cesium 图层构建的那些事 (十九)
我们之前构建过arcgis 的风场图层 这次我们切换构建cesium的风场图层
我们先设计一下风场的工具类
vector类定义
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class Vector {
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public u:number;
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public v:number;
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public m:number;
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constructor(u:number, v:number) {
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this.u = u
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this.v = v
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this.m = this.magnitude()
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}
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/**
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* the vector value
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* @returns {Number}
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*/
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magnitude() {
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return Math.sqrt(this.u * this.u + this.v * this.v)
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}
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/**
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* Angle in degrees (0 to 360º) --> Towards
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* N is 0º and E is 90º
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* @returns {Number}
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*/
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directionTo() {
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let verticalAngle = Math.atan2(this.u, this.v)
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let inDegrees = verticalAngle * (180.0 / Math.PI)
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if (inDegrees < 0) {
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inDegrees += 360.0
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}
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return inDegrees
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}
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/**
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* Angle in degrees (0 to 360º) From x-->
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* N is 0º and E is 90º
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* @returns {Number}
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*/
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directionFrom() {
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let a = this.directionTo()
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return (a + 180.0) % 360.0
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}
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}
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export default Vector
Filed类定义
```
import Vector from './Vector'
class Field {
public grid:any = null;
public xmin:any = null;
public xmax:any= null;
public ymin:any= null;
public ymax:any= null;
public rows:any= null;
public cols:any= null;
public us:any= null;
public vs:any= null;
public deltaX:any= null;
public deltaY:any= null;
public isFields:any= null;
public isContinuous:any= null;
public wrappedX:any= null;
public range:any= null;
constructor(params:any) {
this.grid = []
this.xmin = params.xmin
this.xmax = params.xmax
this.ymin = params.ymin
this.ymax = params.ymax
this.cols = params.cols // 列数
this.rows = params.rows // 行数
this.us = params.us //
this.vs = params.vs
this.deltaX = params.deltaX // x 方向增量
this.deltaY = params.deltaY // y方向增量
if (this.deltaY < 0 && this.ymin < this.ymax) { // eslint-disable-next-line no-console console.warn('[wind-core]: The data is flipY') } else { this.ymin = Math.min(params.ymax, params.ymin) this.ymax = Math.max(params.ymax, params.ymin) } this.isFields = true let cols = Math.ceil((this.xmax - this.xmin) / params.deltaX) // 列 let rows = Math.ceil((this.ymax - this.ymin) / params.deltaY) // 行 if (cols !== this.cols || rows !== this.rows) { // eslint-disable-next-line no-console console.warn('[wind-core]: The data grid not equal') } // Math.floor(ni * Δλ) >= 360;
this.isContinuous = Math.floor(this.cols * params.deltaX) >= 360
this.wrappedX = 'wrappedX' in params ? params.wrappedX : this.xmax > 180 // [0, 360] --> [-180, 180];
this.grid = this.buildGrid()
this.range = this.calculateRange()
}
// from https://github.com/sakitam-fdd/wind-layer/blob/95368f9433/src/windy/windy.js#L110
buildGrid() {
let grid = []
let p = 0
let _a = this,
rows = _a.rows,
cols = _a.cols,
us = _a.us,
vs = _a.vs
for (let j = 0; j < rows; j++) {
let row = []
for (let i = 0; i < cols; i++, p++) {
let u = us[p]
let v = vs[p]
let valid = this.isValid(u) && this.isValid(v)
row[i] = valid ? new Vector(u, v) : null
}
if (this.isContinuous) {
row.push(row[0])
}
grid[j] = row
}
return grid
}
/**
*
*/
release() {
this.grid = []
}
/***
*
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@returns {(*)[]} 
 */
 extent() {
 return [this.xmin, this.ymin, this.xmax, this.ymax]
 }/** 
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Bilinear interpolation for Vector 
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@param {Number} x 
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@param {Number} y 
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@param {Number[]} g00 
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@param {Number[]} g10 
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@param {Number[]} g01 
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@param {Number[]} g11 
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@returns {Vector} 
 */
 bilinearInterpolateVector(x:any, y:any, g00:any, g10:any, g01:any, g11:any) {
 let rx = 1 - x
 let ry = 1 - y
 let a = rx * ry
 let b = x * ry
 let c = rx * y
 let d = x * y
 let u = g00.u * a + g10.u * b + g01.u * c + g11.u * d
 let v = g00.v * a + g10.v * b + g01.v * c + g11.v * d
 return new Vector(u, v)
 }/** 
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calculate vector value range 
 / calculateRange() { if (!this.grid || !this.grid[0]) { return } let rows = this.grid.length let cols = this.grid[0].length // const vectors = []; let min let max // @from: https://stackoverflow.com/questions/13544476/how-to-find-max-and-min-in-array-using-minimum-comparisons for (let j = 0; j < rows; j++) { for (let i = 0; i < cols; i++) { let vec = this.grid[j][i] if (vec !== null) { let val = vec.m || vec.magnitude() // vectors.push(); if (min === undefined) { min = val } else if (max === undefined) { max = val // update min max // 1. Pick 2 elements(a, b), compare them. (say a > b) min = Math.min(min, max) max = Math.max(min, max) } else { // 2. Update min by comparing (min, b) // 3. Update max by comparing (max, a) min = Math.min(val, min) max = Math.max(val, max) } } } } return [min, max] } /*
 *
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@param x 
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@private 
 */
 isValid(x:any) {
 return x !== null && x !== undefined
 }getWrappedLongitudes() { 
 let xmin = this.xmin
 let xmax = this.xmax
 if (this.wrappedX) {
 if (this.isContinuous) {
 xmin = -180
 xmax = 180
 } else {
 xmax = this.xmax - 360
 xmin = this.xmin - 360
 }
 }
 return [xmin, xmax]
 }contains(lon:any, lat:any) { 
 let _a = this.getWrappedLongitudes(),
 xmin = _a[0],
 xmax = _a[1]
 let longitudeIn = lon >= xmin && lon <= xmax let latitudeIn if (this.deltaY >= 0) {
 latitudeIn = lat >= this.ymin && lat <= this.ymax } else { latitudeIn = lat >= this.ymax && lat <= this.ymin
 }
 return longitudeIn && latitudeIn
 }/** 
 *
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@param a 
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@param n 
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@returns {number} 
 */
 floorMod(a:any, n:any) {
 return a - n * Math.floor(a / n)
 }/** 
 *
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@param lon 
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@param lat 
 */
 getDecimalIndexes(lon:any, lat:any) {
 let i = this.floorMod(lon - this.xmin, 360) / this.deltaX // calculate longitude index in wrapped range [0, 360)
 let j = (this.ymax - lat) / this.deltaY // calculate latitude index in direction +90 to -90
 return [i, j]
 }/** 
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Nearest value at lon-lat coordinates 
 *
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@param lon 
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@param lat 
 / valueAt(lon:any, lat:any) { if (!this.contains(lon, lat)) { return null } let indexes = this.getDecimalIndexes(lon, lat) let ii = Math.floor(indexes[0]) let jj = Math.floor(indexes[1]) let ci = this.clampColumnIndex(ii) let cj = this.clampRowIndex(jj) return this.valueAtIndexes(ci, cj) } /*
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Get interpolated grid value lon-lat coordinates 
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@param lon 
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@param lat 
 */
 interpolatedValueAt(lon:any, lat:any) {
 if (!this.contains(lon, lat)) {
 return null
 }
 let _a = this.getDecimalIndexes(lon, lat),
 i = _a[0],
 j = _a[1]
 return this.interpolatePoint(i, j)
 }hasValueAt(lon:any, lat:any) { 
 let value = this.valueAt(lon, lat)
 return value !== null
 }/** 
 *
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@param i 
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@param j 
 / interpolatePoint(i:any, j:any) { // 1 2 After converting λ and φ to fractional grid indexes i and j, we find the // fi i ci four points 'G' that enclose point (i, j). These points are at the four // | =1.4 | corners specified by the floor and ceiling of i and j. For example, given // ---G--|---G--- fj 8 i = 1.4 and j = 8.3, the four surrounding grid points are (1, 8), (2, 8), // j ___|_ . | (1, 9) and (2, 9). // =8.3 | | // ---G------G--- cj 9 Note that for wrapped grids, the first column is duplicated as the last // | | column, so the index ci can be used without taking a modulo. let indexes = this.getFourSurroundingIndexes(i, j) let fi = indexes[0], ci = indexes[1], fj = indexes[2], cj = indexes[3] let values = this.getFourSurroundingValues(fi, ci, fj, cj) if (values) { let g00 = values[0], g10 = values[1], g01 = values[2], g11 = values[3] // @ts-ignore return this.bilinearInterpolateVector(i - fi, j - fj, g00, g10, g01, g11) } return null } /*
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Check the column index is inside the field, 
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adjusting to min or max when needed 
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@param {Number} ii - index 
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@returns {Number} i - inside the allowed indexes 
 */
 clampColumnIndex(ii:any) {
 let i = ii
 if (ii < 0) { i = 0 } let maxCol = this.cols - 1 if (ii > maxCol) {
 i = maxCol
 }
 return i
 }/** 
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Check the row index is inside the field, 
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adjusting to min or max when needed 
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@param {Number} jj index 
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@returns {Number} j - inside the allowed indexes 
 */
 clampRowIndex(jj:any) {
 let j = jj
 if (jj < 0) { j = 0 } let maxRow = this.rows - 1 if (jj > maxRow) {
 j = maxRow
 }
 return j
 }/** 
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from: https://github.com/IHCantabria/Leaflet.CanvasLayer.Field/blob/master/src/Field.js#L252 
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@param {Number} i - decimal index 
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@param {Number} j - decimal index 
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@returns {Array} [fi, ci, fj, cj] 
 */
 getFourSurroundingIndexes(i:any, j:any) {
 let fi = Math.floor(i) // 左
 let ci = fi + 1 // 右
 // duplicate colum to simplify interpolation logic (wrapped value)
 if (this.isContinuous && ci >= this.cols) {
 ci = 0
 }
 ci = this.clampColumnIndex(ci)
 let fj = this.clampRowIndex(Math.floor(j)) // 上 纬度方向索引(取整)
 let cj = this.clampRowIndex(fj + 1) // 下
 return [fi, ci, fj, cj]
 }/** 
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from https://github.com/IHCantabria/Leaflet.CanvasLayer.Field/blob/master/src/Field.js#L277 
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Get four surrounding values or null if not available, 
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from 4 integer indexes 
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@param {Number} fi 
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@param {Number} ci 
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@param {Number} fj 
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@param {Number} cj 
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@returns {Array} 
 */
 getFourSurroundingValues(fi:any, ci:any, fj:any, cj:any) {
 let row
 if ((row = this.grid[fj])) {
 let g00 = row[fi] // << left let g10 = row[ci] // right >>
 if (this.isValid(g00) && this.isValid(g10) && (row = this.grid[cj])) {
 // lower row vv
 let g01 = row[fi] // << left let g11 = row[ci] // right >>
 if (this.isValid(g01) && this.isValid(g11)) {
 return [g00, g10, g01, g11] // 4 values found!
 }
 }
 }
 return null
 }/** 
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Value for grid indexes 
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@param {Number} i - column index (integer) 
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@param {Number} j - row index (integer) 
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@returns {Vector|Number} 
 */
 valueAtIndexes(i:any, j:any) {
 return this.grid[j][i] // <-- j,i !!
 }/** 
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Lon-Lat for grid indexes 
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@param {Number} i - column index (integer) 
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@param {Number} j - row index (integer) 
- 
@returns {Number[]} [lon, lat] 
 */
 lonLatAtIndexes(i:any, j:any) {
 let lon = this.longitudeAtX(i)
 
                    
                     
                    
                 
                    
                
 
                
            
         
         浙公网安备 33010602011771号
浙公网安备 33010602011771号