package com.example.time;
import android.os.Bundle;
import android.os.Handler;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;
public class MainActivity extends Activity {
private TextView secText;
private Button start;
private int timeUsedInsec;
/**********************************************************************************************/
private Handler uiHandle = new Handler(){
public void handleMessage(android.os.Message msg) {
addTimeUsed(); //调取更新函数
updateClockUI(); //调取叠加函数
uiHandle.sendEmptyMessageDelayed(1, 1000); //1s,1000ms
}
};
/***********************************************************************************************/
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
secText = (TextView) findViewById(R.id.sec);
start = (Button) findViewById(R.id.start);
start.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
uiHandle.removeMessages(1);
startTime();
}
});
}
/***************************************************秒的输出**************************************************/
private void updateClockUI(){
secText.setText(getSec()); //更新秒
}
/***************************************************秒的叠加*************************************************/
public void addTimeUsed(){
timeUsedInsec = timeUsedInsec + 1; //叠加1
}
/***************************************************循环调取实现不断更新***********************************************/
private void startTime(){
uiHandle.sendEmptyMessageDelayed(1, 1000); // 调取uiHandle
}
/***************************************************定义什么才是一秒***********************************************/
public CharSequence getSec(){
int sec = timeUsedInsec % 60; // 求余数,叠加的数除以60,求余数
return sec < 10? "0" + sec :String.valueOf(sec); //如果秒小于10,秒前加“0”,如果秒不小于10,秒前面不加“0”
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
}