redis StackExchange 主备 实现 demo
网上关于redis高可用基本都是用redis-sentinel 哨兵 或者 redis cluster 集群来实现, 但是有没有更简单的方式,比如我现在就只有2个redis实例。我试验的结果是我们可用采用主备的方式来实现(我们的实际需求很简单,有2个redis实例分布在不同的计算机,在一个实例down掉后我们的应用程序有继续读写redis,主从配置可用手动修改)。需求很简单, 实现也就很简单。首先下载 https://github.com/StackExchange/StackExchange.Redis 源码。启动StackExchange.Redis-master\Redis Configs里面的主从2个实例,我最终demo的code如下:
class Program
{
static IDatabase database;
static ConnectionMultiplexer conn;
static void Main(string[] args)
{
ConfigurationOptions option = new ConfigurationOptions() {
EndPoints =
{
{ "127.0.0.1", 6379 },
{ "127.0.0.1", 6380 }
},
AllowAdmin =true,
};
conn = ConnectionMultiplexer.Connect(option);
database = conn.GetDatabase();
Random rand = new Random();
while (true)
{
string val = "gavin_" + rand.Next(1, 999999).ToString();
TestWriteRead(val);
Thread.Sleep(100);
}
}
static void TestWriteRead(string value) {
string key = "gavinteststring";
try
{
database.StringSet(key, value);
Console.WriteLine($"写入{key}={value}成功");
}
catch (Exception ex)
{
var points = conn.GetEndPoints();
foreach (var item in points)
{
var server = conn.GetServer(item);
if (server.IsConnected)
{
server.MakeMaster(ReplicationChangeOptions.All);
}
else
{
server.SlaveOf(points[1],CommandFlags.FireAndForget);
}
}
database.StringSet(key, value);
Console.WriteLine($"写入{key}={value}成功");
//Console.WriteLine($"写入{key}={value}失败:"+ex.ToString());
// Console.ReadKey();
}
string temp = string.Empty;
try
{
temp=database.StringGet(key);
Console.WriteLine($"读取{key}={temp}成功");
}
catch (Exception ex)
{
Console.WriteLine($"读取{key}失败:" + ex.ToString());
}
}
}
大家请先忽略我catch里面的code,当我把redis的master关闭后,程序报错:
No connection is available to service this operation: SET gavinteststring; 远程主机强迫关闭了一个现有的连接。; IOCP: (Busy=0,Free=1000,Min=4,Max=1000), WORKER: (Busy=0,Free=1023,Min=4,Max=1023), Local-CPU: 100%
找到源码后发现在ConnectionMultiplexer的ExecuteSyncImpl方法里面有这么一段:
if (!TryPushMessageToBridge(message, processor, source, ref server))
{
throw ExceptionFactory.NoConnectionAvailable(IncludeDetailInExceptions, message.Command, message, server, GetServerSnapshot());
}
也就是说StackExchange没有找到redis的服务器实例,继续跟踪code发现具体查找server的code在ConnectionMultiplexer的AnyConnected方法里面:
internal ServerEndPoint AnyConnected(ServerType serverType, uint startOffset, RedisCommand command, CommandFlags flags)
{
var tmp = serverSnapshot;
int len = tmp.Length;
ServerEndPoint fallback = null;
for (int i = 0; i < len; i++)
{
var server = tmp[(int)(((uint)i + startOffset) % len)];
if (server != null && server.ServerType == serverType && server.IsSelectable(command))
{
if (server.IsSlave)
{
switch (flags)
{
case CommandFlags.DemandSlave:
case CommandFlags.PreferSlave:
return server;
case CommandFlags.PreferMaster:
fallback = server;
break;
}
} else
{
switch (flags)
{
case CommandFlags.DemandMaster:
case CommandFlags.PreferMaster:
return server;
case CommandFlags.PreferSlave:
fallback = server;
break;
}
}
}
}
return fallback;
}
因为主的server已经down掉了,所以可用访问的server就是Slave,但是这里的flags默认是CommandFlags.DemandMaster。所以是找不到server。那么我们把现在的从的server改为主的server如: server.MakeMaster(ReplicationChangeOptions.All); 我以为就可以了,但是还是不行。 后来我想 如果我把主的也改为从是否可以了 server.SlaveOf(points[1],CommandFlags.FireAndForget);(我测试的时候还用过quit方法,调试有,但是release的时候说没有该方法)。
运行效果如下
后来把上面的code简单封装为一个方法:
后来把上面的code简单封装为一个方法:
void ChangeMaster(IDatabase database)
{
var mex = database.Multiplexer;
var endpoints = mex.GetEndPoints();
if (endpoints.Count() < 2)
{
return;
}
//多个endpoint 才切换主备服务器
List<EndPoint> connectedPoints = new List<EndPoint>();
List<EndPoint> disconnetedPoints = new List<EndPoint>();
foreach (var item in endpoints)
{
//判断哪些服务器可以连接
var server = mex.GetServer(item);
if (server.IsConnected)
{
connectedPoints.Add(item);
}
else
{
disconnetedPoints.Add(item);
}
}
var connectedPoint = connectedPoints.FirstOrDefault();
if (connectedPoint == null)
{
throw new Exception("没有可用的redis服务器");
}
mex.GetServer(connectedPoint).MakeMaster(ReplicationChangeOptions.All);
for (int i = 1; i < connectedPoints.Count; i++)
{
mex.GetServer(connectedPoints[i]).SlaveOf(connectedPoint, CommandFlags.FireAndForget);
}
foreach (var item in disconnetedPoints)
{
mex.GetServer(item).SlaveOf(connectedPoint, CommandFlags.FireAndForget);
}
}
-----------------------------------------2017-4-14--------------------------------------------------------
我们知道读写redis的时候都是Message包
protected Message(int db, CommandFlags flags, RedisCommand command)
{
bool dbNeeded = RequiresDatabase(command);
if (db < 0)
{
if (dbNeeded)
{
throw ExceptionFactory.DatabaseRequired(false, command);
}
}
else
{
if (!dbNeeded)
{
throw ExceptionFactory.DatabaseNotRequired(false, command);
}
}
bool masterOnly = IsMasterOnly(command);
Db = db;
this.command = command;
this.flags = flags & UserSelectableFlags;
if (masterOnly) SetMasterOnly();
createdDateTime = DateTime.UtcNow;
createdTimestamp = System.Diagnostics.Stopwatch.GetTimestamp();
}
internal void SetMasterOnly()
{
switch (GetMasterSlaveFlags(flags))
{
case CommandFlags.DemandSlave:
throw ExceptionFactory.MasterOnly(false, command, null, null);
case CommandFlags.DemandMaster:
// already fine as-is
break;
case CommandFlags.PreferMaster:
case CommandFlags.PreferSlave:
default: // we will run this on the master, then
flags = SetMasterSlaveFlags(flags, CommandFlags.DemandMaster);
break;
}
}
internal static CommandFlags SetMasterSlaveFlags(CommandFlags everything, CommandFlags masterSlave)
{
// take away the two flags we don't want, and add back the ones we care about
return (everything & ~(CommandFlags.DemandMaster | CommandFlags.DemandSlave | CommandFlags.PreferMaster | CommandFlags.PreferSlave))
| masterSlave;
}
这里根据我们的Command来判断是否必须是Master主库,如果是 就代用SetMasterOnly来设置flags,那么那些指令需要Master了:
public static bool IsMasterOnly(RedisCommand command)
{
switch (command)
{
case RedisCommand.APPEND:
case RedisCommand.BITOP:
case RedisCommand.BLPOP:
case RedisCommand.BRPOP:
case RedisCommand.BRPOPLPUSH:
case RedisCommand.DECR:
case RedisCommand.DECRBY:
case RedisCommand.DEL:
case RedisCommand.EXPIRE:
case RedisCommand.EXPIREAT:
case RedisCommand.FLUSHALL:
case RedisCommand.FLUSHDB:
case RedisCommand.GETSET:
case RedisCommand.HDEL:
case RedisCommand.HINCRBY:
case RedisCommand.HINCRBYFLOAT:
case RedisCommand.HMSET:
case RedisCommand.HSET:
case RedisCommand.HSETNX:
case RedisCommand.INCR:
case RedisCommand.INCRBY:
case RedisCommand.INCRBYFLOAT:
case RedisCommand.LINSERT:
case RedisCommand.LPOP:
case RedisCommand.LPUSH:
case RedisCommand.LPUSHX:
case RedisCommand.LREM:
case RedisCommand.LSET:
case RedisCommand.LTRIM:
case RedisCommand.MIGRATE:
case RedisCommand.MOVE:
case RedisCommand.MSET:
case RedisCommand.MSETNX:
case RedisCommand.PERSIST:
case RedisCommand.PEXPIRE:
case RedisCommand.PEXPIREAT:
case RedisCommand.PFADD:
case RedisCommand.PFMERGE:
case RedisCommand.PSETEX:
case RedisCommand.RENAME:
case RedisCommand.RENAMENX:
case RedisCommand.RESTORE:
case RedisCommand.RPOP:
case RedisCommand.RPOPLPUSH:
case RedisCommand.RPUSH:
case RedisCommand.RPUSHX:
case RedisCommand.SADD:
case RedisCommand.SDIFFSTORE:
case RedisCommand.SET:
case RedisCommand.SETBIT:
case RedisCommand.SETEX:
case RedisCommand.SETNX:
case RedisCommand.SETRANGE:
case RedisCommand.SINTERSTORE:
case RedisCommand.SMOVE:
case RedisCommand.SPOP:
case RedisCommand.SREM:
case RedisCommand.SUNIONSTORE:
case RedisCommand.ZADD:
case RedisCommand.ZINTERSTORE:
case RedisCommand.ZINCRBY:
case RedisCommand.ZREM:
case RedisCommand.ZREMRANGEBYLEX:
case RedisCommand.ZREMRANGEBYRANK:
case RedisCommand.ZREMRANGEBYSCORE:
case RedisCommand.ZUNIONSTORE:
return true;
default:
return false;
}
}
如果我们执行脚本则是用的ScriptEvalMessage类,其构造函数:
private sealed class ScriptEvalMessage : Message, IMultiMessage
{
private readonly RedisKey[] keys;
private readonly string script;
private readonly RedisValue[] values;
private byte[] asciiHash, hexHash;
public ScriptEvalMessage(int db, CommandFlags flags, string script, RedisKey[] keys, RedisValue[] values)
: this(db, flags, ResultProcessor.ScriptLoadProcessor.IsSHA1(script) ? RedisCommand.EVALSHA : RedisCommand.EVAL, script, null, keys, values)
{
if (script == null) throw new ArgumentNullException(nameof(script));
}
public ScriptEvalMessage(int db, CommandFlags flags, byte[] hash, RedisKey[] keys, RedisValue[] values)
: this(db, flags, RedisCommand.EVAL, null, hash, keys, values)
{
if (hash == null) throw new ArgumentNullException(nameof(hash));
}
private ScriptEvalMessage(int db, CommandFlags flags, RedisCommand command, string script, byte[] hexHash, RedisKey[] keys, RedisValue[] values)
: base(db, flags, command)
{
this.script = script;
this.hexHash = hexHash;
if (keys == null) keys = RedisKey.EmptyArray;
if (values == null) values = RedisValue.EmptyArray;
for (int i = 0; i < keys.Length; i++)
keys[i].AssertNotNull();
this.keys = keys;
for (int i = 0; i < values.Length; i++)
values[i].AssertNotNull();
this.values = values;
}
也就是说 执行脚本可以在从库上执行,很多查询语句也可以在从库上执行。
原文地址:https://blog.csdn.net/ma_jiang/article/details/58320901

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