基于mykernel 2.0编写一个操作系统内核
一、实验环境


二、实验内容
按照 https://github.com/mengning/mykernel 的说明配置mykernel 2.0。
对mykernel文件夹中的mymain.c,myinterrupt.c,mypcb.h进行修改编写一个简单的操作系统内核。
进程控制块和线程的数据结构在mypcb.h中定义。
#define MAX_TASK_NUM 4
#define KERNEL_STACK_SIZE 1024*2
/* CPU-specific state of this task */
struct Thread {
unsigned long ip;
unsigned long sp;
};
typedef struct PCB{
int pid;
volatile long state; /* -1 unrunnable, 0 runnable, >0 stopped */
unsigned long stack[KERNEL_STACK_SIZE];
/* CPU-specific state of this task */
struct Thread thread;
unsigned long task_entry;
struct PCB *next;
}tPCB;
void my_schedule(void);
ip储存线程的入口地址,sp储存线程的堆栈栈顶地址。
pid为进程编号,state表示进程的状态,即是否可运行,stack[KERNEL_STACK_SIZE]为进程的堆栈,task_entry储存进程入口的地址,*next储存下一个进程的地址,所有进程控制块以一个单链表储存。
mymain.c中的void __init my_start_kernel(void)函数是操作系统的入口,完成进程控制块的初始化,并调用第一个进程,void my_process(void)函数是进程的主体,这里四个进程均用此函数。
#include <linux/types.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/tty.h>
#include <linux/vmalloc.h>
#include "mypcb.h"
tPCB task[MAX_TASK_NUM];
tPCB * my_current_task = NULL;
volatile int my_need_sched = 0;
void my_process(void);
void __init my_start_kernel(void)
{
int pid = 0;
int i;
/* Initialize process 0*/
task[pid].pid = pid;
task[pid].state = 0;/* -1 unrunnable, 0 runnable, >0 stopped */
task[pid].task_entry = task[pid].thread.ip = (unsigned long)my_process;
task[pid].thread.sp = (unsigned long)&task[pid].stack[KERNEL_STACK_SIZE-1];
task[pid].next = &task[pid];
/*fork more process */
for(i=1;i<MAX_TASK_NUM;i++)
{
memcpy(&task[i],&task[0],sizeof(tPCB));
task[i].pid = i;
task[i].thread.sp = (unsigned long)(&task[i].stack[KERNEL_STACK_SIZE-1]);
task[i].next = task[i-1].next;
task[i-1].next = &task[i];
}
/* start process 0 by task[0] */
pid = 0;
my_current_task = &task[pid];
asm volatile(
"movq %1,%%rsp\n\t" /* set task[pid].thread.sp to rsp */
"pushq %1\n\t" /* push rbp */
"pushq %0\n\t" /* push task[pid].thread.ip */
"ret\n\t" /* pop task[pid].thread.ip to rip */
:
: "c" (task[pid].thread.ip),"d" (task[pid].thread.sp) /* input c or d mean %ecx/%edx*/
);
}
int i = 0;
void my_process(void)
{
while(1)
{
i++;
if(i%120000000 == 0)
{
printk(KERN_NOTICE "process %d starts\n",my_current_task->pid);
if(my_need_sched == 1)
{
my_need_sched = 0;
my_schedule();
}
printk(KERN_NOTICE "process %d ends\n",my_current_task->pid);
}
}
}
对于其中的汇编语言部分,先将sp中的堆栈栈顶地址存入rsp寄存器,再将其压栈(栈底地址),再将ip压栈,最后用ret指令出栈,将刚刚压入的ip值弹出到rip寄存器,即完成了对于第一个进程的调用。
myinterrupt.c中void my_timer_handler(void)函数为时钟中断,每隔一定时间将my_need_sched标志置1,void my_schedule(void)函数为进程调度函数。
#include <linux/types.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/tty.h>
#include <linux/vmalloc.h>
#include "mypcb.h"
extern tPCB task[MAX_TASK_NUM];
extern tPCB * my_current_task;
extern volatile int my_need_sched;
volatile int time_count = 0;
/*
* Called by timer interrupt.
* it runs in the name of current running process,
* so it use kernel stack of current running process
*/
void my_timer_handler(void)
{
if(time_count%1000 == 0 && my_need_sched != 1)
{
printk(KERN_NOTICE ">>>my_timer_handler here<<<\n");
my_need_sched = 1;
}
time_count ++ ;
return;
}
void my_schedule(void)
{
tPCB * next;
tPCB * prev;
if(my_current_task == NULL
|| my_current_task->next == NULL)
{
return;
}
printk(KERN_NOTICE ">>>my_schedule<<<\n");
/* schedule */
next = my_current_task->next;
prev = my_current_task;
if(next->state == 0)/* -1 unrunnable, 0 runnable, >0 stopped */
{
my_current_task = next;
printk(KERN_NOTICE ">>>switch %d to %d<<<\n",prev->pid,next->pid);
/* switch to next process */
asm volatile(
"pushq %%rbp\n\t" /* save rbp of prev */
"movq %%rsp,%0\n\t" /* save rsp of prev */
"movq %2,%%rsp\n\t" /* restore rsp of next */
"movq $1f,%1\n\t" /* save rip of prev */
"pushq %3\n\t"
"ret\n\t" /* restore rip of next */
"1:\t" /* next process start here */
"popq %%rbp\n\t"
: "=m" (prev->thread.sp),"=m" (prev->thread.ip)
: "m" (next->thread.sp),"m" (next->thread.ip)
);
}
return;
}
其中的汇编部分,先将当前的栈底地址,即rbp寄存器的值压栈,再将当前栈顶地址,即rsp寄存器的值存入当前线程的sp中,至此完成了对当前堆栈的保存。
接着将新线程的sp移入rsp,将当前线程的下一条命令地址($1f代表该地址,也即my_schedule函数后的第一条命令)存入当前线程的ip中,完成了当前进程入口的保存。
然后将新进程的ip压栈,用ret指令将其弹出至rip寄存器,完成新进程的入口的调用。
最后将新进程的堆栈栈顶的值(之前保存的栈底地址)弹出至rbp寄存器,完成新进程的堆栈的调用。
编译内核,用qemu-system-x86_64 -kernel arch/x86/boot/bzImage命令运行,结果如下。


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