调用手机 摄像头的问题

今天运气好,被我看见了在unity 3d中如何调用手机摄像头的问题了,记录下来,为以后留着用

 

public  WebCamTexture   webCamTexture;
public   Material     webCamMaterial;
IEnumerator   webCam(){
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
    if (Application.HasUserAuthorization(UserAuthorization.WebCam))  
    {  
        WebCamDevice[] devices = WebCamTexture.devices;  
        deviceName = devices[0].name;  
 
    tex= new WebCamTexture(deviceName, 400, 300, 12);  
    webCamShow.mainTexture=tex;
        tex.Play();
    }  
}

WebCamTexture.Play()播放;

WebCamTexture.Pause()暂停;

WebCamTexture.Stop()停止

posted @ 2013-05-13 15:14  与现实冲突  阅读(1061)  评论(0)    收藏  举报