poj 1696极角排序

poj 1696 Space Ant

每次极角排序,更新就行了

#include <iostream>
#include <cstdio>
#include <cmath>
#include <vector>
#include <algorithm>

using namespace std;
// `计算几何模板`
const double eps = 1e-8;
const double inf = 1e20;
const double pi = acos(-1.0);
const int maxp = 1010;
//`Compares a double to zero`
int sgn(double x){
    if(fabs(x) < eps)return 0;
    if(x < 0)return -1;
    else return 1;
}
//square of a double
inline double sqr(double x){return x*x;}
/*
 * Point
 * Point()               - Empty constructor
 * Point(double _x,double _y)  - constructor
 * input()             - double input
 * output()            - %.2f output
 * operator ==         - compares x and y
 * operator <          - compares first by x, then by y
 * operator -          - return new Point after subtracting curresponging x and y
 * operator ^          - cross product of 2d points
 * operator *          - dot product
 * len()               - gives length from origin
 * len2()              - gives square of length from origin
 * distance(Point p)   - gives distance from p
 * operator + Point b  - returns new Point after adding curresponging x and y
 * operator * double k - returns new Point after multiplieing x and y by k
 * operator / double k - returns new Point after divideing x and y by k
 * rad(Point a,Point b)- returns the angle of Point a and Point b from this Point
 * trunc(double r)     - return Point that if truncated the distance from center to r
 * rotleft()           - returns 90 degree ccw rotated point
 * rotright()          - returns 90 degree cw rotated point
 * rotate(Point p,double angle) - returns Point after rotateing the Point centering at p by angle radian ccw
 */
struct Point{
    int id;
    double x,y;
    Point(){}
    Point(double _x,double _y){
        x = _x;
        y = _y;
    }
    void input(){
        scanf("%lf%lf",&x,&y);
    }
    void output(){
        printf("%.2f %.2f\n",x,y);
    }
    bool operator == (Point b)const{
        return sgn(x-b.x) == 0 && sgn(y-b.y) == 0;
    }
    bool operator < (Point b)const{
        return sgn(x-b.x)== 0?sgn(y-b.y)<0:x<b.x;
    }
    Point operator -(const Point &b)const{
        return Point(x-b.x,y-b.y);
    }
    //叉积
    double operator ^(const Point &b)const{
        return x*b.y - y*b.x;
    }
    //点积
    double operator *(const Point &b)const{
        return x*b.x + y*b.y;
    }
    //返回长度
    double len(){
        return hypot(x,y);//库函数
    }
    //返回长度的平方
    double len2(){
        return x*x + y*y;
    }
    //返回两点的距离
    double distance(Point p){
        return hypot(x-p.x,y-p.y);
    }
    Point operator +(const Point &b)const{
        return Point(x+b.x,y+b.y);
    }
    Point operator *(const double &k)const{
        return Point(x*k,y*k);
    }
    Point operator /(const double &k)const{
        return Point(x/k,y/k);
    }
    //`计算pa  和  pb 的夹角`
    //`就是求这个点看a,b 所成的夹角`
    //`测试 LightOJ1203`
    double rad(Point a,Point b){
        Point p = *this;
        return fabs(atan2( fabs((a-p)^(b-p)),(a-p)*(b-p) ));
    }
    //`化为长度为r的向量`
    Point trunc(double r){
        double l = len();
        if(!sgn(l))return *this;
        r /= l;
        return Point(x*r,y*r);
    }
    //`逆时针旋转90度`
    Point rotleft(){
        return Point(-y,x);
    }
    //`顺时针旋转90度`
    Point rotright(){
        return Point(y,-x);
    }
    //`绕着p点逆时针旋转angle`
    Point rotate(Point p,double angle){
        Point v = (*this) - p;
        double c = cos(angle), s = sin(angle);
        return Point(p.x + v.x*c - v.y*s,p.y + v.x*s + v.y*c);
    }
};
/*
 * Stores two points
 * Line()                         - Empty constructor
 * Line(Point _s,Point _e)        - Line through _s and _e
 * operator ==                    - checks if two points are same
 * Line(Point p,double angle)     - one end p , another end at angle degree
 * Line(double a,double b,double c) - Line of equation ax + by + c = 0
 * input()                        - inputs s and e
 * adjust()                       - orders in such a way that s < e
 * length()                       - distance of se
 * angle()                        - return 0 <= angle < pi
 * relation(Point p)              - 3 if point is on line
 *                                  1 if point on the left of line
 *                                  2 if point on the right of line
 * pointonseg(double p)           - return true if point on segment
 * parallel(Line v)               - return true if they are parallel
 * segcrossseg(Line v)            - returns 0 if does not intersect
 *                                  returns 1 if non-standard intersection
 *                                  returns 2 if intersects
 * linecrossseg(Line v)           - line and seg
 * linecrossline(Line v)          - 0 if parallel
 *                                  1 if coincides
 *                                  2 if intersects
 * crosspoint(Line v)             - returns intersection point
 * dispointtoline(Point p)        - distance from point p to the line
 * dispointtoseg(Point p)         - distance from p to the segment
 * dissegtoseg(Line v)            - distance of two segment
 * lineprog(Point p)              - returns projected point p on se line
 * symmetrypoint(Point p)         - returns reflection point of p over se
 *
 */
struct Line{
    Point s,e;
    Line(){}
    Line(Point _s,Point _e){
        s = _s;
        e = _e;
    }
    bool operator ==(Line v){
        return (s == v.s)&&(e == v.e);
    }
    //`根据一个点和倾斜角angle确定直线,0<=angle<pi`
    Line(Point p,double angle){
        s = p;
        if(sgn(angle-pi/2) == 0){
            e = (s + Point(0,1));
        }
        else{
            e = (s + Point(1,tan(angle)));
        }
    }
    //ax+by+c=0
    Line(double a,double b,double c){
        if(sgn(a) == 0){
            s = Point(0,-c/b);
            e = Point(1,-c/b);
        }
        else if(sgn(b) == 0){
            s = Point(-c/a,0);
            e = Point(-c/a,1);
        }
        else{
            s = Point(0,-c/b);
            e = Point(1,(-c-a)/b);
        }
    }
    void input(){
        s.input();
        e.input();
    }
    void adjust(){
        if(e < s)swap(s,e);
    }
    //求线段长度
    double length(){
        return s.distance(e);
    }
    //`返回直线倾斜角 0<=angle<pi`
    double angle(){
        double k = atan2(e.y-s.y,e.x-s.x);
        if(sgn(k) < 0)k += pi;
        if(sgn(k-pi) == 0)k -= pi;
        return k;
    }
    //`点和直线关系`
    //`1  在左侧`
    //`2  在右侧`
    //`3  在直线上`
    int relation(Point p){
        int c = sgn((p-s)^(e-s));
        if(c < 0)return 1;
        else if(c > 0)return 2;
        else return 3;
    }
    // 点在线段上的判断
    bool pointonseg(Point p){
        return sgn((p-s)^(e-s)) == 0 && sgn((p-s)*(p-e)) <= 0;
    }
    //`两向量平行(对应直线平行或重合)`
    bool parallel(Line v){
        return sgn((e-s)^(v.e-v.s)) == 0;
    }
    //`两线段相交判断`
    //`2 规范相交`
    //`1 非规范相交`
    //`0 不相交`
    int segcrossseg(Line v){
        int d1 = sgn((e-s)^(v.s-s));
        int d2 = sgn((e-s)^(v.e-s));
        int d3 = sgn((v.e-v.s)^(s-v.s));
        int d4 = sgn((v.e-v.s)^(e-v.s));
        if( (d1^d2)==-2 && (d3^d4)==-2 )return 2;
        return (d1==0 && sgn((v.s-s)*(v.s-e))<=0) ||
               (d2==0 && sgn((v.e-s)*(v.e-e))<=0) ||
               (d3==0 && sgn((s-v.s)*(s-v.e))<=0) ||
               (d4==0 && sgn((e-v.s)*(e-v.e))<=0);
    }
    //`直线和线段相交判断`
    //`-*this line   -v seg`
    //`2 规范相交`
    //`1 非规范相交`
    //`0 不相交`
    int linecrossseg(Line v){
        int d1 = sgn((e-s)^(v.s-s));
        int d2 = sgn((e-s)^(v.e-s));
        if((d1^d2)==-2) return 2;
        return (d1==0||d2==0);
    }
    //`两直线关系`
    //`0 平行`
    //`1 重合`
    //`2 相交`
    int linecrossline(Line v){
        if((*this).parallel(v))
            return v.relation(s)==3;
        return 2;
    }
    //`求两直线的交点`
    //`要保证两直线不平行或重合`
    Point crosspoint(Line v){
        double a1 = (v.e-v.s)^(s-v.s);
        double a2 = (v.e-v.s)^(e-v.s);
        return Point((s.x*a2-e.x*a1)/(a2-a1),(s.y*a2-e.y*a1)/(a2-a1));
    }
    //点到直线的距离
    double dispointtoline(Point p){
        return fabs((p-s)^(e-s))/length();
    }
    //点到线段的距离
    double dispointtoseg(Point p){
        if(sgn((p-s)*(e-s))<0 || sgn((p-e)*(s-e))<0)
            return min(p.distance(s),p.distance(e));
        return dispointtoline(p);
    }
    //`返回线段到线段的距离`
    //`前提是两线段不相交,相交距离就是0了`
    double dissegtoseg(Line v){
        return min(min(dispointtoseg(v.s),dispointtoseg(v.e)),min(v.dispointtoseg(s),v.dispointtoseg(e)));
    }
    //`返回点p在直线上的投影`
    Point lineprog(Point p){
        return s + ( ((e-s)*((e-s)*(p-s)))/((e-s).len2()) );
    }
    //`返回点p关于直线的对称点`
    Point symmetrypoint(Point p){
        Point q = lineprog(p);
        return Point(2*q.x-p.x,2*q.y-p.y);
    }
};
Point p[1000];
int pos;
int cmp(Point A,Point B)
{
    int flag = sgn((A - p[pos]) ^ (B - p[pos]));
    if(flag == 0)
        return A.distance(p[pos]) < B.distance(p[pos]);
    return flag > 0;
}
int main()
{
    int T;
    cin >> T;
    while(T--)
    {
        int n;
        cin >> n;
        Point now = Point(1e18,1e18);
        for(int i=1;i<=n;i++)
        {
            cin >> p[i].id >> p[i].x >> p[i].y;
            if(p[i].y < now.y)
            {
                now = p[i];
            }
        }
        swap(p[1],p[now.id]);
        vector<int>ans;
        ans.push_back(p[1].id);
        pos = 1;
        for(int i=2;i<=n;i++)
        {
            sort(p+i,p+n+1,cmp);
            ans.push_back(p[i].id);
            pos = i;
        }
        cout << ans.size() << " ";
        for(int i=0;i<ans.size();i++)
        {
            cout << ans[i] << " ";
        }
        cout << "\n";
    }
    return 0;
}
posted @ 2020-10-21 14:14  hh13579  阅读(58)  评论(0编辑  收藏  举报