,
                             (struct sockaddr*)&multicast_addr, 
                             sizeof(multicast_addr));
        
        if (sent < 0) {
            perror("multicast sendto failed");
        } else {
            std::cout << "Multicast sent " << sent << " bytes" << std::endl;
        }
    }
};


#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>

class MulticastClient {
private:
    int sock_fd;
    struct sockaddr_in local_addr;
    struct ip_mreq mreq;
    
public:
    MulticastClient(const std::string& multicast_ip, int port) {
        // 创建UDP socket
        sock_fd = socket(AF_INET, SOCK_DGRAM, 0);
        if (sock_fd < 0) {
            perror("socket creation failed");
            exit(EXIT_FAILURE);
        }
        
        // 允许地址重用
        int reuse = 1;
        if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, 
                      &reuse, sizeof(reuse)) < 0) {
            perror("setsockopt reuseaddr failed");
        }
        
        // 绑定到任意地址和指定端口
        memset(&local_addr, 0, sizeof(local_addr));
        local_addr.sin_family = AF_INET;
        local_addr.sin_addr.s_addr = htonl(INADDR_ANY);
        local_addr.sin_port = htons(port);
        
        if (bind(sock_fd, (struct sockaddr*)&local_addr, 
                sizeof(local_addr)) < 0) {
            perror("bind failed");
            close(sock_fd);
            exit(EXIT_FAILURE);
        }
        
        // 加入多播组
        mreq.imr_multiaddr.s_addr = inet_addr(multicast_ip.c_str());
        mreq.imr_interface.s_addr = htonl(INADDR_ANY);
        
        if (setsockopt(sock_fd, IPPROTO_IP, IP_ADD_MEMBERSHIP, 
                      &mreq, sizeof(mreq)) < 0) {
            perror("setsockopt add membership failed");
            close(sock_fd);
            exit(EXIT_FAILURE);
        }
        
        std::cout << "Joined multicast group " << multicast_ip 
                  << " on port " << port << std::endl;
    }
    
    void receive_messages() {
        char buffer[1024];
        
        std::cout << "Listening for multicast messages..." << std::endl;
        
        while (true) {
            struct sockaddr_in from_addr;
            socklen_t addr_len = sizeof(from_addr);
            
            ssize_t recv_len = recvfrom(sock_fd, buffer, sizeof(buffer) - 1, 0,
                                       (struct sockaddr*)&from_addr, &addr_len);
            
            if (recv_len > 0) {
                buffer[recv_len] = '\0';
                
                char from_ip[INET_ADDRSTRLEN];
                inet_ntop(AF_INET, &from_addr.sin_addr, 
                         from_ip, INET_ADDRSTRLEN);
                
                std::cout << "Multicast from " << from_ip << ": " 
                          << buffer << std::endl;
            }
        }
    }
};
posted @ 2026-01-21 20:04  hjk-airl  阅读(2)  评论(0)    收藏  举报