Round Rect
CGPathRef NewPathWithRoundRect(CGRect rect, CGFloat cornerRadius)
{
//
// Create the boundary path
//
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL,
rect.origin.x,
rect.origin.y + rect.size.height - cornerRadius);
// Top left corner
CGPathAddArcToPoint(path, NULL,
rect.origin.x,
rect.origin.y,
rect.origin.x + rect.size.width,
rect.origin.y,
cornerRadius);
// Top right corner
CGPathAddArcToPoint(path, NULL,
rect.origin.x + rect.size.width,
rect.origin.y,
rect.origin.x + rect.size.width,
rect.origin.y + rect.size.height,
cornerRadius);
// Bottom right corner
CGPathAddArcToPoint(path, NULL,
rect.origin.x + rect.size.width,
rect.origin.y + rect.size.height,
rect.origin.x,
rect.origin.y + rect.size.height,
cornerRadius);
// Bottom left corner
CGPathAddArcToPoint(path, NULL,
rect.origin.x,
rect.origin.y + rect.size.height,
rect.origin.x,
rect.origin.y,
cornerRadius);
// Close the path at the rounded rect
CGPathCloseSubpath(path);
return path;
}
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