#include<iostream>
using namespace std;
typedef struct QNode {
int data;
struct QNode *next;
}QNode, *QueuePtr;
typedef struct {
QueuePtr front;//指向第一个
QueuePtr rear;//指向最后一个
}LinkQueue;
void InitQueue(LinkQueue &q)
{
q.front = new QNode;
q.rear = q.front;
q.front->next = NULL;
}
void DestroyQueue(LinkQueue &q)
{
while (q.front)
{
q.rear = q.front->next;
free(q.front);
q.front = q.rear;
}
}
bool QueueEmpty(LinkQueue &q)
{
return(q.front == q.rear);
}
void GetHead(LinkQueue &q,int &e)
{
if (q.front == q.rear)
return;
e = q.front->next->data;
}
void EnQueue(LinkQueue &q, int e)
{
QueuePtr p = new QNode;
if (!p)
return;
p->data = e;
p->next = NULL;
q.rear->next = p;
q.rear = p;
}
void DeQueue(LinkQueue &q, int &e)
{
if (q.front == q.rear)
return;
QueuePtr p = q.front->next;
e = p->data;
q.front->next = p->next;
if (q.rear == p)
q.rear = q.front;
delete p;
}